BowCombat (script): Difference between revisions
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{{Script |
{{Script |
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|cat=combat |
|cat=combat, Warrior Mage |
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|fe=StormFront |
|fe=StormFront |
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|auth=[[User:DekeFantle|Deke]] |
|auth=[[User:DekeFantle|Deke]] |
Latest revision as of 16:23, 16 May 2016
BowCombat (script) | |
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Category | combat,Warrior Mage |
Front-end | StormFront |
Author | Deke |
Warrior Mage bow hunting script
# TO DO # Set up to use variable to loot or not loot. # Lots of misc clean-up DEBUG OFF SetVariable RETREAT2LOAD RETREAT2LOAD SetVariable WEAPON %WLBOW% SetVariable CBTGETWEAPON CBTGETWLBOW SetVariable CBTGETNEXTWEAPON CBTGETWSBOW SetVariable WEAPEXP long bow SetVariable CRIT1 [critter you want to hunt] SetVariable SKINTYPE hide # This variable dictates whether or not you get full aim or just snap fire. # Set to AIM1RETREATFIRE for full aim, FIRE1 will just launch the missle. SetVariable FIRETYPE AIM1RETREATFIRE # This variable keeps the script from repeating the CHECKWEAPONINHAND section after a kill. # It only does the CHECKWEAPONINHAND section the first time through. SetVariable INCASTLOOP CHECKWEAPONINHAND # Set LOOK1 to LOOK1 to disarm critters, set to GETBOWRETREAT for critters without weapons. SetVariable LOOK1 GETBOWRETREAT # This is the the variable that contains the what to look for string to disarm critters. SetVariable WHAT2LOOK4 /It is carrying.*(sapling|shield)/i SetVariable SHIELDDESTINATION SH2HAND SetVariable MOVESHIELDRETURN SCRINITSTANCE GoTo FINDSHIELD SCRINITSTANCE: SetVariable SSRETURN CRITTERLOOK SetVariable STANCETYPE shield GoTo SETSTANCE CRITTERLOOKW: Pause 1 CRITTERLOOK: Matchre LOOKCOUNT /%CRIT1%(,|\.|\sand|\sthat)/i Matchre EXIT /You're very beat up|You're beat up|You're badly hurt|You're smashed|You're terribly wounded|near death/i Matchre WAITFORCRITTERS /Obvious\s(exits|paths)/i Matchre CRITTERLOOKW /Sorry,|\.\.\.wait/i put look MatchWait WAITFORCRITTERSW: Pause 1 WAITFORCRITTERS: Matchre %LOOK1% /pole weapon range on you|melee range on you|pads heavily into the area|begins to advance on you|%CRIT1% just arrived|(menacingly|tromps) into view|tromps in|\.\]/i Matchre EXIT /You're very beat up|You're beat up|You're badly hurt|You're smashed|You're terribly wounded|near death/i #Matchre CLEANJUNK /You gesture|don't have a spell prepared/i Matchre WAITFORCRITTERSW /Sorry,|\.\.\.wait/i put cast MatchWait LOOKCOUNTW: Pause 1 LOOKCOUNT: put retreat Matchre ESCAPE /%CRIT1%(,|\.|\sand|\sthat).*%CRIT1%(,|\.|\sand|\sthat).*%CRIT1%(,|\.|\sand|\sthat).*%CRIT1%(,|\.|\sand|\sthat).*%CRIT1%(,|\.|\sand|\sthat).*%CRIT1%(,|\.|\sand|\sthat)/i Matchre %LOOK1% /%CRIT1%(,|\.|\sand|\sthat)/i Matchre LOOKCOUNTW /Sorry,|\.\.\.wait/i put look MatchWait LOOK1: SetVariable LOOKNEXT LOOK2 SetVariable LC first %CRIT1% GoTo LOOK4WEAPONS LOOK2: SetVariable LOOKNEXT LOOK3 SetVariable LC second %CRIT1% GoTo LOOK4WEAPONS LOOK3: SetVariable LOOKNEXT LOOK4 SetVariable LC third %CRIT1% GoTo LOOK4WEAPONS LOOK4: SetVariable LOOKNEXT LOOK5 SetVariable LC fourth %CRIT1% GoTo LOOK4WEAPONS LOOK5: SetVariable LOOKNEXT LOOK6 SetVariable LC fifth %CRIT1% GoTo LOOK4WEAPONS LOOK6: SetVariable LOOKNEXT LOOK7 SetVariable LC sixth %CRIT1% GoTo LOOK4WEAPONS LOOK7: SetVariable LOOKNEXT ESCAPE SetVariable LC seventh %CRIT1% GoTo LOOK4WEAPONS LOOK4WEAPONSW: Pause 1 LOOK4WEAPONS: put retreat SetVariable TINGLERETURN %LOOKNEXT Matchre PREPTINGLE %WHAT2LOOK4% Match GETBOWRETREAT It is carrying nothing Match CRITTERLOOK what you were referring to Matchre LOOK4WEAPONSW /Sorry,|\.\.\.wait/i put look %LC MatchWait PREPTINGLEW: Pause 1 PREPTINGLE: Match RELEASEGETBOWRETREAT aren't sure you can get enough to cast Match PREHARNESSRETREAT You trace an arcane sigil in the air Match TINGLERELEASE You are already preparing Matchre PREPTINGLEW /Sorry,|\.\.\.wait/i put prep tingle 8 MatchWait RELEASEGETBOWRETREAT: put release GoTo GETBOWRETREAT TINGLERELEASEW: Pause 1 TINGLERELEASE: Match PREPTINGLE RELEASE HELP Match TINGLERELEASEW /Sorry,|\.\.\.wait/i put release MatchWait PREHARNESSRETREAT: SetVariable RETREATRETURN TINGLEHARNESS GoTo RETREAT TINGLEHARNESSW: Pause 1 TINGLEHARNESS: Match PRECASTRETREAT Roundtime Match TINGLECAST cannot harness that much power Matchre TINGLEHARNESSW /Sorry,|\.\.\.wait/i put harness 3 MatchWait PRECASTRETREAT: SetVariable RETREATRETURN TINGLECAST GoTo RETREAT TINGLECASTW: Pause 1 TINGLECAST: Match %TINGLERETURN You gesture Matchre TINGLECASTW /Sorry,|\.\.\.wait/i put cast %LC MatchWait GETBOWRETREAT: SetVariable RETREATRETURN %INCASTLOOP GoTo RETREAT CHECKWEAPONINHANDW: Pause 1 CHECKWEAPONINHAND: Matchre SETSTANCEEVASION /%WSBOW%|%WLBOW%|%WCBOW%|%WHX%|%WLX%|%WSLING%|%WSSLING%/i Matchre SHEATHEWEAPON /%W2HE%|%WHE%|%WME%|%WLE%/i Matchre %CBTGETWEAPON% /glance down at your empty hands|shield in your (left|right) hand/i Matchre CHECKWEAPONINHANDW /Sorry,|\.\.\.wait/i put glance MatchWait SHEATHEWEAPONW: Pause 1 SHEATHEWEAPON: Match %CBTGETWEAPON You sheathe Matchre SHEATHEWEAPONW /Sorry,|\.\.