Xala'shar magus: Difference between revisions
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|defenselevel=140 |
|defenselevel=140 |
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|level=140 |
|level=140 |
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|flex=No |
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|MinCap=750 |
|MinCap=750 |
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|MaxCap=1000 |
|MaxCap=1000 |
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|Has Gems=yes |
|Has Gems=yes |
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|Has Boxes=yes |
|Has Boxes=yes |
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|Evil=cursed |
|Evil=cursed |
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|Construct=no |
|Construct=no |
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|Corporeal=yes |
|Corporeal=yes |
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|Casts Spells=yes |
|Casts Spells=yes |
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|Stealthy=no |
|Stealthy=no |
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|Defense=no |
|Defense=no |
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|Premium=no |
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|Skinnable=no |
|Skinnable=no |
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|hasskin=No |
|hasskin=No |
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Thieves with 100 discipline running Khri Plunder (+20 discipline) can avoid this effectively. |
Thieves with 100 discipline running Khri Plunder (+20 discipline) can avoid this effectively. |
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If your stats (Discipline, Wisdom, Intelligence) are high enough Malediction reflects back onto them. |
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== Boxes == |
== Boxes == |
Latest revision as of 11:07, 16 August 2023
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Description
The Xala'shar magus shuffles about limply, its chest heaving with great difficulty as it struggles to draw breath underneath the robust fabric of the cloak. Its large, emaciated hands are bound tightly in several layers of filthy bandages, elongated fingers straining to grasp its staff. The deep hood of its robe has been pulled low across the face, concealing it from view, a never-ending stream of muttered babble issuing from within its black depths.
Equipment/Loot
- It is wearing some filthy bandages, some deeply hooded black robes, a leather cuirbouilli coat, some deeply hooded black robes, some filthy bandages.
It is carrying a gnarled white oak staff with deeply carved markings, a war club, a gnarled white oak staff with deeply carved markings.
In Depth
Casts Malediction.
A Xala'shar magus's bandages are suddenly soaked with fresh blood as it claps it hands together with a concussive impact, invoking the power of its spell.
Flickering shadows tear away from the Xala'shar magus's fingertips, shuddering through the air toward you!
A feeling of shock washes through your veins like ice water as a swarm of shadowy tendrils coalesce around you, intertwining into a constricting cloak.
You feel less able to strike out at and defend against your opponents, hindered by the strange curse.
Thieves with 100 discipline running Khri Plunder (+20 discipline) can avoid this effectively.
If your stats (Discipline, Wisdom, Intelligence) are high enough Malediction reflects back onto them.
Boxes
Many boxes "at level" with 893 locksmithing.
Skill Cap
Backstab slows considerably at 953