Halt (2.0): Difference between revisions
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|abbrev=HALT |
|abbrev=HALT |
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|prereqs=None |
|prereqs=None |
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|minprep= |
|minprep=8 |
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|castcap= |
|castcap=70 |
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|validtarget= |
|validtarget= |
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|desc=The Halt spell, if the caster's will is strong enough, holds the subject motionless for a brief time. It is useless against dumb beasts, but effective when battling more intelligent creatures, or when one must intercede to prevent a citizen from attacking another citizen unjustly. |
|desc=The Halt spell, if the caster's will is strong enough, holds the subject motionless for a brief time. It is useless against dumb beasts, but effective when battling more intelligent creatures, or when one must intercede to prevent a citizen from attacking another citizen unjustly. |
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Revision as of 12:20, 5 December 2007
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| Abbreviation: | HALT | |
|---|---|---|
| Prerequisites: | None | |
| Signature: | No | |
| Spell Slots: | Unknown | |
| Mana Type: | Unknown | |
| Spell Type: | Unknown / Unknown | |
| Difficulty: | Unknown | |
| Prep (min/max): | 8 / 70 | |
| Skill Range (min/max): | Unknown / Unknown | |
| Valid Spell Target: | Unknown | |
| Duration (min/max): | Unknown minutes / | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | The Halt spell, if the caster's will is strong enough, holds the subject motionless for a brief time. It is useless against dumb beasts, but effective when battling more intelligent creatures, or when one must intercede to prevent a citizen from attacking another citizen unjustly. | |
| Effect: | Unknown | |
| Example Messaging: | Unknown | |
| Devices/Tattoos: | No devices or tattoos documented. | |