\.wait/i put sheathe r MatchWait #************************************************************************************** SETSTANCEEVASION: SetVariable STANCETYPE evasion SetVariable SSRETURN RETREATTOFIGHT GoTo SETSTANCE RETREATTOFIGHT: SetVariable RETREATRETURN WEARSHIELD1 GoTo RETREAT WEARSHIELD1: SetVariable MOVESHIELDRETURN RETREATLOAD SetVariable DUMMY %SHIELDLOCATION%-SH2SHOULDER GoTo %DUMMY% RETREATLOAD: SetVariable SPELL2CAST ES SetVariable INCASTLOOP %SPELL2CAST SetVariable RETREATRETURN LOADANDFIRE SetVariable FIRECAST FIRE1 GoTo RETREAT TW: #Set MANABADRETURN to LOADANDFIRE for quick fire SetVariable MANAGOODRETURN BOWBUFF SetVariable MANABADRETURN LOADANDFIRE SetVariable RETREAT2LOAD RETREAT2LOAD SetVariable RETREATRETURN BOWBUFFMANACHECK SetVariable HARNESSAMOUNT 15 SetVariable PREPAMOUNT 15 SetVariable SPELL2CAST TW SetVariable INCASTLOOP %SPELL2CAST GoTo RETREAT ES: #Set MANABADRETURN to LOADANDFIRE for quick fire SetVariable MANAGOODRETURN BOWBUFF SetVariable MANABADRETURN LOADANDFIRE SetVariable RETREAT2LOAD RETREAT2LOAD SetVariable RETREATRETURN BOWBUFFMANACHECK SetVariable HARNESSAMOUNT 15 SetVariable PREPAMOUNT 15 SetVariable SPELL2CAST ES SetVariable INCASTLOOP %SPELL2CAST GoTo RETREAT SUF: #Set MANABADRETURN to LOADANDFIRE for quick fire SetVariable MANAGOODRETURN BOWBUFF SetVariable MANABADRETURN LOADANDFIRE SetVariable RETREAT2LOAD RETREAT2LOAD SetVariable RETREATRETURN BOWBUFFMANACHECK SetVariable HARNESSAMOUNT 15 SetVariable PREPAMOUNT 15 SetVariable SPELL2CAST SUF SetVariable INCASTLOOP %SPELL2CAST GoTo RETREAT SW: #Set MANABADRETURN to LOADANDFIRE for quick fire SetVariable MANAGOODRETURN BOWBUFF SetVariable MANABADRETURN LOADANDFIRE SetVariable RETREAT2LOAD RETREAT2LOAD SetVariable RETREATRETURN BOWBUFFMANACHECK SetVariable HARNESSAMOUNT 15 SetVariable PREPAMOUNT 15 SetVariable SPELL2CAST SW SetVariable INCASTLOOP %SPELL2CAST GoTo RETREAT YS: #Set MANABADRETURN to LOADANDFIRE for quick fire SetVariable MANAGOODRETURN BOWBUFF SetVariable MANABADRETURN LOADANDFIRE SetVariable RETREAT2LOAD RETREAT2LOAD SetVariable RETREATRETURN BOWBUFFMANACHECK SetVariable HARNESSAMOUNT 15 SetVariable PREPAMOUNT 15 SetVariable SPELL2CAST YS SetVariable INCASTLOOP %SPELL2CAST GoTo RETREAT LOADANDFIRE: SetVariable FIRECAST FIRE1 GoTo LOADQUICKFIRE BOWBUFFMANACHECKW: Pause 1 BOWBUFFMANACHECK: Match %MANAGOODRETURN >50 Matchre %MANABADRETURN% /_50|\|50/ Matchre BOWBUFFMANACHECKW /Sorry,|\.\.\.wait/i put harness MatchWait BOWBUFFW: Pause 1 BOWBUFF: SetVariable FIRECAST RETCAST Match RETREAT2HARNESS You trace an arcane sigil in the air Match FASTCAST You are already preparing Matchre BOWBUFFW /Sorry,|\.\.\.wait/i put prep %SPELL2CAST %PREPAMOUNT MatchWait FASTCASTW: Pause 1 FASTCAST: Match RETREAT2LOAD you gesture Match FASTCASTW /Sorry,|\.\.\.wait/i put cast MatchWait RETREAT2HARNESS: SetVariable RETREATRETURN BOWBUFFHARNESS GoTo RETREAT BOWBUFFHARNESSW: Pause 1 BOWBUFFHARNESS: Match %RETREAT2LOAD Roundtime: Matchre BOWBUFFHARNESSW /Sorry,|\.\.\.wait/i put harness %HARNESSAMOUNT MatchWait TARGETHEAD: put target head GoTo RETREAT2LOAD RETREAT2LOAD: SetVariable RETREATRETURN LOAD GoTo RETREAT LOADW: Pause 1 put retreat LOAD: Matchre RETREAT2AIM /roundtime|is already loaded/i Matchre SETBOWTYPEWHX /load the.*%WHX% with/i Matchre SETBOWTYPEWLX /load the.*%WLX% with/i Matchre SETBOWTYPEWLBOW /load the.*%WLBOW% with/i Matchre SETBOWTYPEWSBOW /load the.*%WSBOW% with/i Matchre SETBOWTYPEWCBOW /load the.*%WCBOW% with/i Matchre SETBOWTYPEWSLING /load the.*%WSLING% with/i Matchre SETBOWTYPEWSSLING /load the.*%WSSLING% with/i Match UNLOADSTOWGLANCE You don't have the proper ammunition readily available Matchre LOADW /Sorry,|\.\.\.wait/i put load MatchWait LOADQUICKFIREW: Pause 1 LOADQUICKFIRE: SetVariable FIRETYPE FIRE1 Matchre RETAIMQUICKFIRECBOW /load the.*%WCBOW% with/i Matchre RETREAT2AIM /roundtime|is already loaded/i Match UNLOADSTOWGLANCE You don't have the proper ammunition readily available Matchre LOADQUICKFIREW /Sorry,|\.\.\.wait/i put load MatchWait # Example to use the aiming loop>> SetVariable FIRETYPE AIM1RETREATFIRE ,SetVariable FIRETYPE FIRE1 will just launch the missle. RETAIMQUICKFIRECBOW: SetVariable RETREATRETURN QUICKFIRECBOWAIM GoTo RETREAT QUICKFIRECBOWAIMW: Pause 1 QUICKFIRECBOWAIM: SetVariable CRIT2SKINRETURN QUICKFIRECBOW Match SAVECRIT2SKIN1 %CRIT1 Match %FIRETYPE% already targetting that Matchre DEADCRITTERCHECK /what you were referring to|are you trying to aim|you cannot face it|is already quite dead/i Matchre QUICKFIRECBOWAIMW /Sorry,|\.\.\.wait/i put aim MatchWait QUICKFIRECBOW: Matchre %FIRECAST% /You think you have your best shot possible now|you feel fully prepared/i Matchre RETREAT2FATIGUECHECK /concentrating intently on something|searches the area|growling a spell|advance on you|pole weapon range on you|melee range on you|to shake violently|\.\]/i Matchre RETREAT2UNLOAD /all movement\.|lies still\.|collapses with a heavy thud\./i Matchre AIM1RETREATFIREW /Sorry,|\.\.\.wait/i #put look MatchWait RETREAT2FATIGUECHECK: SetVariable RETREATRETURN FATIGUECHECK GoTo RETREAT FATIGUECHECKW: Pause 1 FATIGUECHECK: Matchre QUICKFIRECBOWRETREAT /advance on you|You are somewhat tired|You are slightly fatigued|pole weapon range on you|melee range on you|\.\]/i Matchre %FIRECAST% /You think you have your best shot possible now|You are completely rested/i Matchre FATIGUECHECKW /Sorry,|\.\.\.wait/i put fatigue MatchWait QUICKFIRECBOWRETREAT: SetVariable RETREATRETURN QUICKFIRECBOW GoTo QUICKFIRECBOW SETBOWTYPEWHX: SetVariable FIRETYPE AIM1RETREATFIRE GoTo RETREAT2AIM SETBOWTYPEWLX: SetVariable FIRETYPE AIM1RETREATFIRE GoTo RETREAT2AIM SETBOWTYPEWLBOW: SetVariable FIRETYPE AIM1RETREATFIRE GoTo RETREAT2AIM SETBOWTYPEWSBOW: SetVariable FIRETYPE AIM1RETREATFIRE GoTo RETREAT2AIM SETBOWTYPEWCBOW: SetVariable FIRETYPE AIM1RETREATFIRE GoTo RETREAT2AIM SETBOWTYPEWSLING: SetVariable FIRETYPE AIM1RETREATFIRE GoTo RETREAT2AIM SETBOWTYPEWSSLING: SetVariable FIRETYPE AIM1RETREATFIRE GoTo RETREAT2AIM RETREAT2AIM: SetVariable RETREATRETURN AIM GoTo RETREAT AIMW: Pause 1 put retreat AIM: SetVariable CRIT2SKINRETURN %FIRETYPE% Match SAVECRIT2SKIN1 %CRIT1 Match %FIRETYPE% You are already targetting that Matchre DEADCRITTERCHECK /what you were referring to|are you trying to aim|you cannot face it|is already quite dead/i Matchre AIMW /Sorry,|\.\.