Akul'tiz: Difference between revisions

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Akul'tiz are rat-like monsters that appeared roughly at the time that the chrysalis opened. They appear to have something to do with Dergati, and are fond of shrikes and [[umbral moth]]s. They include [[tattooed Akul'tiz]] and [[Akul'tiz ghost]]s, and are assisted in battle by [[Giant Dergatian Spawn]] or [[Dergatian behemoth]]s.
Akul'tiz are rat-like monsters that appeared roughly at the time that the [[Chrysalis]] opened. They appear to have something to do with Dergati, and are fond of shrikes and and [[umbral moth]]s. Their [[tattooed Akul'tiz]] battle by [[Giant Dergatian Spawn]] or [[Dergatian behemoth]]s.


==Monsters==
==Battle Strategy==


Akul'tiz invasions tend to open with incursions of [[umbral moth]]s and [[tattooed Akul'tiz]]. As the Akul'tiz are killed, they sometimes rise as [[Akul'tiz ghost]]s, and Akul'tiz are accompanied by more moths. [[Giant Dergatian Spawn]] and [[Dergatian Behemoth]]s drop off more Akul'tiz on the scene of the battle.
Include [[Akul'tiz nightblade]]s, [[Akul'tiz lightbane]]s, and [[Akul'tiz shadow matriarch]]s.

In particularly dire environments [[Akul'tiz nightblade]]s, [[Akul'tiz lightbane]]s, and [[Akul'tiz shadow matriarch]]s appear.


==Invasion Visions==
==Invasion Visions==

Revision as of 03:28, 18 October 2013

Akul'tiz are rat-like monsters that appeared roughly at the time that the Chrysalis opened. They appear to have something to do with Dergati, and are fond of shrikes and and umbral moths. Their tattooed Akul'tiz battle by Giant Dergatian Spawn or Dergatian behemoths.

Battle Strategy

Akul'tiz invasions tend to open with incursions of umbral moths and tattooed Akul'tiz. As the Akul'tiz are killed, they sometimes rise as Akul'tiz ghosts, and Akul'tiz are accompanied by more moths. Giant Dergatian Spawn and Dergatian Behemoths drop off more Akul'tiz on the scene of the battle.

In particularly dire environments Akul'tiz nightblades, Akul'tiz lightbanes, and Akul'tiz shadow matriarchs appear.

Invasion Visions

These visions are associated with the start, climax, and end of an invasion.

Start

Barbarian: An intense rage overtakes you, blotting out the world in a blood-red haze. Mottled, shadowy shapes seem to flit in and out of your vision, barely perceptible but undeniably a target that you feel compelled to engage. Though your vision clears, the rage does not fully subside, leaving you with a nagging need to search out and combat these shadows, whatever they might be.

Moon Mage: Darkness. Distortion. The world warps and shifts and you find myself watching your scaled body from a distance you can't quite place. Space and time mean nothing, there is only pain. Pain, and the knowledge that what was begun must not stop. You feel your power slipping, something you never once before felt possible, and yet it is so. A great sadness washes over you and you sink farther into the darkness, left only with the sound of claws upon stone as you snap back to your more mundane senses.

Necromancer: A shadow flits near the edges of your vision. As you attempt to locate its source, you find yourself gripped with a profound sense of being watched by many, many eyes.

Climax

A subtle sense of malaise rises within you, as if despite all your efforts nothing you do will ever truly amount to anything. The feeling slowly subsides, leaving you feeling a little morose.

End