Shift ability: Difference between revisions
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===Features=== |
===Features=== |
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*{{tt|SHIFT {player} DIMPLES {PRESENT or ABSENT} }} |
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*{{tt|SHIFT {player} CHIN {PRESENT or ABSENT} (cleft chin only) }} |
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*{{tt|SHIFT {player} TUFTED TAIL {PRESENT or ABSENT} (Prydaens only) }} |
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*{{tt|SHIFT {player} BELLY {PRESENT or ABSENT} (S'Kra Mur only) }} |
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**(This gives the S'Kra Mur "a pale silver underbelly".) |
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*{{tt|SHIFT {player} EAR SHAPE {shape}: }} |
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'''''For All Races''''' -- pointed ears, original |
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*{{tt|SHIFT {player} TAIL SHAPE {shape}: }} |
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'''''For S'Kra Mur''''' -- slender tail, crooked tail, long tail, stubby tail, thick tail, kinked tail, straight tail, curving tail, original |
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'''''For Prydaen, Rakash''''' -- slender tail, crooked tail, long tail, stubby tail, thick tail, kinked tail, straight tail, curving tail, original |
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*{{tt|SHIFT {player} DISTINGUISHING MARK {shape}: }} |
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'''''For All Races''''' -- elegant arched eyebrows, pouting lips, original |
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===Face=== |
===Face=== |
Revision as of 05:31, 26 May 2008
The Shift ability allows Empaths to change the physical appearance of other adventurers, from hair and eye color to the shape of the nose, face, body, and other features. Highly skilled Empaths can even change a character from male to female, or defy time and make someone older or younger.
Requirements
Quest
Once you have attained 30th circle, the ability to Shift is gained by completing a quest. Details are considered an in-game secret, but to begin, read "The Twist of Mindy" and "Jomay's Story", and speak to the Lutenist in the Crossing main temple.
Skills and Stats
Shifting relies heavily on Empathy skill, but Scholarship, Appraisal, Mech Lore, and Charisma are also important.
Usage
To initiate a shift, you must first have a diagnostic link with your target. Next, offer the shift to your subject by entering the appropriate command for the type of shift you wish to perform (see below). Your target must then accept the shift by entering ACCEPT TRANSFORM. Finally, you begin the shift by entering SHIFT <PLAYER>.
Note that in The Fallen, confirmation steps aren't necessary, and you can change someone's appearance without their consent!
Since the various races are so physically different, many shift options are dependent on the race of your subject.
Both you and your subject will be completely immobilized while a shift is in progress, so pick a safe spot before starting. Shifting is also considered somewhat taboo among many of the Empath guild's leaders, and if you attempt a shift inside a guildhall, you will be expelled.
Although you are immobilized you can still speak.
Syntax
SHIFT HELP - This help screen. SHIFT HELP GENERAL - General information on the SHIFT System. (IC) SHIFT HELP SPECIAL - General information on the SHIFT System. (OOC) SHIFT HELP ATTRIBUTE - Describes what body parts you are presently able to shift. SHIFT {player} {body area} {end result} - Sends a shift link invitation to another player. SHIFT {player} {body area} ORIGINAL - Causes the body part to return to its original form. SHIFT {player} - If a shift link has been accepted, initiates the shift process. SHIFT CANCEL - Prematurely ends a shift attempt. SHIFT EVALUATE - Evaluates a shift in progress.
- When a shift is not in progress, SHIFT EVALUATE will tell you if you are ready to perform a shift, or approximately how long it will be until you are.
- SHIFT EVALUATE <PLAYER> will show you a person's original appearance.
Attribute List
This is a full list of available attribute categories:
SHIFT HELP HAIR - Listing of possible HAIR shiftings. SHIFT HELP EYES - Listing of possible EYE shiftings. SHIFT HELP SKIN - Listing of possible SKIN shiftings. SHIFT HELP FEATURES - Listing of possible FEATURE shiftings. SHIFT HELP FACE - Listing of possible FACE shiftings. SHIFT HELP NOSE - Listing of possible NOSE shiftings SHIFT HELP BODY - Listing of possible BUILD and HEIGHT shiftings. SHIFT HELP AGE - Listing of possible AGE shiftings.
- It is not possible to shift Race.