\.wait/i put aim MatchWait # This is only here for clarity, the actual section exists in common script section. # SAVECRIT2SKIN1: # SetVariable CRITTER2SKIN %CRIT1 # GoTo %CRIT2SKINRETURN #******** Need to aim use this ******** AIM1RETREATFIRE: Save %c Counter set 0 RETCYCLE0: RETCYCLE1: RETCYCLE2: RETCYCLE3: #RETCYCLE4: SetVariable CRIT2SKINRETURN RETREAT2UNLOAD Matchre %FIRECAST% /You think you have your best shot possible now|you feel fully prepared/i Matchre RETREATAIMCYCLE /pole weapon range on you|melee range on you|\.\]/i Matchre RETREAT2UNLOAD /all movement\.|lies still\.|collapses with a heavy thud\.|falls dead to the ground|as it expires/i Matchre AIM1RETREATFIREW /Sorry,|\.\.\.wait/i #put look MatchWait AIM1RETREATFIREW: Pause 1 GoTo RETCYCLE%c RETREATAIMCYCLE: Matchre %FIRECAST% /You think you have your best shot possible now|you feel fully prepared/i Matchre RETADDCOUNTER /You retreat from combat|as far away as you can get/i Matchre RETREATAIMCYCLE /You retreat back to pole range|You try to back away/i Matchre RETREAT2UNLOAD /all\smovement\.|lies still\.collapses with a heavy thud\.|falls dead to the ground|as it expires/i Matchre RETREATAIMCYCLEW /Sorry,|\.\.\.wait/i put retreat MatchWait RETREATAIMCYCLEW: Pause 1 GoTo RETREATAIMCYCLE RETADDCOUNTER: Counter add 1 GoTo RETCYCLE%c RETCYCLE4: GoTo %FIRECAST RETCASTW: Pause 1 RETCAST: Matchre RETCASTRELEASE /Your secondary spell pattern dissipates|You are unable to harness|You don't have a spell prepared|targeted elsewhere/i Matchre POST%SPELL2CAST /You gesture|Roundtime/i Matchre RETCASTW /Sorry,|\.\.\.wait/i put cast MatchWait POSTES: SetVariable SPELL2CAST SUF GoTo FIRE1 POSTSUF: SetVariable SPELL2CAST YS GoTo FIRE1 POSTYS: SetVariable SPELL2CAST SW GoTo FIRE1 POSTSW: SetVariable SPELL2CAST TW GoTo FIRE1 POSTTW: SetVariable SPELL2CAST SUF GoTo FIRE1 RETCASTRELEASEW: Pause 1 RETCASTRELEASE: Match FIRE1 RELEASE HELP Matchre RETCASTRELEASEW /Sorry,|\.\.\.wait/i put release MatchWait FIRE1W: Pause 1 FIRE1: Matchre SKINSTART /all\smovement\.|lies still\.|collapses with a heavy thud\./i Matchre LOOKCOUNT /%CRIT1%.*medium shield/i Matchre DEADCRITTERCHECK /but you fire anyway|you were referring to|already quite dead|you turn/i Match %SPELL2CAST roundtime Matchre FIRE1W /Sorry,|\.\.\.wait/i put fire MatchWait #********************************************************************** # this section unloads and bow drops the bolt, arrow, rock. #********************************************************************** RETREAT2UNLOAD: SetVariable RETREATRETURN UNLOADBOW GoTo RETREAT UNLOADBOWW: Pause 1 UNLOADBOW: Match UNLOADEMPTY You unload Matchre SKINSTART /falls from your|falls to the ground|isn't loaded/i Matchre UNLOADBOW /Sorry,|\.\.\.wait/i put unload MatchWait UNLOADEMPTYW: Pause 1 UNLOADEMPTY: Matchre SKINSTART /hand is already empty|You drop/i Matchre UNLOADEMPTYW /Sorry,|\.\.\.wait/i put empty left MatchWait #*************************************************************************** # Critter dead begin skin and or search sequence #*************************************************************************** SKINSTARTRELEASEW: Pause 1 SKINSTARTRELEASE: Match SKINSTART RELEASE HELP Match SKINSTARTRELEASEW /Sorry,|\.\.\.wait/i put release MatchWait SKINSTART: SetVariable RETREATRETURN SKINGETSHIELD GoTo RETREAT SKINGETSHIELDW: Pause 1 SKINGETSHIELD: SetVariable MOVESHIELDRETURN SKINSETSTANCE SetVariable DUMMY %SHIELDLOCATION%-SH2HAND GoTo %DUMMY% SKINSETSTANCE: SetVariable SSRETURN SKINSTOW%CBTGETWEAPON SetVariable STANCETYPE shield GoTo SETSTANCE SKINSTOWW: Pause 1 SKINSTOWCBTGETW2HE: SKINSTOWCBTGETWHE: SKINSTOWCBTGETWME: SKINSTOWCBTGETWLE: SKINSTOWCBTGETW2HB: SKINSTOWCBTGETWHB: SKINSTOWCBTGETWMB: SKINSTOWCBTGETWLB: SKINSTOWCBTGETWSSLING: SKINSTOWCBTGETWLBOW: SKINSTOW: Matchre RETREAT2UNLOAD /You need to unload|You should unload/i Matchre SHEATH2CONTAINER /to fit in the|There isn't any more room/i Match SKINGETKNIFE You sheathe Matchre SKINSTOWW /Sorry,|\.\.\.wait/i put sheathe my %WEAPON% MatchWait SHEATH2CONTAINERW: Pause 1 SKINSTOWCBTGETWSBOW: SKINSTOWCBTGETWCBOW: SKINSTOWCBTGETWHX: SKINSTOWCBTGETWLX: SKINSTOWCBTGETWSLING: SHEATH2CONTAINER: Matchre RETREAT2UNLOAD /You need to unload|You should unload/i Match SKINGETKNIFE You sheathe Matchre SHEATH2CONTAINERW /Sorry,|\.\.\.wait/i put sheathe my %WEAPON% in my %CONTAINER% MatchWait #SKINSTOWWLBOWW: #Pause 1 #SKINSTOWWLBOW: #Match STOWBOWGLANCE already wearing that #Matchre RETREAT2UNLOAD /You need to unload|You should unload/i #Match SKINGETKNIFE over your shoulder #Matchre SKINSTOWWLBOWW /Sorry,|\.\.\.wait/i #put wear my %WLBOW #MatchWait SKINGETKNIFEW: Pause 1 SKINGETKNIFE: Match GOTKNIFE You draw Matchre SKINGETKNIFEW /Sorry,|\.\.\.wait/i put wield my %SKINKNIFE MatchWait GOTKNIFE: put retreat SetVariable SSRETURN WEARSHTOSKIN SetVariable STANCETYPE parry GoTo SETSTANCE WEARSHTOSKIN: SetVariable MOVESHIELDRETURN RETREAT2SKINIT SetVariable DUMMY %SHIELDLOCATION%-SH2SHOULDER GoTo %DUMMY% RETREAT2SKINIT: SetVariable RETREATRETURN SKINIT GoTo RETREAT #**************************** SKINIT: Matchre NOSKIN /to that of mud|destroying the skin|never live this down|Maybe next time|beyond recognition|good, long while|it went wrong|left to salvage|you approach .*'s kill|already been skinned|Skin what|being flayed alive|butter knife|dripping tatters|teeth and nails|There isn't another/i Matchre SKINNED /You skillfully peel|nearly ruining it|fluids from the carcass|splashing of gore|flesh beneath it/i Matchre SKINIT /Sorry,|\.\.\.wait/i put Skin %CRITTER2SKIN MatchWait SKINNED: Match NOSKIN you drop Matchre SKINNED /Sorry,|\.\.\.wait/i put drop %SKINTYPE MatchWait NOSKIN: SetVariable MOVESHIELDRETURN SKINSTANCESHIELD SetVariable DUMMY %SHIELDLOCATION%-SH2HAND GoTo %DUMMY% SKINSTANCESHIELD: SetVariable SSRETURN SKINDONERETREAT SetVariable STANCETYPE shield GoTo SETSTANCE SKINDONERETREAT: SetVariable RETREATRETURN SKINDONESEARCH GoTo RETREAT SKINDONESEARCH: Matchre SETGETARROW /You move over to.