Red brocket deer: Difference between revisions
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{{Critter |
{{Critter |
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⚫ | |||
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|simulevel=27 |
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|naturallevel=29 |
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|weaponlevel=25 |
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|defenselevel=25 |
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|MinCap=135 |
|MinCap=135 |
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|MaxCap=180 |
|MaxCap=180 |
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|BodyType2=monstrous |
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⚫ | |||
|BodySize=large |
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⚫ | |||
|Has Coins=no |
|Has Coins=no |
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|Has Gems=no |
|Has Gems=no |
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|Construct=no |
|Construct=no |
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|Corporeal=yes |
|Corporeal=yes |
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|Special=no |
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|Casts Spells=no |
|Casts Spells=no |
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|Stealthy=no |
|Stealthy=no |
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⚫ | |||
|Special=no |
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⚫ | |||
⚫ | |||
⚫ | |||
|hasskin=Yes |
|hasskin=Yes |
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|Skin Name=a deer skin |
|Skin Name=a deer skin |
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|MaxArrangedVal=258 Lirums |
|MaxArrangedVal=258 Lirums |
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|Manipulated=yes |
|Manipulated=yes |
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|BackStabbable=no |
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|hasorgan=No |
|hasorgan=No |
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|InitCost=5 |
|InitCost=5 |
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==In Depth== |
==In Depth== |
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Hunting ground is shared with low level cougars. The hunting range comes in |
Hunting ground is shared with low level cougars. The hunting range comes in three tiers of four rooms, each with its own tier of hunting deer. |
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===Equipment/Loot=== |
===Equipment/Loot=== |
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* Hard cap at 180 |
* Hard cap at 180 |
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* These are training my defenses pretty well in the 150-170 range but barely move weapons off dabbling in the 140-150 range. |
* These are training my defenses pretty well in the 150-170 range but barely move weapons off dabbling in the 140-150 range. |
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** Experiencing the same. -Czidvar |
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* Soft cap on TM around 155, Soft cap weapon 146 mentals in 25-30 range as Warmage -Xedis |
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* Evasion: 200 36% dabbling (1/34) |
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* Stealth: 175 11% dabbling (1/34) |
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* Perception 228 clear (0/34) (via {{com|HUNT}}) |
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==See Also== |
==See Also== |
Latest revision as of 07:30, 19 March 2021
Missing or Incomplete Creature Information Needed |
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Description
A rather small species of deer, the brocket deer is unusual in that it will aggressively defend its territory. Standing about twelve hands high, it is characterized by its oversized ears and a reddish tint to its coat. Its front hooves are quite large in particular, ideal for use in both attacking and swift leaps.
In Depth
Hunting ground is shared with low level cougars. The hunting range comes in three tiers of four rooms, each with its own tier of hunting deer.
Equipment/Loot
It is wearing nothing!
It is carrying nothing!
3.0
- Area spawns 5 red brocket deer and 1 cougar per hunter.
- As of 3.0, cleric using buffs (mapp, mpp, maf, ben, sol) with ~120 in defenses can comfortably handle 4.
- Large edge stopped moving at 180. 20/SEP/2013
3.1
- Soft cap at 165
- Hard cap at 180
- These are training my defenses pretty well in the 150-170 range but barely move weapons off dabbling in the 140-150 range.
- Experiencing the same. -Czidvar
- Soft cap on TM around 155, Soft cap weapon 146 mentals in 25-30 range as Warmage -Xedis
- Evasion: 200 36% dabbling (1/34)
- Stealth: 175 11% dabbling (1/34)
- Perception 228 clear (0/34) (via HUNT)
See Also
Categories:
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Siksraja creatures
- Bestiary
- Therengia creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Deer