Tell command: Difference between revisions

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:*TELL <caravan> TO RETURN - returns you to the start of your [[Trade Route]]
:*TELL <caravan> TO RETURN - returns you to the start of your [[Trade Route]]
:*TELL <pack animal/caravan> SPOOK - potential to drag you out of combat
:*TELL <pack animal/caravan> SPOOK - potential to drag you out of combat

==FAMILIAR COMMANDS:==
The TELL command is used by [[guild association is::warriormage]]s to command their familiar. The following variations are available:<br />

:*Usage: TELL FAMILIAR TO . . .
:* GO <direction> or <object>
:* RETURN
:* FIND <player>
:* DROP <object>
:* GET <object>
:* LOOK
:* SAY <message>
:* SLEEP
:* STAY
:* WATCH
:* STOP
:* LEAVE
:* (plus some others)

{{RefAl}}
{{RefAl}}
{{cat|Commands}}
{{cat|Commands}}

Revision as of 17:17, 6 November 2018

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Missing standard uses
  • Please see Category:Incomplete articles for more articles that are incomplete.


Trader Commands

The TELL command is used by Traders to communicate with their caravans. The following variations are available:

  • TELL <pack animal/caravan> TO FOLLOW
  • TELL <pack animal/caravan> TO WAIT
  • TELL <caravan> TO LEAD TO <location> - see the list of current Trade Route
  • TELL <caravan> TO RETURN - returns you to the start of your Trade Route
  • TELL <pack animal/caravan> SPOOK - potential to drag you out of combat

FAMILIAR COMMANDS:

The TELL command is used by warriormage"Warriormage" is not in the list (None, Bard, Barbarian, Cleric, Empath, Moon Mage, Necromancer, Paladin, Ranger, Thief, ...) of allowed values for the "Guild association is" property.s to command their familiar. The following variations are available:

  • Usage: TELL FAMILIAR TO . . .
  • GO <direction> or <object>
  • RETURN
  • FIND <player>
  • DROP <object>
  • GET <object>
  • LOOK
  • SAY <message>
  • SLEEP
  • STAY
  • WATCH
  • STOP
  • LEAVE
  • (plus some others)


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