*kill|razor-edged arrow|basilisk head arrow|silver-tipped arrow/i Matchre SETGETCOIN /(copper|bronze|silver|gold|platinum)\scoin|You also find/i Matchre SETBURDENCHECK /picked clean of anything it might have had|carried nothing of interest|you were referring to|It's not dead yet/i Matchre SKINDONESEARCH /Sorry,|\.\.\.wait/i put search %CRITTER2SKIN MatchWait SETGETARROW: SetVariable SHEATHESKINKNIFERETURN GARETREAT GoTo SHEATHESKINKNIFE SETGETCOIN: SetVariable SHEATHESKINKNIFERETURN GETCOINRETREAT GoTo SHEATHESKINKNIFE SETBURDENCHECK: SetVariable SHEATHESKINKNIFERETURN BURDENCHECKRETREAT GoTo SHEATHESKINKNIFE SHEATHESKINKNIFEW: Pause 1 SHEATHESKINKNIFE: Match %SHEATHESKINKNIFERETURN you sheathe Matchre SHEATHESKINKNIFEW /Sorry,|\.\.\.wait/i put sheathe my knife MatchWait #*************************************************************** #Unload and stow bows to get ammo when running out in combat. UNLOADSTOWGLANCE: Match UNLOADWEARLONG1 %WLBOW Match UNLOADSHEATHSLING1 %WSSLING Match UNLOADSTOWSLING1 %WSLING Matchre GASTOWSHIELDGET1 /%WSBOW%|%WCBOW%|%WHX%|%WLX%|%WSLING/i Matchre UNLOADSTOWGLANCE /Sorry,|\.\.\.wait/i put glance MatchWait UNLOADSHEATHSLING1: put sheathe my staff sling in my %SHEATH WaitFor You sheathe GoTo GARETREAT UNLOADSTOWSLING1: put stow my sling WaitFor in your GoTo GARETREAT GASTOWSHIELDGET1: SetVariable MOVESHIELDRETURN UNLOADSTANCESHIELD1 SetVariable DUMMY %SHIELDLOCATION%-SH2HAND GoTo %DUMMY% UNLOADSTANCESHIELD1: SetVariable SSRETURN UNLOADSTOWWEARBOW1 SetVariable STANCETYPE shield GoTo SETSTANCE UNLOADSTOWWEARBOW1: Match GARETREAT in your Match UNLOADWEARLONG1 is too long to fit Matchre UNLOADSTOWWEARBOW1 /Sorry,|\.\.\.wait/i put stow r MatchWait UNLOADWEARLONG1: Match GARETREAT You sheath Matchre UNLOADWEARLONG1 /Sorry,|\.\.\.wait/i put sheathe my %WLBOW MatchWait #*************************************************************** #Get arrows, bolt or rocks GARETREAT: SetVariable RETREATRETURN GETALOOK GoTo RETREAT COUNTARROWSW: Pause 1 COUNTARROWS: Matchre GETCOINRETREAT /(thirty-.*|fourty-.*|fifty-.*)left/i Matchre GETALOOK /left\.|you were referring to/i Matchre COUNTARROWSW /Sorry,|\.\.\.wait/i put count arrows in my %SHEATHE MatchWait GETALOOK: Save %c SetVariable GAC 0 SetVariable GBC 0 SetVariable GRC 0 #ECHO >>>> GETALOOK: <<<< #Matchre SETARROWTYPE1 /stone-tipped arrow/i Matchre SETARROWTYPE2 /razor-edged arrow/i Matchre SETARROWTYPE3 /silver-tipped arrow/i #Matchre SETARROWTYPE4 /broad-barbed arrow/i #Matchre SETARROWTYPE5 /warhead arrow/i Matchre SETARROWTYPE6 /basilisk head arrow/i Match GETBOLT0 crossbow bolt #Matchre GETROCK0 /a large rock|a small rock/i Matchre GETALOOK /Sorry,|\.\.\.wait/i Matchre GETCOINRETREAT /Obvious (paths:|exits)/i put look MatchWait SETARROWTYPE1: SetVariable ARROW2GET stone-tipped arrow GoTo GETARROW0 SETARROWTYPE2: SetVariable ARROW2GET razor-edged arrow GoTo GETARROW0 SETARROWTYPE3: SetVariable ARROW2GET silver-tipped arrow GoTo GETARROW0 SETARROWTYPE4: SetVariable ARROW2GET broad-barbed arrow GoTo GETARROW0 SETARROWTYPE5: SetVariable ARROW2GET warhead arrow GoTo GETARROW0 SETARROWTYPE6: SetVariable ARROW2GET basilisk arrow GoTo GETARROW0 GETARROW0: GETARROW1: GETARROW2: GETARROW3: Match ARROWQUIVFINAL from inside your Matchre GAQUIVARROW /You pick up|You pull/i Match GETCOINRETREAT arrow is not yours Matchre GETARROW%GAC /Sorry,|\.\.\.wait/i put get %ARROW2GET MatchWait GETARROW4: put retreat put retreat SetVariable GAC 0 GoTo GETARROW%GAC GETBOLT0: GETBOLT1: GETBOLT2: GETBOLT3: Match BOLTQUIVFINAL from inside your Matchre GAQUIVBOLT /You pick up|You pull/i Matchre GETBOLT%GBC /Sorry,|\.\.\.wait/i put get bolt MatchWait GETBOLT4: put retreat put retreat SetVariable GBC 0 GoTo GETBOLT%GBC GETROCK0: GETROCK1: GETROCK2: GETROCK3: Match STOWROCKFINAL from inside your Matchre GASTOWROCK /You pick up|You pull/i Matchre GETROCK%GRC /Sorry,|\.\.\.wait/i put get rock MatchWait GETROCK4: put retreat put retreat SetVariable GRC 0 GoTo GETROCK%GRC GAQUIVARROW: Counter set %GAC Counter add 1 SetVariable GAC %c Match GETARROW%GAC You put your Matchre GAQUIVARROW /Sorry,|\.\.\.wait/i put put my arrow in my %QUIVER MatchWait ARROWQUIVFINAL: #ECHO >>>> ARROWQUIVFINAL: <<<< Match GETALOOK You put your Matchre ARROWQUIVFINAL /Sorry,|\.\.\.wait/i put put my arrow in my %QUIVER MatchWait GAQUIVBOLT: Counter set %GBC Counter add 1 SetVariable GBC %c Match GETBOLT%GBC You put your Matchre GAQUIVBOLT /Sorry,|\.\.\.wait/i put put my bolt in my %QUIVER MatchWait BOLTQUIVFINAL: Match GETALOOK You put your Matchre BOLTQUIVFINAL /Sorry,|\.\.\.wait/i put put my bolt in my %QUIVER MatchWait GASTOWROCK: Counter set %GRC Counter add 1 SetVariable GRC %c Match GETROCK%GRC in your Matchre GASTOWROCK /Sorry,|\.\.\.wait/i put stow my rock MatchWait STOWROCKFINAL: Match LOOTCHECK in your Matchre GASTOWROCK /Sorry,|\.\.\.wait/i put stow my rock MatchWait #********************************************************************** # Loot section standing, shield stance set and right hand empty GETCOINRETREAT: Counter Set %s SetVariable RETREATRETURN GETCOIN GoTo RETREAT GETCOINW: Pause 1 GETCOIN: Match GETCOIN You pick up Match LOOTCHECK What were you referring to Matchre GETCOINW /(Sorry,|\.*wait)/ put get coin MatchWait LOOTCHECKW: Pause 1 LOOTCHECK: SetVariable POSTLOOT BURDENCHECKRETREAT Put retreat Matchre GETSTRONGBOX /strongbox,|strongbox and|strongbox\./i Matchre GETCHEST /chest,|chest and|chest\./i Matchre GETSKIPPET /skippet,|skippet and|skippet\./i Matchre GETCADDY /caddy,|caddy and|caddy\./i Matchre GETTRUNK /trunk,|trunk and|trunk\./i Matchre GETCRATE /crate,|crate and|crate\./i Matchre GETCASKET /casket,|casket and|casket\./i Matchre GETCOFFER /coffer,|coffer and|coffer\./i Matchre GETABOX /\sbox,|\sbox and|\sbox\./i # ***** Items out of place so as not to be mistaken for gems ***** Match GETEARRING earring Match GETBAND diamond band # ***** Items out of place so as not to be mistaken for gems ***** Match GETAMETHYST amethyst Match GETDIOP diopside Match GETBLOOD bloodstone Match GETCRYSTAL rock crystal Match GETZIRCON zircon Match GETJASPER jasper Match GETQUARTZ quartz Match GETGEM aquamarine gem Match GETALEXANDRITE alexandrite Match GETEMERALD emerald Match GETTOPAZ topaz Match GETRUBY ruby Match GETBLOODGEM bloodgem Match GETDIAMOND diamond Match GETEGG alabaster egg Match GETONYX chunk of onyx Match GETLAZULI lapis lazuli Match GETPEBBLE glass pebble Match GETSUNSTONE glowing sunstone Match GETMOONSTONE milky moonstone Matchre GETBEAD /\sbead/i Matchre GETOPAL /(fire|draconic)\sopal/i Matchre GETSTONE /(malachite|turquoise)\sstone/i Matchre GETAMBER /lump of.