Post:New Skinning tweaks - 3/28/2009 - 20:41:44: Difference between revisions
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Latest revision as of 21:34, 11 May 2014
Re: New Skinning tweaks · on 3/28/2009 8:41:44 PM | 5683 |
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Copernicus, this is because your skill allows for 100 part skins always despite the random factor, most likely. However, unless you pass the second random check you are capped at a certain 'amount' based upon your guild. In this case, 70, as you can easily tell. If your skill were in a range where you could get say 65-91 part skins, you would notice a lot more variance but that many are still in the 65-70 range.
-Z | |
This message was originally posted in Abilities, Skills and Magic - Survival Skills - Economic, by DR-ZEYURN on the play.net forums. |