Khri Skulk: Difference between revisions

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(New page: {{khri |name=Skulk |prereqs= Darken, Dampen, Shadowstep, Plunder |cost=138 |desc= |effect=Further improving the Thief'...)
 
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{{GuildAbility
{{khri
|name=Skulk
|name=Skulk
|guild=thief
|prereqs= [[Khri Darken|Darken]], [[Khri Dampen|Dampen]], [[Khri Shadowstep|Shadowstep]], [[Khri Plunder|Plunder]]
|prereqs=Darken, Dampen, Shadowstep
|cost=138
|desc=
|slots=3
|diff=Tier 3
|effect=Further improving the Thief's abilities, the Skulk combination also allows the Thief to sneak in any urban location as quickly as they would move unhidden. Sneaking in rural areas has been known to occasionally improve, but is not as reliable.
|type=khri
|messaging=
|obsolete=y
|combo=yes
|contest1=-
|contest2=-
|skill=Augmentation, Utility
|path=combination
|cost=36 [[Concentration]] on startup + 9 Concentration per pulse
|costs=36 + 9/pulse
|desc=-
|buffs=No buffs
|debuffs=No debuffs
|dtype=No damage
|htype=No heal
|effect=No RT SNEAKing in urban areas. Barrier vs. locate/clairvoyance. Blocks Hunt.
|messaging=Your mental focus solidifies, and you feel completely attuned to the shadows around you, even your movement difficult to notice.
|teacher=-
}}
}}

Note: No RT for sneaking in town was merged into shadowstep, locate block was merged into dampen.

Latest revision as of 11:34, 17 August 2018

Skulk
Requirements: Darken, Dampen, Shadowstep
Slot Cost: 3
Difficulty: Tier 3
Type / Skill: khri / Augmentation, Utility
Use Cost: 36 Concentration on startup + 9 Concentration per pulse
Path: combination
Effect: No RT SNEAKing in urban areas. Barrier vs. locate/clairvoyance. Blocks Hunt.
Messaging: Your mental focus solidifies, and you feel completely attuned to the shadows around you, even your movement difficult to notice.



Note: No RT for sneaking in town was merged into shadowstep, locate block was merged into dampen.