Plague of Scavengers (2.0): Difference between revisions

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|spellbook=Nature Manipulation
|spellbook=Nature Manipulation
|magictype=Life
|magictype=Life
|spelltype=Versus Stamina
}}
}}


==Notes==
==Notes==
*[[Contested Spells|Spell v. Stamina]]
*Only target restriction is non-corporeal undead. The bugs lower the attack and defense of the target and aggravate already bleeding wounds. At high-level success it makes wounds impossible to tend.
*Only target restriction is non-corporeal undead. The bugs lower the attack and defense of the target and aggravate already bleeding wounds. At high-level success it makes wounds impossible to tend.
*Debuff that hinders offense and defense of target.
*Debuff that hinders offense and defense of target.

Revision as of 20:29, 12 July 2008


Ranger thumb.jpgRanger Guild


Plague of Scavengers
Abbreviation: PLS
Prerequisites: Swarm, Compost
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 10 / Unknown
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: others
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Plague of Scavengers spell summons an immense swarm of insects to infest corporeal beings, impairing their combat prowess as well as aggravating already bleeding wounds from time to time. Should the target not be bleeding, the bugs will not do anything further than distract. Adding more power to this spell increases the amount of bugs summoned, making the plague last longer.
Effect: Unknown
Example Messaging: Unknown
Devices/Tattoos: No devices or tattoos documented.

Notes

  • Only target restriction is non-corporeal undead. The bugs lower the attack and defense of the target and aggravate already bleeding wounds. At high-level success it makes wounds impossible to tend.
  • Debuff that hinders offense and defense of target.
  • Pulse makes already bleeding wounds bleed more.