Thaleena: Difference between revisions
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===='''About''':==== |
===='''About''':==== |
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You see |
You see Druid Thaleena, an Elven Ranger. |
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Thaleena has pointed ears and crystal |
Thaleena has pointed ears and crystal blue eyes and dimples. Her honey hair is long and straight, and is worn arranged in an intricate Elven braid. She has tanned skin. |
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A faceted forest's heart garnet rests on her forehead, just above her eyes. |
A faceted forest's heart garnet rests on her forehead, just above her eyes. |
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|dark grey |
|dark grey |
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|no other markings |
|no other markings |
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|mare |
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|leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war |
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|500 |
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|- |
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|Horse |
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|16 |
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|red dun with a sandy yellow coat and reddish highlights |
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|red |
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|white marks on the legs extending from the top of the hooves to the top of the ankles |
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|mare |
|mare |
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|leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war |
|leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war |
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|flea-bitten dun horse with a greyish brown coat speckled with black spots over the entire body |
|flea-bitten dun horse with a greyish brown coat speckled with black spots over the entire body |
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|grey |
|grey |
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|white marks on the legs extending from the top of the hooves to the top of the ankles |
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|mare |
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|leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war |
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|500 |
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|- |
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|Horse |
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|15 |
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|red chestnut with a bright reddish brown coat and red highlights |
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|reddish-brown |
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|white marks on the legs extending from the top of the hooves to the top of the ankles |
|white marks on the legs extending from the top of the hooves to the top of the ankles |
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|mare |
|mare |
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|black |
|black |
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|white star-shaped mark off to the right of the forehead |
|white star-shaped mark off to the right of the forehead |
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|mare |
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|leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war |
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|500 |
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|- |
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|Horse |
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|16 |
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|light chestnut with a light reddish brown coat |
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|light brown |
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|wide white stripe running from below the right eye to just above the nostrils |
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|mare |
|mare |
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|leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war |
|leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war |
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|black |
|black |
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|white mark on the right hind leg extending from the coronet to the hock |
|white mark on the right hind leg extending from the coronet to the hock |
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|mare |
|||
|leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war |
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|500 |
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|- |
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|Horse |
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|16 |
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|silver grey with a medium dark grey coat and white highlights |
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|light grey |
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|dark brindle markings over the entire body |
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|mare |
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|leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war |
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|500 |
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|- |
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|Horse |
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|16 |
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|silver grey with a medium dark grey coat and white highlights |
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|light grey |
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|broad, vertical white marking extending the length of the face |
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|mare |
|mare |
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|leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war |
|leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war |
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'''Adventurer Training''' |
'''Adventurer Training''' |
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Different adventurer classes/skills must be taught by members of different guilds. The adventurer must first learn Basic Horsemanship from a stablemaster (free). Additionally, they can |
Different adventurer classes/skills must be taught by members of different guilds. The adventurer must first learn Basic Horsemanship from a stablemaster (free). Additionally, they can learn Prepare from a stablemaster (free) (Empath at 15th circle; magic-primary at 20th circle; other MU at 25th circle) but it is not needed to ride a horse. I am able to train adventurers in the Bareback riding skill as long as they are at least 20th circle. |
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Latest revision as of 16:25, 7 October 2024
Thaleena | |
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Status | Active |
Race | Elf |
Gender | Female |
Guild | Ranger |
Instance | Prime |
About:
You see Druid Thaleena, an Elven Ranger.
Thaleena has pointed ears and crystal blue eyes and dimples. Her honey hair is long and straight, and is worn arranged in an intricate Elven braid. She has tanned skin.
A faceted forest's heart garnet rests on her forehead, just above her eyes.
Thaleena is a skilled horse wrangler. When not wrangling horses, she spends most of her waking time around Crossing. Currently the horses are with a trader friend for easier sale.
See the list below for horses currently available. If you would like an untrained horse that can be arranged as well. To arrange a purchase, please contact me in game. If no training is needed you can also contact Dilga (Elothean Trader) in game as she currently holds the horses for sale.
