Angiswaerd hatchling: Difference between revisions

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{{Critter
{{Critter
|new=No
|Critter Name=Angiswaerd Hatchling
|Province=Therengia
|MinCap=150
|City=Throne City
|MaxCap=200
|MapList=*{{rmap|35 | Throne City (35)}}
|BodyType=Ophidian
|simulevel=33
|Skinnable=yes
|naturallevel=33
|weaponlevel=0
|defenselevel=34
|MinCap=180
|MaxCap=250
|BodyType2=monstrous
|BodySize=large
|Attack Range=Melee
|Has Coins=no
|Has Coins=no
|Has Gems=no
|Has Gems=no
Line 11: Line 19:
|Construct=no
|Construct=no
|Corporeal=yes
|Corporeal=yes
|BackStabbable=no
|Special=no
|Casts Spells=no
|Casts Spells=no
|Stealthy=no
|Stealthy=no
|Special=no
|Defense=no
|Skinnable=yes
|Attack Range=Melee
|Province=Therengia
|City=Throne City
|MapList=*{{rmap|35 | Throne City (35)}}
|hasskin=No
|hasskin=No
|haspart=Yes
|haspart=Yes
Line 24: Line 29:
|Part Weight=4
|Part Weight=4
|hasbone=No
|hasbone=No
|hasorgan=No
|RequiredRanks=125
|RequiredRanks=125
|MaxVal=~485 lirum
|MaxVal=~485 lirum
|MaxArrangedVal=508 lirum
|MaxArrangedVal=508 lirum
|Boxes=no
|Manipulated=yes
|BackStabbable=no
|hasorgan=No
}}
}}
__NOTOC__
__NOTOC__
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After a hatchling has been {{com|search}}ed, it will leave behind a {{sloot|i|small serpent husk}}.
After a hatchling has been {{com|search}}ed, it will leave behind a {{sloot|i|small serpent husk}}.


==UPDATE 3.1==

'''4/8/2015''' Paladin with 180's Defenses no buffs, can kill and dance with 1 or 2 but anymore then that killed me fairly quickly and effectively. I moved the lower cap and will update more when I can dance with more

'''4/22/2015''' Paladin with 205-210 in defenses, 178 weapon no buffs. I can dance 4 easy enough

Latest revision as of 10:45, 11 April 2021


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on Body Type, Infobox entry on premium only, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
angiswaerd hatchling
Unknown creature.jpg
Creature Levels:
    Overall 33
    Level Variance -
    Natural Attack 33
    Weapon Attack 0
    Defense 34
    Player Estimated -
Potential overall skill: 135
Skill Cap 180 to 250
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses No
Body Type unknown
Body Type (Alt) monstrous
Body Size large
Located:
Premium-Only Unknown
Skinning Details
Part Name black angiswaerd eye
Part Weight 4
Ranks Required 125
Max Value ~485 lirum"~" is not declared as a valid unit of measurement for this property.
Max Arranged 508 lirum635 Kronars <br />458.216 Dokoras <br />0.635 LTBpoints <br />0.635 Tickets <br />0.635 Scrips <br />
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?



Description

Merely the length of a full grown Gor'Tog, the angiswaerd hatchling is too small to engulf its prey whole like its full grown counterparts. Instead, it would surely rely on remaining below ground and out of sight until ravenous hunger forces it to the surface in search of food. This one is currently in just such a mode, seeking a meal over safety.

[You can not LOOK to see wounds or what it carries. This is not a bug.]

In Depth

Angiswaerd is Gamgweth for Snake Dragon.

After a hatchling has been SEARCHed, it will leave behind a small serpent husk.


UPDATE 3.1

4/8/2015 Paladin with 180's Defenses no buffs, can kill and dance with 1 or 2 but anymore then that killed me fairly quickly and effectively. I moved the lower cap and will update more when I can dance with more

4/22/2015 Paladin with 205-210 in defenses, 178 weapon no buffs. I can dance 4 easy enough