Beltunumshi (1): Difference between revisions
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{{Critter |
{{Critter |
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|Critter Name=''<type>'' ''<wood>'' beltunumshi |
|Critter Name=''<type>'' ''<wood>'' beltunumshi |
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|City=q |
|City=q |
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|simulevel=90 |
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|naturallevel=90 |
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|weaponlevel=90 |
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|defenselevel=90 |
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|flex=No |
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|MinCap=300 |
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|MaxCap=500 |
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|BodyType=plant |
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|Attack Range=Melee |
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|Has Coins=no |
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|Has Gems=no |
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|Has Boxes=no |
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|Evil=no |
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|Construct=yes |
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|Corporeal=yes |
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|Casts Spells=no |
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|Stealthy=no |
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|Skinnable=no |
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|hasskin=No |
|hasskin=No |
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|Skin Name= |
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|Skin Weight= |
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|haspart=No |
|haspart=No |
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|Part Name= |
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|Part Weight= |
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|hasbone=No |
|hasbone=No |
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|Manipulated=no |
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|Bone Name= |
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|Boxes=no |
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|Bone Weight= |
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|hasorgan=No |
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|Organ Name= |
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|Organ Weight= |
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|RequiredRanks= |
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|MaxVal= |
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|MaxArrangedVal= |
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|mskill1= |
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|mskill2= |
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|mcap= |
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}} |
}} |
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{{disambig2|beltunumshi}} |
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Part of the [[Quest for Kanton's Dagger]]. |
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Part of the [[Quest for Kanton's Dagger]]. Also found on the [[Taisidon Safari]] and [[Taisidon Mystery]] events. |
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==Description== |
==Description== |
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==Types== |
==Types== |
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* Type: undulating, writhing, thrashing |
* Type: quivering, undulating, writhing, thrashing, wriggling |
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* Wood: ash, pine, maple, yew, mahagony |
* Wood: ash, pine, maple, yew, mahagony, walnut, durian |
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==Recall== |
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Reflecting on the durian beltunumshi, you remember hearing that these creatures were named by the Elves "walking trees", for their ability to move. |
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These creatures, while appearing to be natural creatures, are known to not cause empathic shock if attacked by empaths. This would seem to imply that they were created by someone far in the past. |
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However, no one now living knows who or what created them, or what they were created for. Tales are told of larger ones, made from rarer or larger trees than the commonly encountered tree types. |
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They are not known to cast any recognized spells. |
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They are not known to carry loot in locked boxes. |
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==Description== |
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Lifeless tendrils of vine splay out from the bark-covered stump. |
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==Loot== |
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Does not carry standard creature loot, but can drop any of the special Taisidon event gems, flowers, Champion food or collection pieces. |
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{{cat|Taisidon Safari creatures}} |
Latest revision as of 18:09, 5 October 2021
Missing or Incomplete Creature Information Needed |
Incomplete Article
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To add any of the missing information listed above, use THIS FORM. |
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- There are other pages that use the name "beltunumshi." Follow the link for more details.
Part of the Quest for Kanton's Dagger. Also found on the Taisidon Safari and Taisidon Mystery events.
Description
A central bark-covered stump is surrounded by whirling vines. Old scorch marks mar the scaley bark and malevolent eyes shine forth above a gaping maw that must be the mouth.
Types
- Type: quivering, undulating, writhing, thrashing, wriggling
- Wood: ash, pine, maple, yew, mahagony, walnut, durian
Recall
Reflecting on the durian beltunumshi, you remember hearing that these creatures were named by the Elves "walking trees", for their ability to move.
These creatures, while appearing to be natural creatures, are known to not cause empathic shock if attacked by empaths. This would seem to imply that they were created by someone far in the past.
However, no one now living knows who or what created them, or what they were created for. Tales are told of larger ones, made from rarer or larger trees than the commonly encountered tree types.
They are not known to cast any recognized spells.
They are not known to carry loot in locked boxes.
Description
Lifeless tendrils of vine splay out from the bark-covered stump.
Loot
Does not carry standard creature loot, but can drop any of the special Taisidon event gems, flowers, Champion food or collection pieces.