Tidworth: Difference between revisions
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==Appearance== |
==Appearance== |
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You see Tidworth Baretta, a Halfling. |
You see '''Tidworth Baretta''', a Halfling.<br/> |
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He has an angled face framed by a strong jawline, twinkling green eyes, and a pinched nose. His untamed platinum hair has bright green streaks, and he has a thin and awkward build. |
He has an angled face framed by a strong jawline, twinkling green eyes, and a pinched nose. His untamed platinum hair has bright green streaks, and he has a thin and awkward build.<br/> |
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He is rather tall for an Olvi. |
He is rather tall for an Olvi.<br/> |
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He is a pipesmoker. |
He is a pipesmoker.<br/> |
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He is in good shape. |
He is in good shape. |
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==Guidelines== |
==Guidelines== |
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Tidworth exclaims, "My speciality is mechanical things. If it whirs, springs, ratchets, cranks, spins, or buzzes, I can probably work on it!" |
* Tidworth exclaims, "My speciality is mechanical things. If it whirs, springs, ratchets, cranks, spins, or buzzes, I can probably work on it!" |
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* Tidworth says, "I've been asked to work on things. My favorite things are mechanical things." |
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* Tidworth asks, "The tarantulas I can take a look at. Does someone have one to show me?" |
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* Tidworth exclaims to Dreamheart, "At least anything out of a tinkering book!" |
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* Tidworth says to Kalinandra, "I can work on the practice boxes. |
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* <s>Tidworth whispers, "About all I can do on orlogs is change them from gold to silver or copper."</s> May still apply to older orlogs, but '''Tidworth''' can alter the TAP & LOOK on orlogs from [[Tick Tock]] (2022). |
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* Tidworth will add to the description of your item. This will be some sort of variant of: '''an intricate network of rackensprockets, flarmencranks, and locking bolts.''' |
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===[[Premium_command#What_is_an_EZAtmo.27d_item.3F|EZAtmo]] Items=== |
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* Tidworth says, "I work with mechanical devices, or add mechanics to devices. I do not work with magical items." |
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* Tidworth says, "I'm going to be picking 5 names for a special session today. Those will have their mechanisms brought to life." |
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* <Person> asks, "Are you working on pets by chance?" |
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* Tidworth says to <Person>, "If they are mechanical pets, yes." |
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* Tidworth says, "If they breathe, no." |
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* <Person> asks, "A Dove Charm?" |
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* Tidworth says to <Person>, "Does it fly on its own? If so, no." |
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* <Person> asks, "Tidworth, what about adding some gear-type element to a pauldron?" |
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* Tidworth says to <Person>, "We can probably do that." |
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* Tidworth says, "I have to build your idea, so expect things to work maybe a bit differently than you planned." |
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* <Person> asks, "Would jewelry be considered mechanical if it has hinges and such, or if sculpted into a figure?" |
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* Tidworth says to <Person>, "I can work with it, but it would have to have more than a hinge when we were done." |
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* Tidworth says, "No weaponry." |
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* ''No additional ATMO could be added to the orlogs from [[Tick Tock]] (2022)'' |
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* ''A pair of pearlescent valkyrie wings with sungold feathers was likely eligible for work'' |
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* The item will receive ATMO messaging indicating mechanical movements. Some examples are: |
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** 1. A panicked series of clicks erupts from Tidworth's <item>. he frantically looks over his <item> to ensure none of the mechanisms have jammed. |
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** 2. Whirring to life, the mechanical mesh of Tidworth's <item> quickly adjusts, as if responding to his recent movements. |
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** 3. A spring bursts from the <part of item> of Tidworth's <item>, sending a square bolt head flying into the air! His manages to catch it, and pushes it back into place, checking everything over carefully. |
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=== Ammunition === |
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An arrow-shaped sign with "AMMUNITION RULES" written on it reads: |
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AMMUNITION RULES |
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1. I don't generate ammunition, I alter one stack that you give me. |
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2. Crossbow, bow, and sling ammunition can be altered. |
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3. No noun changes. |
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4. This is a TAP-only alteration, no LOOK will be added. |
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5. No words written on the ammunition. |
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6. If you want rare materials, expect to need a LOT for big stacks. |
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7. Your ammunition can still break. |
Latest revision as of 20:32, 14 November 2024
Tidworth Baretta | |
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Status: | Alive |
Race: | Halfling |
Gender: | Male |
Type: | alterer |
Tidworth made his first appearance in March 2020, in Fang Cove.
