Template talk:Shield: Difference between revisions
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==Held vs. Worn== |
==Held vs. Worn== |
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Can we update this template so that both the held and worn protection and damage values can be captured please? - |
Can we update this template so that both the held and worn protection and damage values can be captured please? --[[User:RCHIGHT|RCHIGHT]] ([[User talk:RCHIGHT|talk]]) 17:26, 28 April 2016 (CDT) |
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:FIVE YEARS LATER! --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 15:00, 3 April 2021 (CDT) |
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:: Could we also update this so that if the the held damage values are missing, it won't add the ''Incomplete Item'' tag at the top of the page? We can't pull that info from items we just appraise off shop surfaces, so we're going to have a LOT of incomplete shields over the years if we make those required fields. Thanks! [[Kythryn]] 02:57, 16 November 2022 (CST) |
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::: I think... you've got this backwards? We can see the ''held'' stats when appraising from a surface, but not the ''arm-worn'' values. Right? I have made the '''arm-worn''' values for damage (puncture/slice/impact), balance, and suitedness optional.<br>Examples: {{ilink|s|triangular black tursa sipar inlaid with the emblem of Saint Detlef}} and {{ilink|s|steel heater shield displaying a black charging ram across the front}}.<br>That work? -- [[User:TK-421|TK-421]] ([[User talk:TK-421|talk]]) 13:37, 16 November 2022 (CST) |
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::: That looks like it solved the concern you had with [[Tower of Terror]]. There's [[Shield:Steel heater shield displaying a black charging ram across the front|one item left]] that's missing a hinderance value, but the rest are showing up without errors now. -- [[User:TK-421|TK-421]] ([[User talk:TK-421|talk]]) 16:44, 16 November 2022 (CST) |
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:::: Perfect, thanks for interpreting what I meant not what I said. I appreciate the quick fix. If I'd started mucking about it would have taken ages and we might have gotten information from foods or flowers showing up somehow...heh. [[Kythryn]] 21:45, 16 November 2022 (CST) |
Latest revision as of 21:45, 16 November 2022
Durability 2.0
I've updated the Appraisal article with the new ranges for damage, balance/power, construction, and condition. The template needs to be updated. You might want to flag pre-Durability 2.0 shields with a notice that the ranges have changed. --Isharon 18:05, 10 October 2010 (UTC)
Paladins
I've updated it so now Paladins can put in their more detailed appraisal info. It won't metter for searching, but it's a first step. -Moderator Caraamon Makdasi(talk) 06:10, 12 October 2010 (UTC)
Held vs. Worn
Can we update this template so that both the held and worn protection and damage values can be captured please? --RCHIGHT (talk) 17:26, 28 April 2016 (CDT)
- FIVE YEARS LATER! --TEVESHSZAT (talk) 15:00, 3 April 2021 (CDT)
- Could we also update this so that if the the held damage values are missing, it won't add the Incomplete Item tag at the top of the page? We can't pull that info from items we just appraise off shop surfaces, so we're going to have a LOT of incomplete shields over the years if we make those required fields. Thanks! Kythryn 02:57, 16 November 2022 (CST)
- I think... you've got this backwards? We can see the held stats when appraising from a surface, but not the arm-worn values. Right? I have made the arm-worn values for damage (puncture/slice/impact), balance, and suitedness optional.
Examples: triangular black tursa sipar inlaid with the emblem of Saint Detlef and steel heater shield displaying a black charging ram across the front.
That work? -- TK-421 (talk) 13:37, 16 November 2022 (CST) - That looks like it solved the concern you had with Tower of Terror. There's one item left that's missing a hinderance value, but the rest are showing up without errors now. -- TK-421 (talk) 16:44, 16 November 2022 (CST)
- Perfect, thanks for interpreting what I meant not what I said. I appreciate the quick fix. If I'd started mucking about it would have taken ages and we might have gotten information from foods or flowers showing up somehow...heh. Kythryn 21:45, 16 November 2022 (CST)
- I think... you've got this backwards? We can see the held stats when appraising from a surface, but not the arm-worn values. Right? I have made the arm-worn values for damage (puncture/slice/impact), balance, and suitedness optional.
- Could we also update this so that if the the held damage values are missing, it won't add the Incomplete Item tag at the top of the page? We can't pull that info from items we just appraise off shop surfaces, so we're going to have a LOT of incomplete shields over the years if we make those required fields. Thanks! Kythryn 02:57, 16 November 2022 (CST)