Consume Flesh: Difference between revisions
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|castcap=99 |
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|minskill=70 |
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|maxskill=840 |
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|guild=Necromancer |
|guild=Necromancer |
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|spellbook=Blood Magic Necromancy |
|spellbook=Blood Magic Necromancy |
Revision as of 03:21, 8 July 2014
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Abbreviation: | CF | |
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Prerequisites: | Circle 15 and Siphon Vitality | |
Signature: | Yes | |
Spell Slots: | 2 | |
Mana Type: | Unknown | |
Spell Type: | standard / utility | |
Difficulty: | basic | |
Prep (min/max): | 12 / 99 | |
Skill Range (min/max): | 70 / 840 | |
Valid Spell Target: | Self, Special | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Consume Flesh spell draws from the power of a ritual of consumption that has been placed upon a corpse, utilizing it to destroy part of the corpse in order to repair the caster. It should go without saying that it is impossible to consume something that does not exist, so casters should take care to leave the part of the prey they wish to utilize undamaged. | |
Effect: | +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, Heals self by destroying body parts of a corpse. | |
Example Messaging: | You gesture. [Tiny/Small/Moderate/Large/Huge/Massive] streams of viridian and copper leap from your outstretched hand, coalescing around the [target]'s [body part] and exploiting the thanatological link. The streams flare a sanguine red, consuming the [body part] as your own mends. | |
Devices/Tattoos: | No devices or tattoos documented. |
- Must perform the Consume Flesh Ritual before using.
- Can be used on dead player characters.
- Syntax is CAST [BODY PART].
- A complete list of body parts.
- Casting on a badly damaged part will reduce the spell potency, casting on a destroyed part will cause the spell to fail.