Horses:
Type | Height (hands) | Color | Mane and Tail color | Markings | Gender | Training | Platinum Kronar |
---|---|---|---|---|---|---|---|
Horse | 16 | steel grey with a silver-highlighted black coat | dark grey | no other markings | mare | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Horse | 16 | dapple grey with a light grey coat mottled with darker spots on the hindquarters | grey | white mark between the nostrils | gelding | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Horse | 16 | light chestnut with a light reddish brown coat | light brown | white mark on the right foreleg extending from the coronet to the hock | gelding | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Horse | 14 | flea-bitten dun horse with a greyish brown coat speckled with black spots over the entire body | grey | white marks on the legs extending from the top of the hooves to the top of the ankles | mare | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Horse | 16 | red roan horse with a reddish brown coat that has white hairs interspersed throughout | flaxen | white mark covering the left foreleg's fetlock | mare | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Horse | 15 | blue roan horse with a black coat that has white hairs interspersed throughout | black | white star-shaped mark off to the right of the forehead | mare | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Horse | 15 | buckskin with a light tan coat | black | white mark on the right hind leg extending from the coronet to the hock | mare | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Horse | 14 | light grey with black skin and a light grey coat | light grey | wide white stripe running down the center of the face | gelding | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Horse | 16 | light chestnut with a light reddish brown coat | light brown | wide white stripe running from below the right eye to just above the nostrils | gelding | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Horse | 15 | steel grey with a silver-highlighted black coat | dark grey | white mark on the heels of both hind legs | gelding | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Horse | 15 | liver chestnut with a dark reddish brown coat and dark red highlights | dark brown | white marking on the heel of the right hind leg | gelding | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Horse | 14 | buckskin with a light tan coat | black | white star-shaped mark on the forehead | mare | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Horse | 14 | steel grey with a silver-highlighted black coat | dark grey | wide white stripe running from below the right eye to just above the nostrils | mare | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Horse | 14 | rose grey with a red-tinted medium grey coat | dark grey | white star-shaped mark surrounding the left eye | mare | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Horse | 15 | cherry bay with a dark red colored coat and light brown highlights | black | dark brindle markings over the entire body | mare | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Horse | 16 | medium bay with a medium reddish brown colored coat and light brown highlights | black | wide white stripe running from below the left eye to just above the nostrils | gelding | leadrope, saddle, sit/beg, jump, kneel, prance, animal, combat, joust, magic, war | 500 |
Pony | 8 | black with a pure black coat | black | white star-shaped mark on the forehead | mare | leadrope, saddle | 100 |
Pony | 10 | gold-colored with a pale gold-colored coat | white | broad, vertical white marking extending the length of the face | mare | leadrope, saddle | 100 |
Pony | 10 | white with pink skin and a pure white coat | white | no other markings | mare | leadrope, saddle, sit/beg, jump, kneel, prance, rear/spin, animal, combat, joust, magic, war | 500 |
Horse Training Services
There are two sets of classes related to horse training: classes/skills that are taught to the Adventurer, and classes/skills that are taught to the horse. To arrange training, please contact me in game.
Adventurer Training
Different adventurer classes/skills must be taught by members of different guilds. The adventurer must first learn Basic Horsemanship from a stablemaster (free). Additionally, they can learn Prepare from a stablemaster (free) (Empath at 15th circle; magic-primary at 20th circle; other MU at 25th circle) but it is not needed to ride a horse. I am able to train adventurers in the Bareback riding skill as long as they are at least 20th circle.
Horse Training
Full training takes approximately 7 real life hours, and can be purchased in whole at a discounted 400 Platinum Kronar total.
Skill | What it Does | Approximate Class Time | Cost in Platinum Kronar |
---|---|---|---|
Leadrope | Horse stays calm while having a rope or bridle on. | 10 min | 10 |
Saddle | Horse stays calm while having a saddle on. | 30 min | 30 |
Beg/Sit | Trick | 7 min | 7 |
Jump | Trick | 30 min | 30 |
Kneel | Teaches horse to kneel so smaller races can mount. | 7 min | 7 |
Prance | Trick | 65 min | 65 |
Rear/Spin | Trick | 5 min | 5 |
Animal | Teaches a horse not to be afraid of animal races (Prydaen, and Rakash in Moonskin), else they may bolt. | 35 min | 35 |
Combat | Teaches horse to go to battle | 60 min | 60 |
Joust | Teaches horse to perform a joust | 20 min | 20 |
Magic | Teaches horse not to fear offensive magic being cast atop it. | 45 min | 45 |
War | Paladin only. Horse will fight with you in combat. | 1 hr 20 min | 120 |