User talk:ZUERCAT: Difference between revisions
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[[User talk:ZUERCAT/Archives|archived topics]] |
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==Features== |
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== Hollow Eve 436 Shops == |
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This is a great idea for an article. Thanks! --[[User:ISHARON|ISHARON]] ([[User talk:ISHARON|talk]]) 22:48, 14 July 2016 (CDT) |
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: Yep! The GM's have been doing SO much with the features section this last year, it's worth some time to sort out what can be worn where, and when, and in tandem (or exclusion) with other stuff. Super great problem too have...oh no, we've got too many ways to make our characters unique from everyone else...woe! :) --[[Kythryn]] 23:46, 30 July 2016 (CDT) |
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Sorry for so many wrong prices listed. I used a script to generate the wiki markup and obviously didn't spend enough time verifying the prices before posting. I imagine something like this[https://elanthipedia.play.net/index.php?title=Sputkin%27s_Splendors_(4)&curid=132389&diff=541490&oldid=539984] was due to multiple items on a surface that responded to the same `<article> <noun>`. I'll be more careful in the future. [[User:TRAIGA|TRAIGA]] ([[User talk:TRAIGA|talk]]) 19:59, 29 November 2020 (CST) |
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==Makeup Category== |
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: Don't even worry about it! There were so many new shops and items this year, the error rate is pretty low overall...:) Thanks for all your hard work documenting this year, it's been so nice to have everyone working to fill out all the information! [[Kythryn]] 20:02, 29 November 2020 (CST) |
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<s>As a heads up, I moved the [[Makeup|makeup]] page to a category, so that related pages can be grouped using the wiki style instead of manually by item type. If you would like, feel free to read more about [[Special:Categories|categories]] on the [[Elanthipedia:Manual_of_Style/Categories_and_Concepts|MOS page]]. - [[Padhg]] <sup>([[User talk:RY4NPW|talk]])</sup> 19:46 18 November 2015 (UTC)</s> |
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: Ok, updated for the change, thanks. --[[Kythryn]] 11:06, 20 November 2015 (CST) |
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== Merged HE variable tables == |
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==Oil Typo== |
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:Yep! Great job on all your updates too...go team Taisidon? Team Safari? Go us...heh. --[[Kythryn]] 23:44, 30 July 2016 (CDT) |
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Made some templates to help manage updating the variable tables for the HE prizes. If you know of a way to merge them so it's more like "HE2020 color, figures, fabrics" so it's one overall template that can spit out all the data, go ahead, just wasn't sure how to do it myself (at least right now). I figured you'd want to know since you're also making so many updates to the items! Template codes below. |
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== S'Kra Kor == |
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<pre> |
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{{HE2020Colors}}, {{HE2020Figures}}, {{HE2020Fabrics}}, {{HE2020Flowers}}, {{HE2020Gemstones}}, {{HE2020Gods}}, {{HE2020Leathers}}, {{HE2020Metaels}}, and {{HE2020Woods} |
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The ones at this year's event have the same look but different gear/abilities/drops/etc, so I split them out from the other ones. Thank you for reminding me to tag them, though! --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 20:47, 1 August 2016 (CDT) |
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</pre> |
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==Quiet Found Treasures Update?== |
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: ohhh, that is an '''excellent''' change! Great idea and implementation! Once the fest is over, we should do this for the B&E loot pages too. I'll give some thought on how to consolidate into a single template, maybe scavenge the code from the <nowiki>{{CraftProp}}</nowiki> template somehow as that does have a "type" filter already. [[Kythryn]] 18:14, 9 November 2020 (CST) |
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Last night (before my Internet crapped out... boo), I noticed that [[Found Treasures]] had another surface with a a pair of glasses that were around ~140 seastars, and the table had a "one per customer" limit on it. No idea if it's limited stock that is replaced with a new thing when it is sold out, a regular rotation, or just the one item. I'll update it tonight if you don't get to it first, but I wanted to make sure it was on your radar in case our instances cycle through the items differently (if there's an cycle at all, once again Internet dropped dead right after I got there). --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 10:58, 11 August 2016 (CDT) |
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:: I was looking at CraftProp for inspiration, and I was hoping there was a way to have one single template call display everything at once vs having to still call each one at a time (which is understandable for CraftProp since you don't really need to call alchemy and metal at once)… hoping to do something like "HEVariables Colors, Gods" in the end --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 18:28, 9 November 2020 (CST) |
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::: Even if we have it called 2 times on a single page, I think it'd still be a great timesaver. Looks like with [[Niniam]] the CraftProp just gets called 2 times, with separate types each call. I'll dive into tinkering if after you've had a go at a universal template it's still not how we want. [[Kythryn]] 18:48, 9 November 2020 (CST) |
Latest revision as of 20:02, 29 November 2020
Hollow Eve 436 Shops
Sorry for so many wrong prices listed. I used a script to generate the wiki markup and obviously didn't spend enough time verifying the prices before posting. I imagine something like this[1] was due to multiple items on a surface that responded to the same `<article> <noun>`. I'll be more careful in the future. TRAIGA (talk) 19:59, 29 November 2020 (CST)
- Don't even worry about it! There were so many new shops and items this year, the error rate is pretty low overall...:) Thanks for all your hard work documenting this year, it's been so nice to have everyone working to fill out all the information! Kythryn 20:02, 29 November 2020 (CST)
Merged HE variable tables
Made some templates to help manage updating the variable tables for the HE prizes. If you know of a way to merge them so it's more like "HE2020 color, figures, fabrics" so it's one overall template that can spit out all the data, go ahead, just wasn't sure how to do it myself (at least right now). I figured you'd want to know since you're also making so many updates to the items! Template codes below.
{{HE2020Colors}}, {{HE2020Figures}}, {{HE2020Fabrics}}, {{HE2020Flowers}}, {{HE2020Gemstones}}, {{HE2020Gods}}, {{HE2020Leathers}}, {{HE2020Metaels}}, and {{HE2020Woods}
--TEVESHSZAT (talk) 18:06, 9 November 2020 (CST)
- ohhh, that is an excellent change! Great idea and implementation! Once the fest is over, we should do this for the B&E loot pages too. I'll give some thought on how to consolidate into a single template, maybe scavenge the code from the {{CraftProp}} template somehow as that does have a "type" filter already. Kythryn 18:14, 9 November 2020 (CST)
- I was looking at CraftProp for inspiration, and I was hoping there was a way to have one single template call display everything at once vs having to still call each one at a time (which is understandable for CraftProp since you don't really need to call alchemy and metal at once)… hoping to do something like "HEVariables Colors, Gods" in the end --TEVESHSZAT (talk) 18:28, 9 November 2020 (CST)
- Even if we have it called 2 times on a single page, I think it'd still be a great timesaver. Looks like with Niniam the CraftProp just gets called 2 times, with separate types each call. I'll dive into tinkering if after you've had a go at a universal template it's still not how we want. Kythryn 18:48, 9 November 2020 (CST)
- I was looking at CraftProp for inspiration, and I was hoping there was a way to have one single template call display everything at once vs having to still call each one at a time (which is understandable for CraftProp since you don't really need to call alchemy and metal at once)… hoping to do something like "HEVariables Colors, Gods" in the end --TEVESHSZAT (talk) 18:28, 9 November 2020 (CST)