Summon command: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
No edit summary
Line 13: Line 13:
==Notes==
==Notes==
:*Both {{tt|summon admittance}} and {{tt|summon impedance}} will cause you to sit down with a roundtime, so be careful about when and where you choose to use them.
:*Both {{tt|summon admittance}} and {{tt|summon impedance}} will cause you to sit down with a roundtime, so be careful about when and where you choose to use them.
:*Roundtime for Summon Admittance drops to 11 seconds at 800 ranks of summoning. It was 12 seconds for at least 75+ ranks before that.


==See Also==
==See Also==

Revision as of 17:20, 23 March 2013

Stub
  • This article is a stub. That is, it is an article with little or no content, and needs attention.
  • Please see Category:Stubs for more articles that need content.
  • When it is completed to a reasonable degree, remove {{stub}} from this article.


The SUMMON command is used by Warrior Mages"Warrior mage" is not in the list (None, Bard, Barbarian, Cleric, Empath, Moon Mage, Necromancer, Paladin, Ranger, Thief, ...) of allowed values for the "Guild association is" property. to manipulate their connection to the Elemental Planes and to summon aether elementals from talismans in the form of familiars.

Syntax

After ALIGNing to an element:

SUMMON ADMITTANCE to add Elemental Charge.
SUMMON IMPEDANCE to reduce it.

While holding a talisman:

SUMMON FAMILIAR to summon the familiar for that talisman.

Notes

  • Both SUMMON ADMITTANCE and SUMMON IMPEDANCE will cause you to sit down with a roundtime, so be careful about when and where you choose to use them.
  • Roundtime for Summon Admittance drops to 11 seconds at 800 ranks of summoning. It was 12 seconds for at least 75+ ranks before that.

See Also

Align command
Summoning skill