*amber/i Matchre GETPEARL /(freshwater|white|black)\spearl/i Matchre GETSAPPHIRE /(yellow|star|flawed)\ssapphire/i Matchre GETGLEAMINGAQUAMARINE /(glossy|glittering|gleaming)\saquamarine/i Matchre GETMALACHITE /(glossy|glittering|gleaming|green)\smalachite/i Matchre GETMINERALS /(glossy|glittering|gleaming)\sminerals/i Matchre GLITTERINGGOLDSTONE /(glossy|glittering|gleaming)\sgoldstone/i Matchre GETSBAR /(silver|gold|platinum)\sbar/i Matchre GETNUGGET /(gold|silver|platinum)\snugget/i Match GETIVORYTOOTH ivory tooth #^^^^^^^^^^^^^^^ All above, go in Gem pouch in %BAG, to %CONTAINER if pouch full. Matchre GETSCROLL /parchment scroll|scroll/i Match GETPAPYRUS Papyrus roll Match GETOSTRACON Ostracon Match GETSCROLLLEAF Seishaka leaf Match GETBARK Hhr'lav'geluhh bark Match GETVELLUM vellum Match GETTABLET tablet Match GETPARCHMENT parchment Match GETRUNESTONE runestone Matchre GETCARD /(Faces|Immortal|Guildleader|crest|Aftermath|Birds|Charger|Figure|Kitchen|Dragon).*card/i #Match GETEARRING earring Matchre GETRING /(iron|copper|bronze|pewter|gold|silver|platinum|eyebrow|nose)\sring/i Matchre GETSTONES /(lasmodi|sjatmal|lantholite|waermodi|kyanite|jadeite)\sstones/i Match GETSKINKNIFELOOT skinning knife Match GETPOTION potion Match GETSTYLUS ivory stylus #^^^^^^^^^^^^^^^ All above, go in thigh bag, to %CONTAINER if bag full. Match GETBERRIES blocil berries Match GETJADICE jadice flower Match GETSALVE salve Matchre GETLEAF /(plovik|riolur)\sleaf/i Matchre GETROOT /(yelith|nemoih)\sroot/i Match GETSAP sufil sap Match GETTOBACCO tobacco Match GETCIGAR cigar #^^^^^^^^^^^^^^^ All above, go in %HERBPOUCH, to %CONTAINER if pouch full. Matchre %POSTLOOT% /Obvious\s(exits:|paths:)/i Matchre LOOTCHECKW /Sorry,|\.\.\.wait/i put look MatchWait GETSTRONGBOX: SetVariable BOX2GET strongbox GoTo GETBOX GETCHEST: SetVariable BOX2GET chest GoTo GETBOX GETSKIPPET: SetVariable BOX2GET skippet GoTo GETBOX GETCADDY: SetVariable BOX2GET caddy GoTo GETBOX GETTRUNK: SetVariable BOX2GET trunk GoTo GETBOX GETCRATE: SetVariable BOX2GET crate GoTo GETBOX GETCASKET: SetVariable BOX2GET casket GoTo GETBOX GETCOFFER: SetVariable BOX2GET coffer GoTo GETBOX GETABOX: SetVariable BOX2GET box GoTo GETBOX GETBOXW: Pause 1 GETBOX: Match STOWBOX you pick up Matchre %POSTLOOT% /you referring to|is not yours/i Matchre GETBOXW /Sorry,|\.\.\.wait/i Put get %BOX2GET MatchWait STOWBOX: SetVariable ITEM2BAG %BOX2GET% SetVariable GO2BAG %CONTAINER% SetVariable BAGITRETURN LOOTCHECK GoTo BAGIT #*************************************************** #Begin pouch gem section GETPEBBLE: SetVariable GEM2POUCH pebble GoTo GETPOUCHGEM GETBEAD: SetVariable GEM2POUCH bead GoTo GETPOUCHGEM GETAMETHYST: SetVariable GEM2POUCH amethyst GoTo GETPOUCHGEM GETDIOP: SetVariable GEM2POUCH diopside GoTo GETPOUCHGEM GETBLOOD: SetVariable GEM2POUCH bloodstone GoTo GETPOUCHGEM GETCRYSTAL: SetVariable GEM2POUCH crystal GoTo GETPOUCHGEM GETZIRCON: SetVariable GEM2POUCH zircon GoTo GETPOUCHGEM GETJASPER: SetVariable GEM2POUCH jasper GoTo GETPOUCHGEM GETQUARTZ: SetVariable GEM2POUCH quartz GoTo GETPOUCHGEM GETGEM: SetVariable GEM2POUCH gem GoTo GETPOUCHGEM GETALEXANDRITE: SetVariable GEM2POUCH alexandrite GoTo GETPOUCHGEM GETEMERALD: SetVariable GEM2POUCH emerald GoTo GETPOUCHGEM GETTOPAZ: SetVariable GEM2POUCH topaz GoTo GETPOUCHGEM GETRUBY: SetVariable GEM2POUCH ruby GoTo GETPOUCHGEM GETBLOODGEM: SetVariable GEM2POUCH bloodgem GoTo GETPOUCHGEM GETDIAMOND: SetVariable GEM2POUCH diamond GoTo GETPOUCHGEM GETEGG: SetVariable GEM2POUCH egg GoTo GETPOUCHGEM GETONYX: SetVariable GEM2POUCH onyx GoTo GETPOUCHGEM GETLAZULI: SetVariable GEM2POUCH lazuli GoTo GETPOUCHGEM GETOPAL: SetVariable GEM2POUCH opal GoTo GETPOUCHGEM GETSTONE: SetVariable GEM2POUCH stone GoTo GETPOUCHGEM GETAMBER: SetVariable GEM2POUCH amber GoTo GETPOUCHGEM GETPEARL: SetVariable GEM2POUCH pearl GoTo GETPOUCHGEM GETSAPPHIRE: SetVariable GEM2POUCH sapphire GoTo GETPOUCHGEM GETGLEAMINGAQUAMARINE: SetVariable GEM2POUCH aquamarine GoTo GETPOUCHGEM GETMALACHITE: SetVariable GEM2POUCH malachite GoTo GETPOUCHGEM GETMINERALS: SetVariable GEM2POUCH minerals GoTo GETPOUCHGEM GLITTERINGGOLDSTONE: SetVariable GEM2POUCH goldstone GoTo GETPOUCHGEM GETSBAR: SetVariable GEM2POUCH silver bar GoTo GETPOUCHGEM GETGBAR: SetVariable GEM2POUCH gold bar GoTo GETPOUCHGEM GETPBAR: SetVariable GEM2POUCH plat bar GoTo GETPOUCHGEM GETNUGGET: SetVariable GEM2POUCH nugget GoTo GETPOUCHGEM GETIVORYTOOTH: SetVariable GEM2POUCH ivory tooth GoTo GETPOUCHGEM GETSUNSTONE: SetVariable GEM2POUCH sunstone GoTo GETPOUCHGEM GETMOONSTONE: SetVariable GEM2POUCH moonstone GoTo GETPOUCHGEM GETPOUCHGEMW: Pause 1 GETPOUCHGEM: Matchre POUCHBIGGEM /huge|sapphire|ruby|diamond|(large|medium)\samethyst|(large|medium)\saquamarine gem|large rose quartz/i Matchre POUCHGEM /you pick up|You get/i Matchre %POSTLOOT% /you referring to|is not yours/i Matchre GETPOUCHGEMW /Sorry,|\.\.