Halt: Difference between revisions

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m (moved Halt 3.0 to Halt)
m (Adjusted casting cap)
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|name=Halt
|name=Halt
|minprep=5
|minprep=5
|castcap=99
|castcap=100
|abbrev=halt
|abbrev=halt
|validtarget=PC, creatures
|validtarget=PC, creatures

Revision as of 17:38, 18 February 2013


Paladin thumb.jpgPaladin Guild


Halt
Abbreviation: HALT
Prerequisites: Stun Foe
Signature: No
Spell Slots: 1
Mana Type: Unknown
Spell Type: battle / debilitation
Difficulty: basic
Prep (min/max): 5 / 100
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: PC, creatures
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Halt spell, if the caster's will is strong enough, holds the subject motionless for a brief time. It is useful when one must intercede to prevent a citizen from attacking another citizen unjustly.
Effect: Unknown
Example Messaging: You gesture.

You stare intently at [Target], stopping it in its tracks with your gaze.

Devices/Tattoos: Faceted onyx inkpot, Thick scroll