Accuse command: Difference between revisions
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{{Command |
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The '''{{tt|ACCUSE}} [[page type is::command]]''' is used to file a complaint with guards after catching someone {{com|Steal}}ing or of practicing the arts of the [[necromancers]]. |
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|rp=No |
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|combat=No |
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|magic=No |
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|settings=No |
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|systems=Yes |
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|guild=Thief, Trader |
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|description=Used to file a complaint with guards after catching someone stealing. |
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|messaging='''ACCUSE''' |
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<u><b>Trader</b></u><br /> |
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'''ACCUSE <name> TO CLERK''' |
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}} |
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{{Incomplete|Exact messaging needed}} |
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{{RTOC}} |
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==Syntax== |
==Syntax== |
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{{tt|ACCUSE}} |
* {{tt|ACCUSE}} <name> |
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⚫ | |||
: Trader syntax |
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== |
==Game Help== |
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<pre>USAGE: |
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⚫ | |||
To accuse somebody of theft, find a guard in the city you were stolen from. Then, do ACCUSE (person) THIEVERY. If believed, you will be credited for the money that was stolen from you. |
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When not in the presence of a guard, this acts as a fluff verb.</pre> |
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==Use== |
==Use== |
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After catching someone in the act of pickpocketing within city limits, |
After catching someone in the act of pickpocketing within city limits, avictim may go to any guard of the city the crime happened in and accuse the person. It is not always successful, with such things as the victim and thief's past criminal record, and possibly relative {{stat|Charisma}}s being relevant to success. |
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=== |
===Traders=== |
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[[guild association is::Trader]]s, even if outside city limits, may lodge a complaint with a clerk at the local trading outpost, but only so long as the theft happened on a recognized trading route. If successful, the guild may send out a group of "concerned citizens" to inflict bodily harm upon the accused. |
[[guild association is::Trader]]s, even if outside city limits, may lodge a complaint with a clerk at the local trading outpost, but only so long as the theft happened on a recognized trading route. If successful, the guild may send out a group of "concerned citizens" to inflict bodily harm upon the accused. |
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===Thieves=== |
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[[guild association is::thief|Thieves]], being against the common provincial law, have their own form of justice. A member in good standing with the thief guild may accuse a person, not of the guild, to the provincial guildleader. If the accused has been caught stealing from the guilded member, thugs are sent out. The resulting conversation is rarely survivable. |
[[guild association is::thief|Thieves]], being against the common provincial law, have their own form of justice. A member in good standing with the thief guild may accuse a person, not of the guild, to the provincial guildleader. If the accused has been caught stealing from the guilded member, thugs are sent out. The resulting conversation is rarely survivable. |
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==Mechanics Abuse== |
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{{cat|Commands,Trader Abilities,Thief Abilities}}[[page type is::ability| ]] |
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It is considered [[Mechanics Abuse]] to use more than character per account to attempt to accuse. |
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{{RefAl}} |
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===Accuse Necromancy=== |
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To successfully accuse: |
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*- Target does NOT have to be a Necromancer. |
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*- Target must be in a justice zone. |
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*- Auto-success if the target has a visible sign of necromancy upon him (title, obvious spell, exceptionally high Divine Outrage, etc.). |
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*- Auto-success if the target is recognized as a Perverse Necromancer (justly or not). |
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*- If the target is a Necromancer, additional small possibility of success regardless of circumstance (will usually require a group of accusers to trigger). |
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Results of a successful accusation: |
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*- Target is unaware of who accused him. |
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*- Target gains a Forbidden Practices warrant. |
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*- Target gains a lot of Social Outrage. |
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*- Accuser gains a monetary reward, which is debted to the target. |
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*- If the target is a Necromancer, he is forced Open PvP for 2 (normally) or 6 (if Perverse) hours. |
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Results of an unsuccessful accusation: |
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*- Target is unaware of unsuccessful accusations against him. |
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*- If the target is a Necromancer, he gains a little Social Outrage (even if he's done nothing wrong, heat is being directed toward him). |
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*- First unsuccessful accusation results in the guard issuing a warning to the accuser. |
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*- Second unsuccessful accusation within a short amount of time results in arresting the accuser for disturbing the peace. |
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<br><br> |
Latest revision as of 20:02, 19 September 2021
Used to file a complaint with guards after catching someone stealing. |
ACCUSE
Trader |
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Exact messaging needed
- Please see Category:Incomplete articles for more articles that are incomplete.
Syntax
- ACCUSE <name>
- ACCUSE <name> TO CLERK
- Trader syntax
Game Help
USAGE: To accuse somebody of theft, find a guard in the city you were stolen from. Then, do ACCUSE (person) THIEVERY. If believed, you will be credited for the money that was stolen from you. When not in the presence of a guard, this acts as a fluff verb.
Use
After catching someone in the act of pickpocketing within city limits, avictim may go to any guard of the city the crime happened in and accuse the person. It is not always successful, with such things as the victim and thief's past criminal record, and possibly relative Charismas being relevant to success.
Traders
Traders, even if outside city limits, may lodge a complaint with a clerk at the local trading outpost, but only so long as the theft happened on a recognized trading route. If successful, the guild may send out a group of "concerned citizens" to inflict bodily harm upon the accused.
Thieves
Thieves, being against the common provincial law, have their own form of justice. A member in good standing with the thief guild may accuse a person, not of the guild, to the provincial guildleader. If the accused has been caught stealing from the guilded member, thugs are sent out. The resulting conversation is rarely survivable.
Mechanics Abuse
It is considered Mechanics Abuse to use more than character per account to attempt to accuse.