Henil/Horses: Difference between revisions
mNo edit summary |
mNo edit summary |
||
(4 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
*Able to fully capture & train horses in the following categories: |
*Able to fully capture & train horses in the following categories: |
||
*Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Joust, Magic |
*Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Combat, Joust, Magic, War |
||
To arrange training, please contact myself, Katamas, Genshun, Notocar, Sendyr or Elizzibiana in game. Katamas, Genshun, Notocar, & Sendyr are the only traders I deal through |
To arrange training, please contact myself, Katamas, Genshun, Notocar, Sendyr or Elizzibiana in game. Katamas, Genshun, Notocar, & Sendyr are the only traders I deal through. |
||
==Horses that may be available== |
==Horses that may be available== |
||
If you are looking for a specific color (steel/dapple/light grey, gold, white, roan, etc) let my traders or myself know, I might be able to get one for you. <br> |
If you are looking for a specific color (steel/dapple/light grey, gold, white, roan, etc) let my traders or myself know, I might be able to get one for you. <br> |
||
Some horses are already trained. Inventory is updated regularly, current as of 7 Jun 2021. |
|||
{|class="wikitable sortable" |
{|class="wikitable sortable" |
||
Line 20: | Line 20: | ||
|Gelding |
|Gelding |
||
|Lead, Saddle, Animal |
|Lead, Saddle, Animal |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 28: | Line 28: | ||
|Mare |
|Mare |
||
|Lead, Saddle, Kneel, Animal, Joust |
|Lead, Saddle, Kneel, Animal, Joust |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 36: | Line 36: | ||
|Mare |
|Mare |
||
|Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Combat, Joust, Magic |
|Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Combat, Joust, Magic |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 44: | Line 44: | ||
|Mare |
|Mare |
||
|Lead, Saddle, Beg/Sit, Jump, Kneel, Rear/Spin, Animal, Combat, Joust, Magic |
|Lead, Saddle, Beg/Sit, Jump, Kneel, Rear/Spin, Animal, Combat, Joust, Magic |
||
| |
|400 |
||
|- |
|- |
||
Line 53: | Line 53: | ||
|Mare |
|Mare |
||
|Saddle |
|Saddle |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 61: | Line 61: | ||
|Gelding |
|Gelding |
||
|Saddle |
|Saddle |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 69: | Line 69: | ||
|Gelding |
|Gelding |
||
|Saddle |
|Saddle |
||
| |
|400 |
||
⚫ | |||
⚫ | |||
⚫ | |||
|smokey grey |
|||
|broad, vertical white marking extending the length of the face. |
|||
|Mare |
|||
⚫ | |||
|400 |
|||
|- |
|- |
||
|Horse |
|Horse |
||
Line 77: | Line 85: | ||
|Mare |
|Mare |
||
|Lead, Saddle, Animal |
|Lead, Saddle, Animal |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 85: | Line 93: | ||
|Mare |
|Mare |
||
|Lead, Saddle, Beg/Sit, Kneel |
|Lead, Saddle, Beg/Sit, Kneel |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 93: | Line 101: | ||
|Mare |
|Mare |
||
|Lead, Saddle, Animal, Joust |
|Lead, Saddle, Animal, Joust |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 101: | Line 109: | ||
|Mare |
|Mare |
||
|Lead, Saddle, Animal, Joust |
|Lead, Saddle, Animal, Joust |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 117: | Line 125: | ||
|Gelding |
|Gelding |
||
|Lead, Saddle, Animal, Joust |
|Lead, Saddle, Animal, Joust |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 125: | Line 133: | ||
|Mare |
|Mare |
||
|Lead, Saddle, Animal |
|Lead, Saddle, Animal |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 133: | Line 141: | ||
|Gelding |
|Gelding |
||
|Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Combat, Joust, Magic |
|Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Combat, Joust, Magic |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 141: | Line 149: | ||
|Mare |
|Mare |
||
|Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Joust, Magic |
|Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Joust, Magic |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 149: | Line 157: | ||
|Gelding |
|Gelding |
||
|Lead, Saddle |
|Lead, Saddle |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 157: | Line 165: | ||
|Mare |
|Mare |
||
|Lead, Saddle, Kneel, Animal |
|Lead, Saddle, Kneel, Animal |
||
| |
|400 |
||
|- |
|||
|Horse |
|||
|16 |
|||
|red chestnut |
|||
|a narrow white stripe running from below the left eye to just above the nostrils. |
|||
|Mare |
|||
|Lead, Saddle |
|||
|400 |
|||
|- |
|- |
||
|Horse |
|Horse |
||
Line 173: | Line 189: | ||
|Mare |
|Mare |
||
|Lead, Saddle, Beg/Sit, Kneel, Rear/Spin |
|Lead, Saddle, Beg/Sit, Kneel, Rear/Spin |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 181: | Line 197: | ||
|Mare |
|Mare |
||
|Lead, Saddle |
|Lead, Saddle |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 189: | Line 205: | ||
|Gelding |
|Gelding |
||
|Saddle |
|Saddle |
||
| |
|400 |
||
|- |
|||
|Horse |
|||
