Inventory (concept): Difference between revisions
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'''Inventory''' refers to all of the items that a character is carrying and wearing, and associated systems. |
'''Inventory''' refers to all of the items that a character is carrying and wearing, and associated systems. |
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==Worn Slots== |
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Each item that may be worn must be worn on a certain place on the body. There is a limit to how many items may be worn in each place: |
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Items worn on the body: 0/30<br /> |
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Items worn on the back: 0/1<br /> |
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Items worn around the waist: 0/2<br /> |
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Items worn on the head: 0/1<br /> |
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Items worn over the shoulder: 0/3<br /> |
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Items worn on shoulders: 0/1<br /> |
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Items worn like pants: 0/1<br /> |
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Items worn like a shirt: 0/1<br /> |
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Items worn on the wrist: 0/2<br /> |
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Items worn on a finger: 0/4<br /> |
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Items worn on the feet: 0/1<br /> |
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Items worn around the neck: 0/3<br /> |
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Items worn attached to the belt: 0/4<br /> |
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Items worn like arm armor: 0/1<br /> |
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Items worn like leg armor: 0/1<br /> |
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Items worn on an ear: 0/2<br /> |
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Items worn on both ears: 0/1<br /> |
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Items worn on an ankle: 0/2<br /> |
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Items worn on the hands: 0/1<br /> |
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Items worn on the tail: 0/2<br /> |
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Items worn on the thigh: 0/2<br /> |
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Items worn on the upper arm: 0/2<br /> |
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Items worn in/on the nose: 0/1<br /> |
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Items worn over the left eye: 0/1<br /> |
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Items worn over the right eye: 0/1<br /> |
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Items worn as a shirt with armor: 0/2<br /> |
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Items worn as a hand weapon: 0/1<br /> |
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Items worn as an elbow weapon: 0/1<br /> |
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Items worn as a knee weapon: 0/1<br /> |
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Items worn as a foot weapon: 0/1<br /> |
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Items worn as a left arm shield: 0/1<br /> |
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Items worn as a parry stick: 0/1<br /> |
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==Encumbrance and Weight== |
==Encumbrance and Weight== |
Revision as of 22:02, 28 October 2014
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Inventory refers to all of the items that a character is carrying and wearing, and associated systems.
Worn Slots
Each item that may be worn must be worn on a certain place on the body. There is a limit to how many items may be worn in each place:
Items worn on the body: 0/30
Items worn on the back: 0/1
Items worn around the waist: 0/2
Items worn on the head: 0/1
Items worn over the shoulder: 0/3
Items worn on shoulders: 0/1
Items worn like pants: 0/1
Items worn like a shirt: 0/1
Items worn on the wrist: 0/2
Items worn on a finger: 0/4
Items worn on the feet: 0/1
Items worn around the neck: 0/3
Items worn attached to the belt: 0/4
Items worn like arm armor: 0/1
Items worn like leg armor: 0/1
Items worn on an ear: 0/2
Items worn on both ears: 0/1
Items worn on an ankle: 0/2
Items worn on the hands: 0/1
Items worn on the tail: 0/2
Items worn on the thigh: 0/2
Items worn on the upper arm: 0/2
Items worn in/on the nose: 0/1
Items worn over the left eye: 0/1
Items worn over the right eye: 0/1
Items worn as a shirt with armor: 0/2
Items worn as a hand weapon: 0/1
Items worn as an elbow weapon: 0/1
Items worn as a knee weapon: 0/1
Items worn as a foot weapon: 0/1
Items worn as a left arm shield: 0/1
Items worn as a parry stick: 0/1
Encumbrance and Weight
All items have a weight rating, which in DragonRealms is measured in stones.
See Encumbrance for more details.
Maximum Inventory
By design, characters in DragonRealms are limited to 500 total items carried on their person. If you exceed 400 items, you will receive a warning.
If you log into the game with 500 items or more, your character will be automatically placed into a special area where you will be forced to reduce your inventory below 500 before you can enter the game.
Use the INVENTORY CHECK command to see roughly how many items you are carrying.
Currency
Money does not normally take up inventory slots, though it does contribute weight at a rate of one stone per 5 coins.