Thanatology skill: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Necro}}
{{Necro}}
'''Thanatology''' (from the Greek ''thanatos'', meaning death) is the central skill for [[Necromancer|Necromancers]]. It replaced the originally proposed [[Scarification]] skill. It is a guild-specific Lore skill, which they learn at a primary rate.
'''Thanatology''' (from the Greek ''thanatos'', meaning death) is a [[guild association is::Necromancer]]-only skill and embodies a mixture of the study of death and dying, gross anatomy, and occult or demonic rites.


==Spells and abilities that boost Thanatology==
==Spells and abilities that boost Thanatology==
Line 18: Line 18:
}}
}}


==Rituals==
==History==
Thanatology replaced the originally proposed Scarification skill. Scarification was intended to be used on living creatures in combat via attacks with a knife. It was replaced with Thanatology partway through the development of the Necromancer Guild.
See [[Necromantic Rituals]] for details.


==Training==
==Training methods==
Thanatology is essentially a combat skill and every method of learning it happens in combat in some capacity. Presently, the best and fastest means of learning Thanatology alone is by using the [[Thanatological Rituals#Dissection|Dissection ritual]] on a corpse, though a Necromancer may wish to use other combinations (such as Preserve/Harvest) depending on their training priorities and what they are presently hunting. Thanatology is unique in that it cannot be taught or learned in classes, even from other Necromancers.
My training method for thanatology is fairly simple, and so far has kept my skill in thanatology a few circles ahead of the rest of my skills. If a creature can't be skinned, I use harvest. If a creature is skinnable, I use preserve and arrange fully if I have the skill. The most beneficial ritual in my oppinion is preserve. Using preserve you train thanatology, skinning, and first aid... so it would behoove you to find a creature that is skinnable. The benefit of harvest is that you can learn skinning on a creature that would otherwise be impossible to learn it from. Some people might find it tedious to type out the entire command to perform a ritual over and over again. I would suggest setting up a macro for the creature you are currently hunting.


The means of gaining Thanatology experience at present are:
Another good way of boosting thanatology training is summoning a construct and creating a zombie. You will learn thanatology, as well as targeted magic when they fight and kill critters on your behalf. This can be especially effective if you are backtraining just below your current level, as they will quickly tear through their opponents. - [[Zarrurvok]] Irenicus


* Using any [[Thanatological Rituals]] on a corpse you are able to learn from. Learning ranges are much broader than for other combat skills. Many rituals also teach other skills along with Thanatology, such as [[Skinning]] or [[First Aid]].
==Aligning==
* The special attack of a construct created with [[Quicken the Earth]] teaches a small amount of Thanatology.
When a [[Moon Mage]] {{com|align}}s to the Thanatology skill, they receive the following vision:
* The attacks of an arisen zombie created with [[Call From Beyond]] will teach a small amount of Thanatology as well as [[Targeted Magic]].
:''Pain! A concept erupts from the back of your mind, cold and crushing. For a few, sharp moments you experience The End -- the death of stars and the deconstruction of fate as a metaphysical force.''
:''The death of the universe orbits... something. Some force or some entity. Something you cannot see; that you have an unconscious need not to.''
:''It sees you.''

This also taints the Moon Mage with Necromantic taint, similar to what a Necromancer experiences during the middle stages of [[Outrage#Divine Outrage|Divine Outrage]].


{{RefAl}}
{{RefAl}}

Latest revision as of 06:47, 1 December 2015

Please read the Secrets and Spoiler Policy before editing this page.



Thanatology (from the Greek thanatos, meaning death) is a Necromancer-only skill and embodies a mixture of the study of death and dying, gross anatomy, and occult or demonic rites.

Spells and abilities that boost Thanatology

Spells and abilities that decrease Thanatology

None

History

Thanatology replaced the originally proposed Scarification skill. Scarification was intended to be used on living creatures in combat via attacks with a knife. It was replaced with Thanatology partway through the development of the Necromancer Guild.

Training methods

Thanatology is essentially a combat skill and every method of learning it happens in combat in some capacity. Presently, the best and fastest means of learning Thanatology alone is by using the Dissection ritual on a corpse, though a Necromancer may wish to use other combinations (such as Preserve/Harvest) depending on their training priorities and what they are presently hunting. Thanatology is unique in that it cannot be taught or learned in classes, even from other Necromancers.

The means of gaining Thanatology experience at present are:

  • Using any Thanatological Rituals on a corpse you are able to learn from. Learning ranges are much broader than for other combat skills. Many rituals also teach other skills along with Thanatology, such as Skinning or First Aid.
  • The special attack of a construct created with Quicken the Earth teaches a small amount of Thanatology.
  • The attacks of an arisen zombie created with Call From Beyond will teach a small amount of Thanatology as well as Targeted Magic.


Related Forum Posts

Click here to search for related posts.