Blood wolf (1): Difference between revisions

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{{disambig2|Blood wolf}}
{{Critter
{{Critter
|new=Yes
|Image File=Bloodwolf.jpg
|Image File=Bloodwolf.jpg
|Province=Zoluren
|MinCap=50
|City=Wolf Clan
|MaxCap=72
|MapList=*{{rmap|5| Rocky Outcrop (5)}}
|BodyType=Quadruped
|simulevel=12
|new=No
|naturallevel=12
|Skinnable=yes
|weaponlevel=12
|defenselevel=12
|flex=No
|MinCap=60
|MaxCap=75
|BodyType=quadruped
|BodyType2=monstrous
|BodySize=medium
|Attack Range=Melee
|Has Coins=no
|Has Coins=no
|Has Gems=no
|Has Gems=no
|Has Boxes=no
|Has Boxes=no
|Has Other=no
|Uses Weapons=no
|Special=no
|Evil=no
|Evil=no
|Construct=no
|Construct=no
|Corporeal=yes
|Corporeal=yes
|BackStabbable=no
|Casts Spells=no
|Casts Spells=no
|Stealthy=no
|Stealthy=no
|Special=no
|Defense=no
|Premium=no
|Attack Range=Melee
|Skinnable=yes
|Province=Zoluren
|City=Wolf Clan
|MapList=*{{rmap|5| Rocky Outcrop (5)}}
|hasskin=Yes
|hasskin=Yes
|Skin Name=a blood wolf pelt
|Skin Name=a blood wolf pelt
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|Part Name=a blood wolf paw
|Part Name=a blood wolf paw
|Part Weight=4
|Part Weight=4
|hasbone=Yes
|hasbone=No
|Bone Name=some wolf bones
|Bone Name=some wolf bones
|hasorgan=No
|RequiredRanks=57
|RequiredRanks=57
|MaxVal=221 Lirums
|MaxVal=221 Lirums
|MaxArrangedVal=376 Lirums
|MaxArrangedVal=376 Lirums
|Manipulated=yes
|Manipulated=yes
|mskill1=<=75
|InitCost=3
|mskill2=95
|mcap=120
}}
}}
{{disambig2|Blood wolf}}

__NOTOC__
__NOTOC__


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==In Depth==
==In Depth==
This page is for the Blood Wolves found near Wolf Clan, west of Crossing. The skill caps for these wolves differs from those of the Therengia variety found at [[Blood wolf (2)]].
Hard capped shield at 132 ranks dancing with 4. (Rocky Outcrop)<br>
Hard capped hiding at 132 ranks.<br>

Hard capped shield at 109 ranks. (Neer's Hummock)<br>
Hard capped evasion at 109 ranks.<br>

==3.0==
Those in 'Neer's Hummock are fairly harmless with ~90 defenses.<br>
All combat related skills hard cap at 109, including armor, weapons, and TM/Debilitation.<br>
Skinning continues to learn well at 115 ranks. I suspect Stealth caps at 109 as well.<br>
A full 200 "pelt" bundle, all arranged for skin 5 times, yields 4-5 plat lirums. Haven't tested for paws, though it might be better for combat purposes as they weigh much less.<br>

=== 3.1 ===
Defense Soft Cap: 89<br>
Manipulation Empathy Cap: 120

Wolves out the west gate of the Crossing: Defense and Offense soft cap low 70s.
Hard capped Shield at 78 ranks, Parry at 79, Tactics at 94. Not hard capped yet: Defending (78), Armor (80), Weapon (78), Evasion (78), TM (75).


===Skill Caps for wolves outside the west gate of Crossing:<br>===
Tactics at 91 ranks doesn't move off clear. Maybe offense hard caps at before 90?
Defensive soft caps at 75<br>
Offensive soft caps at 75<br>
Shield hard cap at 78<br>
Parry hard cap at 79<br>
<br>
TM stuck on dabbling at 80. - Farling 03/28/2023 <br>
Debilitation still locking at 85 ranks.<br>
Manipulation Empathy Cap: 120<br>


===Area Information===
===Area Information===
Only blood wolves will spawn at the base of the rocky outcropping. Wolves and bears spawn on top of the outcropping.
Most races will need to kneel to get inside the [[RanikMap41a|Wolf Den]].<br>
Being in the Wolf Den will periodically inflict nerve damage.<br>
The blood wolf area near El'bains [[RanikMap41|'Neer's Hummock (41)]] was expanded to include extra hunting rooms and 9 climbable trees of various difficulties. Wolves spawn 5 per hunter and can be extremely swarmy in the center rooms. The trees will train well up to 80 ranks and higher.


==Messaging==
==Messaging==
Entrance: The blood wolf slowly enters, evaluating the area.<br>
Entrance: The blood wolf slowly enters, evaluating the area.<br>
Entrance: A blood wolf gracefully trots into the area.<br>
Exit: The blood wolf moves east.<br>
Exit: The blood wolf moves east.<br>
Death: A blood wolf whines briefly before closing its eyes forever.<br>
Death: A blood wolf whines briefly before closing its eyes forever.<br>

Latest revision as of 15:35, 23 July 2023


Missing or Incomplete Creature Information Needed    
To add any of the missing information listed above, use THIS FORM.
blood wolf (1)
Bloodwolf.jpg
Creature Levels:
    Overall 12
    Level Variance -
    Natural Attack 12
    Weapon Attack 12
    Defense 12
    Player Estimated -
Potential overall skill: 48
Skill Cap 60 to 75
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other No
Uses Weapons No
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses No
Body Type quadruped
Body Type (Alt) monstrous
Body Size medium
Located:
Premium-Only No
Skinning Details
Skin Name blood wolf pelt
Skin Weight 8
Part Name blood wolf paw
Part Weight 4
Ranks Required 57
Max Value 221 Lirums276.25 Kronars <br />199.342 Dokoras <br />0.276 LTBpoints <br />0.276 Tickets <br />0.276 Scrips <br />
Max Arranged 376 Lirums470 Kronars <br />339.152 Dokoras <br />0.47 LTBpoints <br />0.47 Tickets <br />0.47 Scrips <br />
 
Manipulation
Manipulatable Yes
Skill Required <=75 / 95
Teaching Cap 120


There are other pages that use the name "Blood wolf." Follow the link for more details.



Description

A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf's exterior. A toothy "smile" accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.

In Depth

This page is for the Blood Wolves found near Wolf Clan, west of Crossing. The skill caps for these wolves differs from those of the Therengia variety found at Blood wolf (2).

Skill Caps for wolves outside the west gate of Crossing:

Defensive soft caps at 75
Offensive soft caps at 75
Shield hard cap at 78
Parry hard cap at 79

TM stuck on dabbling at 80. - Farling 03/28/2023
Debilitation still locking at 85 ranks.
Manipulation Empathy Cap: 120

Area Information

Only blood wolves will spawn at the base of the rocky outcropping. Wolves and bears spawn on top of the outcropping.

Messaging

Entrance: The blood wolf slowly enters, evaluating the area.
Entrance: A blood wolf gracefully trots into the area.
Exit: The blood wolf moves east.
Death: A blood wolf whines briefly before closing its eyes forever.
Decay: A blood wolf decays away.