Item:Vardite skeleton key: Difference between revisions
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{{Item |
{{Item |
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|noun=key |
|noun=key |
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|look=The bow of the dull orange key is exquisitely worked to appear like a treasure chest that is slightly ajar. |
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The word "ORD" is engraved on the key. |
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[The skeleton key has 999999999 uses remaining.] |
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|MTag=vardite |
|MTag=vardite |
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|CTag=orange |
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|STag=skeleton |
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|ptype=other |
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|verby=No |
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|pcrystal=No |
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|atmos=No |
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|istone=No |
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|type=magic |
|type=magic |
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|metal=no |
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|wearloc=- |
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⚫ | |||
|weight=5 |
|weight=5 |
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|appcost=250,000 |
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|rarity=end loot |
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|lsize=1 |
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|wsize=1 |
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|hsize=1 |
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⚫ | |||
|enchanted=No |
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|feature-change=No |
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|generator=No |
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|sourcetype=- |
|sourcetype=- |
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|fname=No |
|fname=No |
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}} |
}} |
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==Notes== |
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⚫ | |||
* This immediately bypasses all traps and locks on the box so that you can safely open it and collect any treasure inside. |
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* The original traps and locks remain on the box. If you wish to disarm and pick them, use the key to relock the box. |
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* {{tt|look}} at the key to see how many uses remain. At 999,999,999 uses, it's effectively unlimited. |
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* {{tt|analyze}} the key to see if you can replenish charges with an [[infuser stone]]. |
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{{verbs}} |
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⚫ | |||
{{verb|turn|You turn a vardite skeleton key at a crooked copper coffer and a soft glow surrounds it.<br/> |
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The key writhes in your hand.<br/> |
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A sharp click emanates from the locking mechanism.|n| |locked box}} |
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{{verb|turn|You turn a vardite skeleton key at a crooked copper coffer and a soft glow surrounds it.<br/> |
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The lid of the coffer slams shut.<br/> |
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The key writhes in your hand.<br/> |
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A sharp click emanates from the locking mechanism.|n| |open box}} |
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Latest revision as of 23:55, 29 November 2023
vardite skeleton key | |
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Look: | The bow of the dull orange key is exquisitely worked to appear like a treasure chest that is slightly ajar.
The word "ORD" is engraved on the key. [The skeleton key has 999999999 uses remaining.] |
Weight: | 5 stones |
Metal: | No |
Uses: | 999,999,999 |
Appraised Cost: | 250,000 Kronars200,000 Lirums <br />180,400 Dokoras <br />250 LTBpoints <br />250 Tickets <br />250 Scrips <br /> |
Properties: | This is an item.
|
Dimensions: | 1 length x 1 width x 1 height |
Sources: | Source is Droughtman's Challenge 450/End loot, Droughtman's Challenge 444/End loot, Droughtman's Challenge 441/End loot, Droughtman's Challenge 437/End loot, Droughtman's Challenge 433/End loot, Droughtman's Challenge 430/End loot, Droughtman's Challenge 426/Incidental loot, Droughtman's Challenge 426/End loot |
Notes
- This immediately bypasses all traps and locks on the box so that you can safely open it and collect any treasure inside.
- The original traps and locks remain on the box. If you wish to disarm and pick them, use the key to relock the box.
- LOOK at the key to see how many uses remain. At 999,999,999 uses, it's effectively unlimited.
- ANALYZE the key to see if you can replenish charges with an infuser stone.
Verb | Actions |
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STUDY | First Person: You think you could TURN the key at a locked box to unlock it, or TURN the key at a previously locked box to lock it again. |
No messaging for second person. | |
No messaging for third person. | |
TURN at target (locked box) | First Person: You turn a vardite skeleton key at a crooked copper coffer and a soft glow surrounds it. The key writhes in your hand. |
No messaging for second person. | |
Third person messaging needed. | |
TURN at target (open box) | First Person: You turn a vardite skeleton key at a crooked copper coffer and a soft glow surrounds it. The lid of the coffer slams shut. |
No messaging for second person. | |
Third person messaging needed. |