Tanning (old): Difference between revisions

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[[Category:Creation Systems]]
[[Category:Creation Systems]]
Tanning is relatively simple, but it is time consuming. There are several steps you need to do.<br />


==The Basics==
#First you need to get some pelts, skins or hides. <br>''(If you don't hunt, you can buy them from certain shops or get them from other players.)''
===What You'll Need===
#Second you'll have to scrape them until they are clean, you'll have several options for scraping: quick, normal, and careful <br>''(you'll learn more if you do it quick but have better quality and less damage if you do it careful)''<br>''(you can buy a scraper from the general store in Riverhaven or the Tannery in the crossings)''
Stop by your local, or not so local [[Category:Tanning_Shops|Tanning Shop]] To pick up your supplies. You'll want some thread, a bodkin, some shears, tanning salts (lotion or potion depending on what sort of skin you're working with) and a pattern. If you don't have your own materials, you can buy those in some locations as well.
#You'll have to buy some tanning lotion(for hides and skins) or pelt potion (for pelts), and you'll want to pour the (potion/lotion) on the (skin/hide/pelt). It'll say when you have enough.

#Then comes the wait, it's about 8 RL hours, but it'll happen even if you're out of game.<br> ''(Waiting for the (pelts/hides/skins) to cure)(I usually stick em in my vault and let em cure there, out of the way). You can also look at them on occasion to see if they are ready.''
You'll also want to pick up a hide scraper if you don't have one, to prepare the pelt for curing. Scraping hides is a great way to learn mechanical lore, even if you don't plan to use the skins for tanning.
#Okay, now that they are ready you'll need a pattern, some tanning shears, a bodkin, and some stout thread. If your just starting out and don't have much mechlore/skinning I recommend an easier pattern, for example an eyepatch.
===Preparing Your Material===
#Put the pattern on the (pelt/skin/hide), if you accidental use the wrong pattern or change your mind you can {{tt|RUB}} the (pelt/skin/hide) to get it off.<br />
Find a nice cushy spot to sit for a while and scrape your skins. Taking your time and scraping carefully will increase the quality of your tanned item. For most items you'll need several pelts or skins, and you won't know how many you need until after you start cutting them. So scrape plenty.
#Get out your shears(found out flight shears work as well), and cut my (skin/hide/pelt).

#If all goes well you'll either have a set or some pieces, if you get a set goto the next step. If you get pieces you'll have to go through the other steps again using the same type of (skin/pelt/hide) and the same pattern. Then simply bundle pieces, and keep repeating the steps until you have a set.
After you've scraped your skins, you can now start them curing. To do that, hold your scraped material and your salts (lotion or potion). POUR LOTION/POTION on PELT/SKIN/HIDE until you're sure you've got enough on there. Once that's done (and you'll know when its enough), the curing process begins. This is a long wait - several RL hours. So again, make sure you've got plenty of skins to make whatever it is you're trying for.
#Now that you have the set, get your bodkin out and {{tt|POKE}} set.

#now put the set away and pull out the bodkin and the thread, and {{tt|PUT}} thread in bodkin.
When you think enough time has passed, LOOK at your skin to check on it. When the skin looks completely cured, it's ready to be tanned.
#put your thread away and pull out your set, and {{tt|STRING}} Set. ''(might have to do it several times or even add more thread to the bodkin)''
===Tanning Your Item===
#If all goes well you should have what you set out to make, if not try again, or try an easier pattern, the clothing patterns are easier then the armor patterns, and the smaller ones are easier then the bigger ones.
Once all of your skins are cured completely, you can try to craft them into something. Hold a cured skin and your pattern, then PUT PATTERN on SKIN/PELT/HIDE. This will allow you to mark out the pattern on the material. If you've goofed, RUB the material to take the pattern off and try again.

With the pattern marked, you can now cut your pieces. With your shears and marked material in hand, CUT your SKIN/PELT/HIDE. This will leave you with some pieces if you succeed. At this time you will know if you need to mark and cut another piece of material for what you're making or not. If you end up with some pieces, you'll need some more material cut. Keep bundling your pieces until you have enough. Once you have "a set", you're ready to move on.