|14 |
|||
|flea-bitten dun |
|||
|dark splotches on both flanks and white legs below the knees. |
|||
⚫ | |||
|Lead, Saddle |
|||
|400 |
|||
|- |
|- |
||
|Horse |
|Horse |
||
Line 197: | Line 221: | ||
|Mare |
|Mare |
||
|Lead, Saddle, Animal, Joust |
|Lead, Saddle, Animal, Joust |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 205: | Line 229: | ||
|Mare |
|Mare |
||
|None |
|None |
||
| |
|400 |
||
⚫ | |||
⚫ | |||
⚫ | |||
|red roan |
|||
|small white mark centered on the forehead |
|||
⚫ | |||
⚫ | |||
⚫ | |||
|- |
|- |
||
|Horse |
|Horse |
||
Line 221: | Line 237: | ||
|Mare |
|Mare |
||
|Saddle |
|Saddle |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 229: | Line 245: | ||
|Gelding |
|Gelding |
||
|Lead, Saddle, Animal, Joust |
|Lead, Saddle, Animal, Joust |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 237: | Line 253: | ||
|Gelding |
|Gelding |
||
|Saddle |
|Saddle |
||
| |
|400 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 245: | Line 261: | ||
|Mare |
|Mare |
||
|Lead, Saddle, Animal |
|Lead, Saddle, Animal |
||
| |
|400 |
||
|- |
|- |
||
|Pony |
|Pony |
||
Line 253: | Line 269: | ||
|Gelding |
|Gelding |
||
|Lead, Saddle, Beg/Sit, Kneel |
|Lead, Saddle, Beg/Sit, Kneel |
||
| |
|250 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 261: | Line 277: | ||
|Mare |
|Mare |
||
|Lead, Saddle, Combat |
|Lead, Saddle, Combat |
||
| |
|500 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 269: | Line 285: | ||
|Gelding |
|Gelding |
||
|Lead, Saddle, Combat |
|Lead, Saddle, Combat |
||
| |
|500 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 277: | Line 293: | ||
|Gelding |
|Gelding |
||
|Lead, Saddle, Combat |
|Lead, Saddle, Combat |
||
| |
|500 |
||
|- |
|- |
||
|Horse |
|Horse |
||
Line 285: | Line 301: | ||
|Mare |
|Mare |
||
|Lead, Saddle, Combat |
|Lead, Saddle, Combat |
||
| |
|500 |
||
|- |
|||
|Akhaal |
|||
|16 |
|||
|steely blue |
|||
|narrow white stripe running from below the right eye to just above the nostrils |
|||
|Gelding |
|||
|Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Joust, Magic |
|||
⚫ | |||
|- |
|||
|Akhaal |
|||
|16 |
|||
|black |
|||
|white mark on the heels of both forelegs |
|||
|Gelding |
|||
|Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Combat, Joust, Magic |
|||
|500 |
|||
|- |
|||
|Akhaal |
|||
|16 |
|||
|light reddish brown |
|||
|white mark on the heels of both forelegs |
|||
|Mare |
|||
|Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Combat, Joust, Magic |
|||
|500 |
|||
|- |
|- |
||
| |
| |
||
Line 302: | Line 342: | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> |
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> |
||
* 18 hand steel grey gelding to Anonymous A |
* 18 hand steel grey gelding to Anonymous A |
||
* 16 hand red roan gelding to Anonymous B |
|||
* 15 hand cherry bay mare to Danakhhl |
|||
* 16 hand gold gelding to Sazakh |
|||
* 16 hand Akhaal mare to Buyer A |
|||
* 16 hand blue roan gelding to Garthic |
|||
* 16 hand white gelding to Zakarri |
|||
* 14 hand white mare to Jemari |
|||
</div> |
</div> |
||
Line 311: | Line 360: | ||
'''Adventurer Training''' |
'''Adventurer Training''' |
||
Different classes/skills must be taught by members of the different guilds. The adventurer must learn Basic Horsemanship and Prepare from a stablemaster (free), and must be 40th circle. As a Ranger, Henril can teach Bareback riding for 10 |
Different classes/skills must be taught by members of the different guilds. The adventurer must learn Basic Horsemanship and Prepare from a stablemaster (free), and must be 40th circle. As a Ranger, Henril can teach Bareback riding for a 10 plats Kronar fee.<br> I can also set up training classes for Combat (20 plat K), Grab (10 plat K), Advanced Riding (20 plat K) & Targetting (10 plat K). |
||
'''Horse Training''' |
'''Horse Training''' |
||
Full training takes about 6 real life hours, and can be purchased at a discounted price of '''350 |
Full training takes about 6 real life hours, and can be purchased at a discounted price of '''350 plats Kronar'''. |
||
{|class="wikitable" |
{|class="wikitable" |
||
Line 393: | Line 442: | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> |
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> |
||
* Full training to Anonymous A |
* Full training to Anonymous A |
||
* Full training to Anonymous B |
|||
* Full training to Danakhhl |
|||
* Full training to Sazakh |
|||
* Full training to Buyer A |
|||
* Full training to Zakarri |
|||
* Full training to Jemari |
|||
</div> |
</div> |
Latest revision as of 23:22, 8 June 2021
Horse Training
- Able to fully capture & train horses in the following categories:
- Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Combat, Joust, Magic, War
To arrange training, please contact myself, Katamas, Genshun, Notocar, Sendyr or Elizzibiana in game. Katamas, Genshun, Notocar, & Sendyr are the only traders I deal through.
