Revenant conscript: Difference between revisions
(added link) |
|||
(13 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
⚫ | |||
{{Critter |
{{Critter |
||
|new=No |
|||
|Critter Name=Revenant Conscript |
|||
|Image File = |
|||
⚫ | |||
|MinCap = 40 |
|||
⚫ | |||
|MaxCap = 60 |
|||
⚫ | |||
|BodyType = Biped |
|||
|simulevel=6 |
|||
⚫ | |||
|naturallevel=5 |
|||
⚫ | |||
|weaponlevel=6 |
|||
⚫ | |||
|defenselevel=6 |
|||
⚫ | |||
|level=6 |
|||
|Evil = Yes |
|||
|MinCap=25 |
|||
⚫ | |||
|MaxCap=50 |
|||
|BackStabbable = Yes |
|||
⚫ | |||
|Poachable = No |
|||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|Evil=undead |
|||
|Special = No |
|||
|Construct=no |
|||
⚫ | |||
⚫ | |||
⚫ | |||
|Special=yes |
|||
⚫ | |||
⚫ | |||
|Skin Name = |
|||
⚫ | |||
|Skin Type = |
|||
⚫ | |||
|Weight = |
|||
|hasskin=No |
|||
|Tannable = |
|||
|haspart=No |
|||
|NumPieces = |
|||
|hasbone=No |
|||
|Crushable = |
|||
⚫ | |||
|RequiredRanks = |
|||
|MaxVal = |
|||
|MaxArrangedVal = |
|||
⚫ | |||
|InitCost = 38 |
|||
}} |
}} |
||
⚫ | |||
In the distant past, Fort Motte was a pride of the princes of Zoluren. The warriors were brave, but ultimately fell to a stronger enemy. Now, no more than a rotting ruin, the bailey and compound is quiet, save for the forlorn wind whistling through the decay.<br> |
|||
Or is it? Perhaps you should worry about that tiny noise... |
|||
==Description== |
==Description== |
||
The revenant conscript is a remnant of some long-annihilated army, still clinging to the [[Plane of Abiding]] through spiritual tenacity alone. |
The revenant conscript is a remnant of some long-annihilated army, still clinging to the [[Plane of Abiding]] through spiritual tenacity alone. |
||
Line 39: | Line 38: | ||
==In Depth== |
==In Depth== |
||
Teaches defenses around 50 and weapons around 45 really well. Very good gen. rate, but few rooms to fight them in. |
Teaches defenses around 50 and weapons around 45 really well. Very good gen. rate, but few rooms to fight them in. |
||
parry hardcaps around 51. 5/12/2018 |
|||
Gen is steady but limited to 2 per hunter. Defenses in mid/upper 40s don't budge off 1/34, but weapons in mid/upper 20s are learning well and killing easily. Poor box droppers with only 4 boxes after training all 15 weapon skills. (03 Aug 2019) |
|||
{{RefAl}} |
|||
{{cat|Extra-planar creatures}} |
Latest revision as of 23:54, 16 January 2021
Missing or Incomplete Creature Information Needed |
Incomplete Article
|
To add any of the missing information listed above, use THIS FORM. |
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
In the distant past, Fort Motte was a pride of the princes of Zoluren. The warriors were brave, but ultimately fell to a stronger enemy. Now, no more than a rotting ruin, the bailey and compound is quiet, save for the forlorn wind whistling through the decay.
Or is it? Perhaps you should worry about that tiny noise...
Description
The revenant conscript is a remnant of some long-annihilated army, still clinging to the Plane of Abiding through spiritual tenacity alone.
In Depth
Teaches defenses around 50 and weapons around 45 really well. Very good gen. rate, but few rooms to fight them in. parry hardcaps around 51. 5/12/2018
Gen is steady but limited to 2 per hunter. Defenses in mid/upper 40s don't budge off 1/34, but weapons in mid/upper 20s are learning well and killing easily. Poor box droppers with only 4 boxes after training all 15 weapon skills. (03 Aug 2019)
Related Forum Posts
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Stealthy creatures
- Creatures with special attacks
- Crossing creatures
- Bestiary
- Zoluren creatures
- Non-corporeal creatures
- Evil non-corporeal creatures
- Evil creatures
- Extra-planar creatures