Hair
Beard
- SHIFT {PLAYER} BEARD {LONGER, SHORTER OR FREEZE}
Length
- SHIFT {PLAYER} HAIR LENGTH {SHORTER OR LONGER}
Color
- SHIFT {PLAYER} HAIR COLOR {COLOR}
For Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar, Prydaen, Rakash -- grey, white, snow-white, silver, platinum, silver-gilt, flaxen, blonde, ash-blonde, honey, golden, amber, bright orange, red, ginger, red-gold, strawberry, auburn, russet, golden brown, mouse brown, light brown, brunette, brown, dark brown, black, blue-black, bright green, deep blue, deep purple, lavender, original
Streak
- SHIFT {PLAYER} HAIR STREAK {COLOR}
For Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar, Prydaen, Rakash -- grey, white, snow-white, silver, platinum, silver-gilt, flaxen, blonde, ash-blonde, honey, golden, amber, bright orange, red, ginger, red-gold, strawberry, auburn, russet, golden brown, mouse brown, light brown, brunette, brown, dark brown, black, blue-black, bright green, deep blue, deep purple, lavender, standard, original
Texture
- SHIFT {PLAYER} HAIR TEXTURE {TEXTURE}
For Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar, Prydaen, Rakash -- fine, thick, curly, wavy, straight, peppered, original
Eyes
Color
- SHIFT {PLAYER} LEFT EYE {COLOR}
- SHIFT {PLAYER} RIGHT EYE {COLOR}
- SHIFT {PLAYER} BOTH EYES {COLOR}
For Humans, Dwarves, Elves, Halflings, Gor'Togs, Elotheans, S'Kra Mur, Gnomes, Kaldar, Prydaen, Rakash -- blue, gold, crystal blue, sapphire, turquoise, blue-green, emerald, green, moss-green, leaf-green, crystal green, jade, hazel, topaz, milky blue, amber, ale-brown, brown, dark, dark brown, black, silver, clear-colored, milky white, steely grey, stormy grey, grey, blue-grey, violet, red, original
For Rakash in Moonskin -- blue, gold, crystal blue, sapphire, turquoise, blue-green, emerald, green, moss-green, leaf-green, crystal green, jade, hazel, topaz, milky blue, amber, ale-brown, brown, dark, dark brown, black, silver, clear-colored, milky white, steely grey, stormy grey, grey, blue-grey, violet, red, original
Shape
- SHIFT {PLAYER} EYES SHAPE {SHAPE}
For Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar -- almond-shaped, tilted, thick-lashed, gold-flecked, silver-flecked, wide-set, close-set, deep-set, limpid, sparkling, crossed, twitching, red-veined, beady, bulging, tilted almond-shaped, standard, absent, original
For Gor'Togs, S'Kra Mur -- almond-shaped, tilted, crinkled, gold-flecked, silver-flecked, wide-set, close-set, deep-set, limpid, sparkling, crossed, twitching, red-veined, beady, bulging, standard, absent, original
For Prydaen, Rakash in Moonskin -- slanted, tilted, thick-lashed, gold-flecked, silver-flecked, wide, small, bright, limpid, sparkling, crossed, twitching, red-veined, beady, bulging, standard, original, absent
For Rakash -- almond-shaped, tilted, thick-lashed, gold-flecked, silver-flecked, wide-set, close-set, deep-set, limpid, sparkling, crossed, twitching, red-veined, beady, bulging, standard, absent, original
Skin
Color
- SHIFT {PLAYER} SKIN/FUR/SCALES COLOR {COLOR}
For Humans, Dwarves, Elves, Halflings, Elotheans, Gnomes, Kaldar, Rakash -- pale, fair, tanned, rosy, copper, dark, dark brown, black, ebon, smooth, pockmarked, leathery, weathered, translucent, blue-veined, wrinkled, freckled, original
For Gor'Togs -- pale green, green, olive, emerald, jade, dusky olive, green-grey, dark green, ebon, smooth, pockmarked, leathery, weathered, bronze-green, coppery-green, wrinkled, original
For S'Kra Mur -- grey, sorrel, brown, green, green-grey, olive, black, green-brown, golden, silver, white, mottled, speckled, camouflage, dark gold-edged, red-gold, original
For Prydaen -- white, silver, grey, blue-grey, sandy, tawny, sepia, rust-colored, brown, black, calico, tortoiseshell, orange, creamy white, golden, dark brown, original
For Rakash in Moonskin -- white, silver, grey, blonde, agouti, tan, ruddy, piebald, sable, silvered black, black, tri-color, brown, brindled, fawn, russet, original
Primary Markings
For Prydaens and Rakash in moonskin:
- SHIFT {PLAYER} PRIMARY MARKINGS {OPTION}
For Prydaen -- white belly, silver belly, grey belly, sepia belly, brown belly, black belly, white points, silver points, grey points, sepia points, brown points, black points, glittered, standard, original, absent
For Rakash -- white, silver, grey, blonde, tan, ruddy, sable, silvered black, standard, original, absent
Secondary Color
- SHIFT {PLAYER} SECONDARY COLOR {COLOR}
For Prydaen, Rakash -- white, silver, grey, blonde, tan, ruddy, sable, silvered black, black, sepia, standard, original, absent
Secondary Markings
Prydaen Only:
- SHIFT {PLAYER} SECONDARY MARKINGS {MARKING}
- Where {marking} can be absent, BELLY, MASK, POINTS, STRIPES, SPOTS, ROSETTES, or MARBLING.
For Prydaen -- stripes, spots, rosettes, marbling, standard, absent, original
Features
- SHIFT {PLAYER} DIMPLES {PRESENT OR ABSENT}
- SHIFT {PLAYER} CHIN {PRESENT OR ABSENT} (CLEFT CHIN ONLY)
- SHIFT {PLAYER} TUFTED TAIL {PRESENT OR ABSENT} (PRYDAENS ONLY)
- SHIFT {PLAYER} BELLY {PRESENT OR ABSENT} (S'KRA MUR ONLY)
- (This gives the S'Kra Mur "a pale silver underbelly".)
- SHIFT {PLAYER} EAR SHAPE {SHAPE}:
For All Races -- pointed ears, original
- SHIFT {PLAYER} TAIL SHAPE {SHAPE}:
For S'Kra Mur -- slender tail, crooked tail, long tail, stubby tail, thick tail, kinked tail, straight tail, curving tail, original
For Prydaen, Rakash -- slender tail, crooked tail, long tail, stubby tail, thick tail, kinked tail, straight tail, curving tail, original
- SHIFT {PLAYER} DISTINGUISHING MARK {SHAPE}:
For All Races -- elegant arched eyebrows, pouting lips, original