Soul Shield: Difference between revisions

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{{Spell
{{Spell
|abbrev=SoS
|abbrev=SOS
|minprep=5
|minprep=5
|castcap=100
|castcap=100
Line 7: Line 7:
|minduration=10
|minduration=10
|maxduration=40
|maxduration=40
|validtarget=Self, Group
|validtarget=Self, PC
|guild=Cleric
|guild=Cleric
|magic=Holy Magic
|spellbook=Holy Defense
|spellbook=Holy Defense
|prereqs=Circle 15, [[Protection from Evil]]
|prereqs=Circle 15, [[Protection from Evil]]
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|messaging=''Start/Refresh:'' A lucent sphere glistens around you, enfolding your spirit.<br />
|messaging=''Start/Refresh:'' A lucent sphere glistens around you, enfolding your spirit.<br />


''Triggered:''
''End:''Your spirit feels less protected as the lucent sphere fades from around you.
The world blurs as a lesser North Wind banshee begins a horrid, torturous wailing.
A lucent sphere enfolds you protectively.
Her voice shrieks through you, a call of terror and pain that frays away the warp and woof of your spirit!

''End:''Your spirit feels less protected as the lucent sphere fades from around you.<br />
|sig=No
|sig=No
|diff=basic
|diff=basic
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==Notes==
==Notes==
*Can be placed into the [[Osrel_Meraud_3.0|Osrel Meraud]] orb.
*Can be placed into the [[Osrel_Meraud_3.0|Osrel Meraud]] orb.
*Can be cast on another player across an active vigil using {{com|cast}} {{tt|''<Player>''}}

Latest revision as of 19:27, 6 May 2021

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on justice, Infobox entry on corrupt
Cleric thumb.jpgCleric Guild


Soul Shield
Abbreviation: SOS
Prerequisites: Circle 15, Protection from Evil
Signature: No
Spell Slots: 1
Mana Type: Holy Magic
Spell Type: standard / warding
Difficulty: basic
Prep (min/max): 5 / 100
Skill Range (min/max): 10 / 600
Valid Spell Target: Self, PC
Duration (min/max): 10 minutes / 40 minutes
Justice: Unknown
Corruption: Unknown
Description: The Soul Shield spell enfolds one in a barrier of holy energy which will protect against most kinds of spiritual attacks.
Effect: Barrier vs Spirit attacks. Absorbs spirit damage.
Example Messaging: Start/Refresh: A lucent sphere glistens around you, enfolding your spirit.

Triggered:

The world blurs as a lesser North Wind banshee begins a horrid, torturous wailing.
  A lucent sphere enfolds you protectively.
Her voice shrieks through you, a call of terror and pain that frays away the warp and woof of your spirit!

End:Your spirit feels less protected as the lucent sphere fades from around you.

Devices/Tattoos: No devices or tattoos documented.

Notes