Crafting tools: Difference between revisions
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===Quality=== |
===Quality=== |
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The quality of |
The quality of a tool is simply the quality of the material used to make that tool. High and low purity materials will give bonuses or penalties, respectively, to creating the tool. |
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===Condition=== |
===Condition=== |
Revision as of 14:18, 4 March 2011
There are a variety of tools that can be used in the crafting process, with most (but not all) disciplines using separate tools.
Traits
Quality
The quality of a tool is simply the quality of the material used to make that tool. High and low purity materials will give bonuses or penalties, respectively, to creating the tool.
Condition
This is how much wear and tear this tool has undergone. Much like weapons and armor, it must go through several levels of damage before it loses effectiveness.
Workmanship
This the skill at which an item is made. Based on whether it is high or low craftmanship it may give a bonus or penalty to your efforts.
Durability
This trait represents the rate at which a tool takes damage from use. In standard templates, the maximum cap of this trait is inversely proportional to the maximum cap of a tools speed.
The durability of the tool is depenent on the template, the quality of the craftmanship, and the durability of the material it is made of.
Speed
This trait represents a percent chance that the tool will give a flat reduction in round time. In standard templates, the maximum cap of this trait is inversely proportional to the maximum cap of a tools durability.
The amount a tool speeds things up is based on the template, the quality of the item, and a single material trait that differs for each template. For example, forging hammer speed is dervied from the hardness of the material they are made from.