Now get your bodkin out and POKE your set with it. Put the set aside after this so you can thread your bodkin with your stout thread. To do this, PUT THREAD on BODKIN. Now you can put the rest of the thread away and get your set again.

Say a little prayer to the tanning gods and STRING SET. With skill and some luck, you'll end up with a brand new piece of gear.

===Quality===
If you succeed in making an item, the make and quality of the item will vary depending on your mechanical lore skill (and other factors when making armor).

From Best to Worst these qualities are:

*Perfect
*Superior
*Superb
*Sturdy
*Well-Made
*Elegant
*Normal (no adjective)
*Home-Made
*Rough
*Soddy
*Crude

==What to Tan==
For normal, non-armor tanned goods such as clothing and cloaks and straps, anything will do, from rat pelts and up. For armor and shields, its usually a better idea to use skins or hides as they will make better quality gear. Generally, the harder the critter was to kill, the harder it is to use their skin for tanning. Better quality goods is the result.

Some examples of skins used in armor/shields:
*[[Piruati_Serpent|Serpent Skin]]
*[[Blue-belly_Crocodile|Crocodile Skin]]
*[[Granite_Gargoyle|Gargoyle Hide]]
*[[Giant_Black_Leucro|Leucro Hide]]
*[[Merrows|Azure Scale Hide]]
*[[Muscular_Firecat|Black Firecat Hide]]
*[[Damaska_Boar|Damaska Boar Hide]]
*[[Bison|Bison Hide]]

===Appraisals===
{| class="wikitable"
|-
! Armor Type
! Skin
! Quality
! Puncture
! Slice
! Impact
! Fire
! Cold
! Elec
! Durability
! Weight
|-
| Leathers
| Black Leucro
| Perfect
| M/F
| F/F
| F/F
| L/F
| L/F
| F/F
| Fairly Sturdy
| 420 S
|-
| Cowl
| Crocodile
| Perfect
| G/F
| G/F
| H/M
| M/F
| L/F
| M/F
| Very Strong
| 70 S
|-
| Scaled Leathers
| Crocodile
| Perfect
| M/F
| F/F
| M/F
| F/F
| P/F
| M/F
| Fairly Sturdy
| 300 S
|-
| Cowl
| Gargoyle
| Perfect
| G/F
| G/F
| G/M
| F/F
| F/F
| M/F
| Very Strong
| 58 S
|-
| Scaled Leathers
| Gargoyle
| Perfect
| M/F
| F/F
| M/F
| F/F
| L/F
| M/F
| Fairly Sturdy
| 300 S
|-
| Thick Gloves
| Gargoyle
| Perfect
| G/F
| G/F
| H/M
| F/F
| F/F
| M/F
| Very Strong
| 32 S
|-
| Thick Leathers
| Gargoyle
| Superb
| G/F
| G/F
| H/M
| F/F
| F/F
| M/F
| Very Strong
| 478
|-
| Thick Leathers
| Serpent
| Superb
| G/F
| M/F
| M/M
| F/F
| F/F
| M/F
| Well Constructed
| 401 S
|-
| Cowl
| Bison
| Perfect
| G/F
| G/F
| H/M
| M/F
| F/F
| M/F
| Very Strong
| 84 S
|-
| Thick Leathers
| Bison
| Well-Made
| G/F
| G/F
| G/M
| M/F
| F/F
| M/F
| Well Constructed
| 756
|-
| Cowl
| Azure Scale Hide
| Perfect
| F/F
| L/F
| L/M
| F/F
| F/F
| M/F
| Average
| 42 S
|-
| Thick Leathers
| Azure Scale Hide
| Superior
| M/F
| F/F
| F/M
| F/F
| F/F
| M/F
| Moderately Strong
| 387
|}

==Other Resources==
*[http://www.olwydd.org/systems/tanning/tanning.php Olwydd's Tanning Primer]
*[http://www.drtanning.net/tan/ DR Tanning]

Revision as of 07:52, 25 February 2008


The Basics

What You'll Need

Stop by your local, or not so local To pick up your supplies. You'll want some thread, a bodkin, some shears, tanning salts (lotion or potion depending on what sort of skin you're working with) and a pattern. If you don't have your own materials, you can buy those in some locations as well.