\.wait/i Put get %GEM2POUCH MatchWait POUCHBIGGEM: SetVariable ITEM2BAG %GEM2POUCH% SetVariable GO2BAG gem pouch SetVariable BAGITRETURN LOOTCHECK GoTo BAGIT POUCHGEM: SetVariable ITEM2BAG %GEM2POUCH% SetVariable GO2BAG pouch in my %BAG SetVariable BAGITRETURN LOOTCHECK GoTo BAGIT # End pouch gem section #*************************************************** #*************************************************** #Begin stuff to bag section GETPAPYRUS: SetVariable ITEM2BAG roll GoTo GETBAGITEM GETOSTRACON: SetVariable ITEM2BAG Ostracon GoTo GETBAGITEM GETSCROLLLEAF: SetVariable ITEM2BAG leaf GoTo GETBAGITEM GETBARK: SetVariable ITEM2BAG bark GoTo GETBAGITEM GETVELLUM: SetVariable ITEM2BAG vellum GoTo GETBAGITEM GETTABLET: SetVariable ITEM2BAG tablet GoTo GETBAGITEM GETPARCHMENT: SetVariable ITEM2BAG parchment GoTo GETBAGITEM GETRUNESTONE: SetVariable ITEM2BAG runestone GoTo GETBAGITEM GETCARD: SetVariable ITEM2BAG card GoTo GETBAGITEM GETEARRING: SetVariable ITEM2BAG earring GoTo GETBAGITEM GETBAND: SetVariable ITEM2BAG band GoTo GETBAGITEM GETRING: SetVariable ITEM2BAG ring GoTo GETBAGITEM GETSTONES: SetVariable ITEM2BAG stones GoTo GETBAGITEM GETSKINKNIFELOOT: SetVariable ITEM2BAG skinning knife GoTo GETBAGITEM GETSCROLL: SetVariable ITEM2BAG scroll GoTo GETBAGITEM GETPOTION: SetVariable ITEM2BAG potion GoTo GETBAGITEM GETSTYLUS: SetVariable ITEM2BAG stylus GoTo GETBAGITEM GETBAGITEMW: Pause 1 GETBAGITEM: Matchre BAGITEM /you pick up|You get/i Matchre %POSTLOOT% /you referring to|is not yours/i Matchre GETBAGITEMW /Sorry,|\.\.\.wait/i Put get %ITEM2BAG MatchWait BAGITEM: SetVariable ITEM2BAG %ITEM2BAG% SetVariable GO2BAG %BAG% SetVariable BAGITRETURN LOOTCHECK GoTo BAGIT # End bag item section #*************************************************** #*************************************************** #Begin herb pouch section GETBERRIES: SetVariable ITEM2HPOUCH berries GoTo GETHERBITEM GETJADICE: SetVariable ITEM2HPOUCH jadice flower GoTo GETHERBITEM GETSALVE: SetVariable ITEM2HPOUCH salve GoTo GETHERBITEM GETLEAF: SetVariable ITEM2HPOUCH leaf GoTo GETHERBITEM GETROOT: SetVariable ITEM2HPOUCH root GoTo GETHERBITEM GETSAP: SetVariable ITEM2HPOUCH sufil sap GoTo GETHERBITEM GETTOBACCO: SetVariable ITEM2HPOUCH tobacco GoTo GETHERBITEM GETCIGAR: SetVariable ITEM2HPOUCH cigar GoTo GETHERBITEM GETHERBITEMW: Pause 1 GETHERBITEM: Matchre POUCHITEM /you pick up|You get/i Matchre %POSTLOOT% /you referring to|is not yours/i Matchre GETHERBITEMW /Sorry,|\.\.\.wait/i Put get %ITEM2HPOUCH MatchWait POUCHITEM: SetVariable ITEM2BAG %ITEM2HPOUCH% SetVariable GO2BAG %HERBPOUCH% SetVariable BAGITRETURN LOOTCHECK GoTo BAGIT # End herb pouch section #*************************************************** # End loot section #********************************************************************** #********************************************************************** SETALTWEAPON: SetVariable CBTGETWEAPON %CBTALTWEAPON GoTo BURDENCHECK BURDENCHECKRETREAT: SetVariable RETREATRETURN BURDENCHECK GoTo RETREAT BURDENCHECK: put retreat SetVariable EXPLEARNING %CBTGETWEAPON SetVariable EXPMINDLOCK %CBTGETNEXTWEAPON SetVariable EXP2CHECK %WEAPEXP Matchre CHECKLEVEL /Encumbrance:\s(None|Light Burden|Somewhat Burdened)/i Matchre RETREATTOLEAVE /Encumbrance:\s(Burdened|Heavy Burden)/i Matchre BURDENCHECK /Sorry,|\.\.\.wait/i put encu MatchWait #**************************************************************************** # Get the right bow back in hand. #**************************************************************************** # Order = WLBOW WLX WSSLING WSBOW WSLING WCBOW WHX # Alternate order(more than three critters in room) WLBOW WSBOW WCBOW CBTGETWHX: SetVariable CBTGETWEAPON CBTGETWHX SetVariable WEAPON %WHX SetVariable CBTGETNEXTWEAPON CBTGETWLBOW SetVariable CBTALTWEAPON CBTGETWLBOW SetVariable WEAPEXP heavy crossbow Match WEARSHIELDPOSTWG You draw out Matchre CBTGETWHX /Sorry,|\.\.\.wait/i put wield my %WHX from my %CONTAINER MatchWait CBTGETWLX: SetVariable CBTGETWEAPON CBTGETWLX SetVariable WEAPON %WLX SetVariable CBTGETNEXTWEAPON CBTGETWSSLING SetVariable CBTALTWEAPON CBTGETWSBOW SetVariable WEAPEXP light crossbow Match WEARSHIELDPOSTWG You draw out Matchre CBTGETWLX /Sorry,|\.\.\.wait/i put wield my %WLX from my %CONTAINER MatchWait CBTGETWSBOW: SetVariable CBTGETWEAPON CBTGETWSBOW SetVariable WEAPON %WSBOW SetVariable CBTGETNEXTWEAPON CBTGETWCBOW SetVariable CBTALTWEAPON CBTGETWCBOW SetVariable WEAPEXP short bow Match WEARSHIELDPOSTWG You draw out Matchre CBTGETWSBOW /Sorry,|\.\.\.wait/i put wield my %WSBOW MatchWait CBTGETWLBOW: SetVariable CBTGETWEAPON CBTGETWLBOW SetVariable WEAPON %WLBOW SetVariable CBTGETNEXTWEAPON CBTGETWSBOW SetVariable CBTALTWEAPON CBTGETWSBOW SetVariable WEAPEXP long bow Match WEARSHIELDPOSTWG You draw out Matchre CBTGETWLBOW /Sorry,|\.\.\.wait/i put wield %WLBOW MatchWait CBTGETWCBOW: SetVariable CBTGETWEAPON CBTGETWCBOW SetVariable WEAPON %WCBOW SetVariable CBTGETNEXTWEAPON CBTGETWLBOW SetVariable CBTALTWEAPON CBTGETWLBOW SetVariable WEAPEXP composite bow Match WEARSHIELDPOSTWG You draw out Matchre CBTGETWCBOW /Sorry,|\.\.\.wait/i put wield my %WCBOW MatchWait CBTGETWSSLING: #ECHO >>> CBTGETSTAFFSLING: <<<< SetVariable CBTGETWEAPON CBTGETWSSLING SetVariable WEAPON %WSSLING SetVariable CBTGETNEXTWEAPON CBTGETWSBOW SetVariable CBTALTWEAPON CBTGETWSBOW SetVariable WEAPEXP staff sling Match WEARSHIELDPOSTWG You draw out Matchre CBTGETWSSLING /Sorry,|\.\.\.wait/i put wield my %WSSLING MatchWait CBTGETWSLING: #ECHO >>>> CBTGETSLING: <<<< SetVariable CBTGETWEAPON CBTGETWSLING SetVariable WEAPON %WSLING SetVariable CBTGETNEXTWEAPON CBTGETWCBOW SetVariable CBTALTWEAPON CBTGETWCBOW SetVariable WEAPEXP sling Match WEARSHIELDPOSTWG You draw out Matchre CBTGETWSLING /Sorry,|\.\.\.wait/i put wield my %WSLING MatchWait CBTGETW2HE: SetVariable CBTGETWEAPON CBTGETW2HE SetVariable WEAPON %W2HE SetVariable CBTGETNEXTWEAPON CBTGETCBOW SetVariable CBTALTWEAPON CBTGETCBOW SetVariable WEAPEXP twohaneded edged Match DANCEONLY You draw out Matchre CBTGETW2HE /Sorry,|\.\.