Horses that may be available
If you are looking for a specific color (steel/dapple/light grey, gold, white, roan, etc) let my traders or myself know, I might be able to get one for you.
Some horses are already trained. Inventory is updated regularly, current as of 7 Jun 2021.
Type | Height (hands) | Color | Markings | Gender | Training | Plat Kronar |
---|---|---|---|---|---|---|
Horse | 15 | dapple grey | light grey coat mottled with darker spots on the hindquarters | Gelding | Lead, Saddle, Animal | 400 |
Horse | 15 | light grey | dark brindle markings over the entire body | Mare | Lead, Saddle, Kneel, Animal, Joust | 400 |
Horse | 16 | light grey | white mark between the nostrils | Mare | Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Combat, Joust, Magic | 400 |
Horse | 14 | rose grey | small, thin white line running down the length of the face | Mare | Lead, Saddle, Beg/Sit, Jump, Kneel, Rear/Spin, Animal, Combat, Joust, Magic | 400 |
Horse | 15 | silver grey | a white star-shaped mark off to the right of the forehead | Mare | Saddle | 400 |
Horse | 15 | smoky grey | dark splotches on both flanks and white legs below the knees | Gelding | Saddle | 400 |
Horse | 15 | smokey grey | wide white stripe running from below the right eye to just above the nostrils | Gelding | Saddle | 400 |
Horse | 16 | smokey grey | broad, vertical white marking extending the length of the face. | Mare | Lead, Saddle | 400 |
Horse | 14 | steel grey | white mark covering the right hind leg's fetlock | Mare | Lead, Saddle, Animal | 400 |
Horse | 15 | steel grey | dark brindle markings over the entire body | Mare | Lead, Saddle, Beg/Sit, Kneel | 400 |
Horse | 15 | steel grey | white marks on the legs extending from the top of the hooves to the top of the ankles | Mare | Lead, Saddle, Animal, Joust | 400 |
Horse | 16 | cherry bay | narrow white stripe running from below the right eye to just above the nostrils. | Mare | Lead, Saddle, Animal, Joust | 400 |
Horse | 16 | dark bay | white marking on the heel of the left foreleg | Gelding | None | 400 |
Horse | 15 | bay | white star-shaped mark on the forehead | Gelding | Lead, Saddle, Animal, Joust | 400 |
Horse | 14 | buckskin | white mark on the heels of both hind legs | Mare | Lead, Saddle, Animal | 400 |
Horse | 16 | light chestnut | wide white stripe running from below the right eye to just above the nostrils | Gelding | Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Combat, Joust, Magic | 400 |
Horse | 16 | light chestnut | white mark on the right hind leg extending from the coronet to the hock | Mare | Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Joust, Magic | 400 |
Horse | 14 | liver chestnut | no other markings | Gelding | Lead, Saddle | 400 |
Horse | 14 | red chestnut | white mark covering the left hind leg's fetlock | Mare | Lead, Saddle, Kneel, Animal | 400 |
Horse | 16 | red chestnut | a narrow white stripe running from below the left eye to just above the nostrils. | Mare | Lead, Saddle | 400 |
Horse | 16 | dun | small, thin white line running down the length of the face | Gelding | None | 400 |
Horse | 16 | red dun | wide white stripe running down the center of the face | Mare | Lead, Saddle, Beg/Sit, Kneel, Rear/Spin | 400 |
Horse | 15 | flea-bitten dun | white marking on the heel of the right foreleg | Mare | Lead, Saddle | 400 |
Horse | 15 | flea-bitten dun | white mark on the heels of both hind legs | Gelding | Saddle | 400 |
Horse | 14 | flea-bitten dun | dark splotches on both flanks and white legs below the knees. | Gelding | Lead, Saddle | 400 |
Horse | 16 | gold-colored | white mark covering the left hind leg's fetlock | Mare | Lead, Saddle, Animal, Joust | 400 |
