Soul Shield: Difference between revisions
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(vigil link is not necessary to target another PC. cannot be cast group without Ring of Blessings, ROB was removed with magic 3.2.) |
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{{Spell |
{{Spell |
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|abbrev= |
|abbrev=SOS |
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|minprep=5 |
|minprep=5 |
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|castcap=100 |
|castcap=100 |
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|validtarget=Self, PC |
|validtarget=Self, PC |
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|guild=Cleric |
|guild=Cleric |
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|magic=Holy Magic |
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|spellbook=Holy Defense |
|spellbook=Holy Defense |
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|prereqs=Circle 15, [[Protection from Evil]] |
|prereqs=Circle 15, [[Protection from Evil]] |
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|messaging=''Start/Refresh:'' A lucent sphere glistens around you, enfolding your spirit.<br /> |
|messaging=''Start/Refresh:'' A lucent sphere glistens around you, enfolding your spirit.<br /> |
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''Triggered:'' |
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⚫ | |||
The world blurs as a lesser North Wind banshee begins a horrid, torturous wailing. |
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A lucent sphere enfolds you protectively. |
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Her voice shrieks through you, a call of terror and pain that frays away the warp and woof of your spirit! |
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⚫ | |||
|sig=No |
|sig=No |
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|diff=basic |
|diff=basic |
Latest revision as of 19:27, 6 May 2021
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on justice, Infobox entry on corrupt
- Please see Category:Incomplete articles for more articles that are incomplete.
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Abbreviation: | SOS | |
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Prerequisites: | Circle 15, Protection from Evil | |
Signature: | No | |
Spell Slots: | 1 | |
Mana Type: | Holy Magic | |
Spell Type: | standard / warding | |
Difficulty: | basic | |
Prep (min/max): | 5 / 100 | |
Skill Range (min/max): | 10 / 600 | |
Valid Spell Target: | Self, PC | |
Duration (min/max): | 10 minutes / 40 minutes | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Soul Shield spell enfolds one in a barrier of holy energy which will protect against most kinds of spiritual attacks. | |
Effect: | Barrier vs Spirit attacks. Absorbs spirit damage. | |
Example Messaging: | Start/Refresh: A lucent sphere glistens around you, enfolding your spirit. Triggered: The world blurs as a lesser North Wind banshee begins a horrid, torturous wailing. A lucent sphere enfolds you protectively. Her voice shrieks through you, a call of terror and pain that frays away the warp and woof of your spirit! End:Your spirit feels less protected as the lucent sphere fades from around you. | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- Can be placed into the Osrel Meraud orb.