Appearance
You see Tidworth Baretta, a Halfling.
He has an angled face framed by a strong jawline, twinkling green eyes, and a pinched nose. His untamed platinum hair has bright green streaks, and he has a thin and awkward build.
He is rather tall for an Olvi.
He is a pipesmoker.
He is in good shape.
He is wearing a crisp bowler hat banded with smoi leather bronze-rimmed goggles, a pair of brown suspenders, a smoi leather backpack, an off-white side-buttoned shirt, some fingerless gloves tailored from smoi leather, a pair of brown twill breeches with upturned cuffs and a pair of beige clogs.
Guidelines
- Tidworth exclaims, "My speciality is mechanical things. If it whirs, springs, ratchets, cranks, spins, or buzzes, I can probably work on it!"
- Tidworth says, "That said, I learned my love for tinkering on the farm, and have spent my fair share of time around animals. I'll also work on pets, but just your pet, not their home."
- Tidworth says, "I've been asked to work on things. My favorite things are mechanical things."
- Tidworth asks, "The tarantulas I can take a look at. Does someone have one to show me?"
- Tidworth exclaims to Dreamheart, "At least anything out of a tinkering book!"
- Tidworth says to Kalinandra, "I can work on the practice boxes.
Tidworth whispers, "About all I can do on orlogs is change them from gold to silver or copper."May still apply to older orlogs, but Tidworth can alter the TAP & LOOK on orlogs from Tick Tock (2022).- Tidworth will add to the description of your item. This will be some sort of variant of: an intricate network of rackensprockets, flarmencranks, and locking bolts.
EZAtmo Items
- Tidworth says, "I work with mechanical devices, or add mechanics to devices. I do not work with magical items."
- Tidworth says, "I'm going to be picking 5 names for a special session today. Those will have their mechanisms brought to life."
- <Person> asks, "Are you working on pets by chance?"
- Tidworth says to <Person>, "If they are mechanical pets, yes."
- Tidworth says, "If they breathe, no."
- <Person> asks, "A Dove Charm?"
- Tidworth says to <Person>, "Does it fly on its own? If so, no."
- <Person> asks, "Tidworth, what about adding some gear-type element to a pauldron?"
- Tidworth says to <Person>, "We can probably do that."
- Tidworth says, "I have to build your idea, so expect things to work maybe a bit differently than you planned."
- <Person> asks, "Would jewelry be considered mechanical if it has hinges and such, or if sculpted into a figure?"
- Tidworth says to <Person>, "I can work with it, but it would have to have more than a hinge when we were done."
- Tidworth says, "No weaponry."
- No additional ATMO could be added to the orlogs from Tick Tock (2022)
- A pair of pearlescent valkyrie wings with sungold feathers was likely eligible for work
- The item will receive ATMO messaging indicating mechanical movements. Some examples are:
- 1. A panicked series of clicks erupts from Tidworth's <item>. he frantically looks over his <item> to ensure none of the mechanisms have jammed.
- 2. Whirring to life, the mechanical mesh of Tidworth's <item> quickly adjusts, as if responding to his recent movements.
- 3. A spring bursts from the <part of item> of Tidworth's <item>, sending a square bolt head flying into the air! His manages to catch it, and pushes it back into place, checking everything over carefully.
Ammunition
An arrow-shaped sign with "AMMUNITION RULES" written on it reads:
AMMUNITION RULES 1. I don't generate ammunition, I alter one stack that you give me. 2. Crossbow, bow, and sling ammunition can be altered. 3. No noun changes. 4. This is a TAP-only alteration, no LOOK will be added. 5. No words written on the ammunition. 6. If you want rare materials, expect to need a LOT for big stacks. 7. Your ammunition can still break.