Horse | 16 | gold-colored | broad, vertical white marking extending the length of the face | Mare | None | 400 |
Horse | 14 | blue roan | dark brindle markings over the entire body | Mare | Saddle | 400 |
Horse | 16 | blue roan | small, thin white line running down the length of the face | Gelding | Lead, Saddle, Animal, Joust | 400 |
Horse | 14 | white | no other markings | Gelding | Saddle | 400 |
Horse | 16 | white | no other markings | Mare | Lead, Saddle, Animal | 400 |
Pony | 9 | rose grey | wide white stripe running down the center of the face | Gelding | Lead, Saddle, Beg/Sit, Kneel | 250 |
Horse | 18 | dapple grey - Rossmans | white marks on the legs extending from the top of the hooves to the top of the ankles | Mare | Lead, Saddle, Combat | 500 |
Horse | 18 | light grey - Rossmans | wide white stripe running from below the left eye to just above the nostrils | Gelding | Lead, Saddle, Combat | 500 |
Horse | 18 | silver grey - Rossmans | white star-shaped mark off to the right of the forehead | Gelding | Lead, Saddle, Combat | 500 |
Horse | 18 | smoky grey - Rossmans | no other markings | Mare | Lead, Saddle, Combat | 500 |
Akhaal | 16 | steely blue | narrow white stripe running from below the right eye to just above the nostrils | Gelding | Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Joust, Magic | 500 |
Akhaal | 16 | black | white mark on the heels of both forelegs | Gelding | Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Combat, Joust, Magic | 500 |
Akhaal | 16 | light reddish brown | white mark on the heels of both forelegs | Mare | Lead, Saddle, Beg/Sit, Jump, Kneel, Prance, Rear/Spin, Animal, Combat, Joust, Magic | 500 |
Former Customers
- 18 hand steel grey gelding to Anonymous A
- 16 hand red roan gelding to Anonymous B
- 15 hand cherry bay mare to Danakhhl
- 16 hand gold gelding to Sazakh
- 16 hand Akhaal mare to Buyer A
- 16 hand blue roan gelding to Garthic
- 16 hand white gelding to Zakarri
- 14 hand white mare to Jemari
Horse Training Services
There are two sets of classes related to horse training: classes/skills that are taught to the character, and classes/skills that are taught to the horse.
Adventurer Training
Different classes/skills must be taught by members of the different guilds. The adventurer must learn Basic Horsemanship and Prepare from a stablemaster (free), and must be 40th circle. As a Ranger, Henril can teach Bareback riding for a 10 plats Kronar fee.
I can also set up training classes for Combat (20 plat K), Grab (10 plat K), Advanced Riding (20 plat K) & Targetting (10 plat K).
Horse Training
Full training takes about 6 real life hours, and can be purchased at a discounted price of 350 plats Kronar.
Skill | What it Does | Class Time | Cost in Kronar |
---|---|---|---|
Leadrope | Horse stays calm while having a rope or bridle on. | 10 min | 10 Plat |
Saddle | Horse stays calm while having a saddle on. | 30 min | 30 Plat |
Beg/Sit | Trick | 7 min | 10 Plat |
Jump | Trick | 30 min | 30 Plat |
Kneel | Teaches horse to kneel so smaller races can mount. | 7 min | 10 Plat |
Prance | Trick | 65 min | 65 Plat |
Rear/Spin | Trick | 5 min | 10 Plat |
Animal | Teaches a horse not to be afraid of animal races (Prydaen, and Rakash in Moonskin), else they may bolt. | 35 min | 35 Plat |
Combat | Teaches horse to go to battle. | 60 min | 60 Plat |
Joust | Teaches horse to joust. | 20 min | 20 Plat |
Magic | Teaches horse not to fear offensive magic being cast atop it. | 45 min | 45 Plat |
War | Paladin only. Horse will fight with you in combat. | 1 hr 45 min | 110 Plat |
Former Customers
- Full training to Anonymous A
- Full training to Anonymous B
- Full training to Danakhhl
- Full training to Sazakh
- Full training to Buyer A
- Full training to Zakarri
- Full training to Jemari