Xala'shar magus: Difference between revisions

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|defenselevel=140
|defenselevel=140
|level=140
|level=140
|flex=No
|MinCap=750
|MinCap=750
|MaxCap=1000
|MaxCap=1000
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|Has Gems=yes
|Has Gems=yes
|Has Boxes=yes
|Has Boxes=yes
|Special=yes
|Evil=cursed
|Evil=cursed
|Construct=no
|Construct=no
|Corporeal=yes
|Corporeal=yes
|Special=yes
|Casts Spells=yes
|Casts Spells=yes
|Stealthy=no
|Stealthy=no
|Defense=no
|Defense=no
|Premium=no
|Skinnable=no
|Skinnable=no
|hasskin=No
|hasskin=No

Latest revision as of 11:07, 16 August 2023


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on attack range, Infobox entry on Body Type, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on whether it's manipulable, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
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Xala'shar Magus
Unknown creature.jpg
Creature Levels:
    Overall 140
    Level Variance -
    Natural Attack 140
    Weapon Attack 140
    Defense 140
    Player Estimated 140
Potential overall skill: 710
Skill Cap 750 to 1000
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment Cursed
Corporeal Yes
Construct No
Casts Spells Yes
Attack Range Unknown
Stealthy No
Special Attacks Yes
Special Defenses No
Body Type unknown
Body Type (Alt) creatural
Body Size large
Located:
Premium-Only No
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?


Description

The Xala'shar magus shuffles about limply, its chest heaving with great difficulty as it struggles to draw breath underneath the robust fabric of the cloak. Its large, emaciated hands are bound tightly in several layers of filthy bandages, elongated fingers straining to grasp its staff. The deep hood of its robe has been pulled low across the face, concealing it from view, a never-ending stream of muttered babble issuing from within its black depths.

Equipment/Loot

It is carrying a gnarled white oak staff with deeply carved markings, a war club, a gnarled white oak staff with deeply carved markings.

In Depth

Casts Malediction.

A Xala'shar magus's bandages are suddenly soaked with fresh blood as it claps it hands together with a concussive impact, invoking the power of its spell.
Flickering shadows tear away from the Xala'shar magus's fingertips, shuddering through the air toward you!
A feeling of shock washes through your veins like ice water as a swarm of shadowy tendrils coalesce around you, intertwining into a constricting cloak.
You feel less able to strike out at and defend against your opponents, hindered by the strange curse.

Thieves with 100 discipline running Khri Plunder (+20 discipline) can avoid this effectively.

If your stats (Discipline, Wisdom, Intelligence) are high enough Malediction reflects back onto them.

Boxes

Many boxes "at level" with 893 locksmithing.

Skill Cap

Backstab slows considerably at 953