\.wait/i put wield my %W2HE MatchWait WEARSHIELDPOSTWGW: Pause 1 WEARSHIELDPOSTWG: SetVariable MOVESHIELDRETURN LOOPMANACHECKRETREAT SetVariable DUMMY %SHIELDLOCATION%-SH2SHOULDER GoTo %DUMMY% LOOPMANACHECKRETREAT: SetVariable MANAGOODRETURN %SPELL2CAST SetVariable MANABADRETURN LOADANDFIRE SetVariable RETREATRETURN BOWBUFFMANACHECK GoTo RETREAT #********************************************* #********************************************* #Head back, sell all and bank on the way. ESCAPE: RETREATTOLEAVE: put .TrollRun #******************************************************************************************************* #Common script section #******************************************************** #******************************************************** # BAGIT module # SetVariable ITEM2BAG [item to put in container] # SetVariable GO2BAG [container to put the item in] # SetVariable BAGITRETURN [script section to return to] # GoTo BAGIT #******************************************************** #******************************************************** BAGITW: Pause 1 BAGIT: Matchre OPENGO2BAG /is closed|that's closed|What were you referring to/i Matchre STOWITEM2BAG /no matter how you arrange|You can't fit|too long to fit|There isn't any more room/i Matchre %BAGITRETURN% /which is inside your|in your/i Matchre BAGITW /Sorry,|\.\.\.wait/i put put my %ITEM2BAG% in my %GO2BAG% MatchWait OPENGO2BAGW: Pause 1 OPENGO2BAG: Matchre BAGIT /you open|till it opens/i Matchre STOWITEM2BAG /What were you referring to|already open/i Matchre OPENGO2BAGW /Sorry,|\.\.\.wait/i put open my %GO2BAG% MatchWait STOWITEM2BAGW: Pause 1 STOWITEM2BAG: Match %BAGITRETURN% referring to Matchre DROPITEM /no matter how you arrange|You can't fit|too long to fit|There isn't any more room/i Matchre %BAGITRETURN% /in your|Stow what/i Matchre STOWITEM2BAGW /Sorry,|\.\.\.wait/i put stow %ITEM2BAG MatchWait DROPITEMW: Pause 1 DROPITEM: Match %BAGITRETURN% you drop Match CURSEDITEM unable Matchre DROPITEMW /Sorry,|\.\.\.wait/i put drop my %ITEM2BAG% MatchWait CURSEDITEM: ECHO Holding cursed item, exiting for safety! put Exit Exit # END BAGIT Module #******************************************************** #******************************************************** # Change EXPLEARNING and EXPMINDLOCK matches if desired, EXPMINDLOCK is set to "mind lock & dazed" # Usage example; #CHECKLEVELNAILBITING: #SetVariable EXPLEARNING KEEPCHEWING #SetVariable EXPMINDLOCK BITETOENAILS #SetVariable EXP2CHECK nailbiting #GoTo CHECKLEVEL CHECKLEVEL: #ECHO >>>> CHECKLEVEL: EXPLEARNING = %EXPLEARNING, EXPMINDLOCK = %EXPMINDLOCK, EXP2CHECK = %EXP2CHECK Matchre %EXPMINDLOCK /%\s(mind\slock|dazed|bewildered)/i Match %EXPLEARNING EXP HELP Matchre CHECKLEVELWAIT /Sorry,|\.\.\.wait/i put exp %EXP2CHECK MatchWait CHECKLEVELWAIT: Pause 1 GoTo CHECKLEVEL # Usage example; #If you need to check different levels set the matchs to %GOODTEST% and %BADTEST% then set variables. #MANACHECKPREPREP: #SetVariable MANAGOODRETURN PREPSPELL #SetVariable MANABADRETURN FIGHTNOMAGIC #SetVariable GOODTEST />50%/ #SetVariable BADTEST /_50%|\|50%/ #GoTo MANACHECK MANACHECK: ECHO >>>> MANACHECK: MANAGOODRETURN = %MANAGOODRETURN MANABADRETURN = %MANABADRETURN <<<< Match %MANAGOODRETURN >100% Matchre %MANABADRETURN% /_100%|\|100%/i Matchre MANACHECK /Sorry,|\.\.\.wait/i put harness MatchWait # Usage example; #AIMRETREAT: #SetVariable RETREATRETURN AIM #GoTo RETREAT RETREATW: Pause 1 RETREAT: #ECHO >>>> RETREAT: Return = %RETREATRETURN <<<< Match RETSTAND must stand first Matchre RETREAT /to pole range|You stop advancing|pole weapon range on you|melee range on you/i Matchre RETLOOK /are unable to get away|You try to back away/i Match EXIT You are still stunned Matchre %RETREATRETURN /You retreat from combat|as far away as you can get|You sneak back out of combat/i Matchre RETREATW /Sorry,|\.\.\.wait/i Put retreat MatchWait RETLOOKW: Pause 1 RETLOOK: Matchre EXIT /You're very beat up|You're beat up|You're badly hurt|You're smashed|You're terribly wounded/i Matchre RETREAT /\.\]|range on you/i Matchre RETLOOKW /Sorry,|\.\.\.wait/i MatchWait RETSTANDW: Pause 1 RETSTAND: Match EXIT You are still stunned Match RETREAT You stand back up Matchre SORTINVHEADTOTOE /you cannot manage to stand|You stand back up|You are already standing|prevents you from standing/i Matchre RETSTANDW /Sorry,|\.\.\.wait/i Put stand MatchWait EXIT: Put avoid drag Match END Not connected. You will need to login again to continue playing Matchre EXIT /Sorry,|\.\.\.wait/i Put exit MatchWait END: Exit # Usage Example #WHESTANCESET: #SetVariable SSRETURN SWING #SetVariable STANCETYPE shield #GoTo SETSTANCE SETSTANCEW: Pause 1 SETSTANCE: Match %SSRETURN You are now set to use your %STANCETYPE% stance Matchre SETSTANCEW /Sorry,|\.\.\.wait/i put stance %STANCETYPE MatchWait SAVECRIT2SKIN1: SetVariable CRITTER2SKIN %CRIT1 GoTo %CRIT2SKINRETURN DEADCRITTERCHECKW: Pause 1 DEADCRITTERCHECK: SetVariable CRIT2SKINRETURN SKINSTARTRELEASE Matchre SAVECRIT2SKIN1 /%CRIT1%(\s|\v|\a|\n|\f|\e)which\sappears\sdead/i Matchre CRITTERLOOK /Obvious\s(exits:|paths:)/i Matchre LOOKCOUNTRETREAT /%CRIT1%,|%CRIT1%\.|range on you|\.\]/i Matchre DEADCRITTERCHECKW /Sorry,|\.\.\.wait/i put look MatchWait LOOKCOUNTRETREAT: SetVariable RETREATRETURN LOOKCOUNT GoTo RETREAT #**************************************************************************************** #*************************************** #*************************************** # Move shield module. # Test for shield existance/location and put it where you want it. # Requires BAGIT Module. #*************************************** #*************************************** # SetVariable SHSTRAPSET #(ARM SHOULDER) This is the current strap set. # SetVariable SHIELDLOCATION SHONARM #(SHONARM SHONSHOULDER SHINHAND SHINCONTAINER) This is the current location of your shield # SetVariable SHIELDDESTINATION SH2SHOULDER #(SH2ARM SH2SHOULDER SH2HAND SH2CONTAINER) This is where you want to put your shield # SetVariable MOVESHIELDRETURN The section of script to return to # Usage -- Set the SHIELDDESTINATION variable and GoTo FINDSHIELD at the very beginning of your script. # EG At begining of script... # SetVariable SHIELDDESTINATION SH2SHOULDER # SetVariable MOVESHIELDRETURN [NEXTSECTION] # GoTo FINDSHIELD # At any point you need to move your shield SetVariable DUMMY %SHIELDLOCATION%-SH2HAND where destination is after the dash. # where the first part is the destination you want the shield to go to. Ensure you set MOVESHIELDRETURN # EG to move sheild to your hand # SetVariable MOVESHIELDRETURN # SetVariable DUMMY %SHIELDLOCATION%-SH2HAND # GoTo %DUMMY% FINDSHIELDW: Pause 1 FINDSHIELD: Match SHIELDWEARING that you are wearing Match SHIELDINCONTAINER inside your Match SHIELDINHAND that you are holding Match NOSHIELD you were referring to Match FINDSHIELDW /Sorry,|\.