Supplicants of the Tide/Movement: Difference between revisions
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''Movement message unknown'' |
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! width=20% | First Person |
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| You ([[Move command|move type]]) (direction), followed by the gentle whoosh of an ocean and (glimmers of golden sunlight / glimmers of cold white starlight / glimmers of sapphire moonlight / writhing tendrils of moonshadow / glimmers of ruby moonlight). |
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! Third Person Leaving |
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| Player ([[Move command|move type]])s (direction), followed by the gentle whoosh of an ocean and (glimmers of golden sunlight / glimmers of cold white starlight / glimmers of sapphire moonlight / writhing tendrils of moonshadow / glimmers of ruby moonlight). |
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! Third Person Entering |
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| Player just arrived. You hear a distant ocean whoosh as <he/she> walks by. |
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! Third Person Following |
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| You follow Player (direction), mesmerized by his/her (glimmers of golden sunlight / glimmers of cold white starlight / glimmers of sapphire moonlight / writhing tendrils of moonshadow / glimmers of ruby moonlight). |
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The type of light is independently determined for each move action, and is randomly selected from currently available light sources. E.g. Daytime with Katamba up will result in a random mix of sunlight and moonshadow messaging. |
Latest revision as of 16:33, 7 June 2024
First Person | You (move type) (direction), followed by the gentle whoosh of an ocean and (glimmers of golden sunlight / glimmers of cold white starlight / glimmers of sapphire moonlight / writhing tendrils of moonshadow / glimmers of ruby moonlight). |
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Third Person Leaving | Player (move type)s (direction), followed by the gentle whoosh of an ocean and (glimmers of golden sunlight / glimmers of cold white starlight / glimmers of sapphire moonlight / writhing tendrils of moonshadow / glimmers of ruby moonlight). |
Third Person Entering | Player just arrived. You hear a distant ocean whoosh as <he/she> walks by. |
Third Person Following | You follow Player (direction), mesmerized by his/her (glimmers of golden sunlight / glimmers of cold white starlight / glimmers of sapphire moonlight / writhing tendrils of moonshadow / glimmers of ruby moonlight). |
The type of light is independently determined for each move action, and is randomly selected from currently available light sources. E.g. Daytime with Katamba up will result in a random mix of sunlight and moonshadow messaging.