You'll also want to pick up a hide scraper if you don't have one, to prepare the pelt for curing. Scraping hides is a great way to learn mechanical lore, even if you don't plan to use the skins for tanning.

Preparing Your Material

Find a nice cushy spot to sit for a while and scrape your skins. Taking your time and scraping carefully will increase the quality of your tanned item. For most items you'll need several pelts or skins, and you won't know how many you need until after you start cutting them. So scrape plenty.

After you've scraped your skins, you can now start them curing. To do that, hold your scraped material and your salts (lotion or potion). POUR LOTION/POTION on PELT/SKIN/HIDE until you're sure you've got enough on there. Once that's done (and you'll know when its enough), the curing process begins. This is a long wait - several RL hours. So again, make sure you've got plenty of skins to make whatever it is you're trying for.

When you think enough time has passed, LOOK at your skin to check on it. When the skin looks completely cured, it's ready to be tanned.

Tanning Your Item

Once all of your skins are cured completely, you can try to craft them into something. Hold a cured skin and your pattern, then PUT PATTERN on SKIN/PELT/HIDE. This will allow you to mark out the pattern on the material. If you've goofed, RUB the material to take the pattern off and try again.

With the pattern marked, you can now cut your pieces. With your shears and marked material in hand, CUT your SKIN/PELT/HIDE. This will leave you with some pieces if you succeed. At this time you will know if you need to mark and cut another piece of material for what you're making or not. If you end up with some pieces, you'll need some more material cut. Keep bundling your pieces until you have enough. Once you have "a set", you're ready to move on.

Now get your bodkin out and POKE your set with it. Put the set aside after this so you can thread your bodkin with your stout thread. To do this, PUT THREAD on BODKIN. Now you can put the rest of the thread away and get your set again.

Say a little prayer to the tanning gods and STRING SET. With skill and some luck, you'll end up with a brand new piece of gear.

Quality

If you succeed in making an item, the make and quality of the item will vary depending on your mechanical lore skill (and other factors when making armor).

From Best to Worst these qualities are:

  • Perfect
  • Superior
  • Superb
  • Sturdy
  • Well-Made
  • Elegant
  • Normal (no adjective)
  • Home-Made
  • Rough
  • Soddy
  • Crude

What to Tan

For normal, non-armor tanned goods such as clothing and cloaks and straps, anything will do, from rat pelts and up. For armor and shields, its usually a better idea to use skins or hides as they will make better quality gear. Generally, the harder the critter was to kill, the harder it is to use their skin for tanning. Better quality goods is the result.

Some examples of skins used in armor/shields:

Appraisals

Armor Type Skin Quality Puncture Slice Impact Fire Cold Elec Durability Weight
Leathers Black Leucro Perfect M/F F/F F/F L/F L/F F/F Fairly Sturdy 420 S
Cowl Crocodile Perfect G/F G/F H/M M/F L/F M/F Very Strong 70 S
Scaled Leathers Crocodile Perfect M/F F/F M/F F/F P/F M/F Fairly Sturdy 300 S
Cowl Gargoyle Perfect G/F G/F G/M F/F F/F M/F Very Strong 58 S
Scaled Leathers Gargoyle Perfect M/F F/F M/F F/F L/F M/F Fairly Sturdy 300 S
Thick Gloves Gargoyle Perfect G/F G/F H/M F/F F/F M/F Very Strong 32 S
Thick Leathers Gargoyle Superb G/F G/F H/M F/F F/F M/F Very Strong 478
Thick Leathers Serpent Superb G/F M/F M/M F/F F/F M/F Well Constructed 401 S
Cowl Bison Perfect G/F G/F H/M M/F F/F M/F Very Strong 84 S
Thick Leathers Bison Well-Made G/F G/F G/M M/F F/F M/F Well Constructed 756
Cowl Azure Scale Hide Perfect F/F L/F L/M F/F F/F M/F Average 42 S
Thick Leathers Azure Scale Hide Superior M/F F/F F/M F/F F/F M/F Moderately Strong 387

Other Resources