\.\.wait/i put tap my %SHIELD MatchWait SHIELDWEARINGW: Pause 1 SHIELDWEARING: Match CURRENTLOCARM loosen the straps securing Match CURRENTLOCSHOULDER off from over your shoulder Match SHIELDWEARINGW /Sorry,|\.\.\.wait/i put remove my %SHIELD MatchWait CURRENTLOCARM: SetVariable SHSTRAPSET ARM SetVariable SHIELDLOCATION SHONARM GoTo INITSHONARM-%SHIELDDESTINATION CURRENTLOCSHOULDER: SetVariable SHSTRAPSET SHOULDER SetVariable SHIELDLOCATION SHONSHOULDER GoTo INITSHONSHOULDER-%SHIELDDESTINATION SHIELDINCONTAINER: SetVariable SHIELDLOCATION SHINCONTAINER GoTo INITSHINCONTAINER-%SHIELDDESTINATION SHIELDINHAND: SetVariable SHIELDLOCATION SHINHAND GoTo INITSHINHAND-%SHIELDDESTINATION INITSHINHAND-SH2HAND: GoTo %MOVESHIELDRETURN INITSHONARM-SH2ARMW: Pause 1 INITSHONARM-SH2ARM: SetVariable SHIELDLOCATION SHONARM Matchre %MOVESHIELDRETURN /You are already wearing that|slide your left arm through the straps/i Matchre INITSHONARM-SH2ARMW /Sorry,|\.\.\.wait/i put wear my %SHIELD MatchWait INITSHONSHOULDER-SH2ARMW: Pause 1 INITSHONSHOULDER-SH2ARM: SetVariable SHSTRAPSET ARM SetVariable SHIELDLOCATION SHONARM Match MODWEARSHIELD fit securely upon your left arm Match SHEMPTYHANDS hands are too full Matchre INITSHONSHOULDER-SH2ARMW /Sorry,|\.\.\.wait/i put adjust my %SHIELD MatchWait INITSHINCONTAINER-SH2ARMW: Pause 1 INITSHINCONTAINER-SH2ARM: SHINCONTAINER-SH2ARM: SetVariable SHIELDLOCATION SHONARM Match WEARSHIELD4ARM from inside Matchre INITSHINCONTAINER-SH2ARMW /Sorry,|\.\.\.wait/i put get my %SHIELD MatchWait INITSHINHAND-SH2ARMW: Pause 1 INITSHINHAND-SH2ARM: SetVariable SHIELDLOCATION SHONARM GoTo WEARSHIELD4ARM WEARSHIELD4ARMW: Pause 1 WEARSHIELD4ARM: SHINHAND-SH2ARM: SetVariable SHSTRAPSET ARM Matchre %MOVESHIELDRETURN /You are already wearing that|left arm through the straps/i Match SHIELDWEARING over your shoulder Matchre WEARSHIELD4ARMW /Sorry,|\.\.\.wait/i put wear my %SHIELD MatchWait INITSHONARM-SH2SHOULDERW: Pause 1 INITSHONARM-SH2SHOULDER: SetVariable SHSTRAPSET SHOULDER SetVariable SHIELDLOCATION SHONSHOULDER Match MODWEARSHIELD worn across your shoulder Match SHEMPTYHANDS hands are too full Matchre INITSHONARM-SH2SHOULDERW /Sorry,|\.\.\.wait/i put adjust my %SHIELD MatchWait INITSHONSHOULDER-SH2SHOULDERW: Pause 1 INITSHONSHOULDER-SH2SHOULDER: SetVariable SHIELDLOCATION SHONSHOULDER Matchre %MOVESHIELDRETURN /You are already wearing that|over your shoulder/i Matchre INITSHONSHOULDER-SH2SHOULDERW /Sorry,|\.\.\.wait/i put wear my %SHIELD MatchWait INITSHINHAND-SH2SHOULDERW: Pause 1 INITSHINHAND-SH2SHOULDER: SetVariable SHIELDLOCATION SHONSHOULDER GoTo WEAR4SHOULDER INITSHINCONTAINER-SH2SHOULDERW: Pause 1 INITSHINCONTAINER-SH2SHOULDER: SHINCONTAINER-SH2SHOULDER: Match WEAR4SHOULDER from inside Matchre INITSHINCONTAINER-SH2SHOULDERW /Sorry,|\.\.\.wait/i put get my %SHIELD MatchWait WEAR4SHOULDERW: Pause 1 WEAR4SHOULDER: SHINHAND-SH2SHOULDER: SetVariable SHSTRAPSET SHOULDER SetVariable SHIELDLOCATION SHONSHOULDER Match SHIELDWEARING left arm through the straps Matchre %MOVESHIELDRETURN /You are already wearing that|over your shoulder/i Matchre WEAR4SHOULDERW /Sorry,|\.\.\.wait/i put wear my %SHIELD MatchWait INITSHONARM-SH2HAND: SetVariable SHSTRAPSET ARM GoTo SHINHAND-SH2HAND INITSHONSHOULDER-SH2HAND: SetVariable SHSTRAPSET SHOULDER SHINHAND-SH2HAND: SetVariable SHIELDLOCATION SHINHAND GoTo %MOVESHIELDRETURN INITSHINCONTAINER-SH2HANDW: Pause 1 INITSHINCONTAINER-SH2HAND: SHINCONTAINER-SH2HAND: Match %MOVESHIELDRETURN from inside Match INITSHINCONTAINER-SH2HANDW /Sorry,|\.\.\.wait/i put get my %SHIELD from my %CONTAINER MatchWait INITSHONARM-SH2CONTAINER: INITSHONSHOULDER-SH2CONTAINER: INITSHINHAND-SH2CONTAINER: SHINHAND-SH2CONTAINER: SetVariable SHIELDLOCATION SHINCONTAINER SetVariable ITEM2BAG %SHIELD SetVariable GO2BAG %CONTAINER SetVariable BAGITRETURN %MOVESHIELDRETURN GoTo BAGIT MODREMOVESHW: Pause 1 SHONARM-SH2CONTAINER: SHONSHOULDER-SH2CONTAINER: Matchre SHINHAND-SH2CONTAINER /and remove it|off from over your shoulder/i Match MODREMOVESHW /Sorry,|\.\.\.wait/i put remove my %SHIELD MatchWait MODREMOVE1SHW: Pause 1 SHONARM-SH2HAND: SHONSHOULDER-SH2HAND: SetVariable SHIELDLOCATION SHINHAND Matchre %MOVESHIELDRETURN /and remove it|off from over your shoulder/i Match MODREMOVE1SHW /Sorry,|\.\.\.wait/i put remove my %SHIELD MatchWait MODREMOVE2SHW: Pause 1 SHONARM-SH2SHOULDER: SHONSHOULDER-SH2ARM: Match INITSHONARM-SH2SHOULDER and remove it Match INITSHONSHOULDER-SH2ARM off from over your shoulder Match MODREMOVE2SHW /Sorry,|\.\.\.wait/i put remove my %SHIELD MatchWait SHONSHOULDER-SH2SHOULDER: SHINHAND-SH2HAND: SHONARM-SH2ARM: INITSHINCONTAINER-SH2CONTAINER: SHINCONTAINER-SH2CONTAINER: GoTo %MOVESHIELDRETURN MODWEARSHIELDW: Pause 1 MODWEARSHIELD: Matchre %MOVESHIELDRETURN /You are already wearing that|slide your left arm through the straps|over your shoulder/i Match NOSHIELD can't wear any more items like that Matchre MODWEARSHIELDW /Sorry,|\.\.\.wait/i put wear my %SHIELD MatchWait NOSHIELD: ECHO *** No shield found or can't wear it exiting script Exit SHEMPTYHANDS: ECHO *** Something in hand can't adjust shield. Exit # END Shield Module #*************************************** #***************************************