Pathway perceive: Difference between revisions
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(New page: ==Pathway Perceive== "The first, Perceive Pathway, is a token pathway offered to anyone at or above the required circle. It is an introductory pathway that will play a key role in future p...) |
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* Detects active aethereal pathways in use nearby. |
* Detects active aethereal pathways in use nearby. |
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* Uses a very minor amount of manipulate resolve. |
* Uses a very minor amount of manipulate resolve. |
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{{cat|Warrior Mage |
{{cat|Warrior Mage abilities}}[[guild association is::warrior mage| ]] |
Revision as of 18:30, 25 December 2014
Pathway Perceive
"The first, Perceive Pathway, is a token pathway offered to anyone at or above the required circle. It is an introductory pathway that will play a key role in future pathways."
-- GM Wythor
Pathway Perceive - to list Perceive pathways.
Pathway Perceive [option] - to use
- NOTE Cannot be used with when a pathway is active.
Perceive Pathway
"Lathaelor has bid me teach you about the Pathway Perceive abilities, xxxxx," Guildmistress Karazhil says. "This group of abilities allows you to use your Manipulative Resolve to detect unusual disturbances in the local aethereal pathways."
You focus your senses outward, scanning the area for active aethereal pathways.
You sense aethereal streams being twisted about xxxxxx into the pattern of the Focus Pathway of Damage.
Roundtime: 1 sec.
- Detects active aethereal pathways in use nearby.
- Uses a very minor amount of manipulate resolve."Warrior mage" is not in the list (None, Bard, Barbarian, Cleric, Empath, Moon Mage, Necromancer, Paladin, Ranger, Thief, ...) of allowed values for the "Guild association is" property.