Draw command: Difference between revisions
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{{Command |
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|rp=No |
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[[page type is::command| ]] |
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|combat=Yes |
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{{cat|Commands,Combat commands}} |
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|magic=No |
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|settings=No |
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|systems=No |
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|description=A quick, accurate melee attack maneuver. It deals damage while building balance, at a heavy cost in fatigue. |
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|messaging='''DRAW'''<br /> |
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''You see'': Driving in with exacting precision, you draw a wide-bladed dagger at a ship's rat. A ship's rat fails to dodge, only partially avoiding the impact. The dagger lands a heavy strike that bloodies the rat's lip, lightly stunning it.<br /> |
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[You're solidly balanced and in superior position.]<br /> |
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[Roundtime 2 sec.]<br /> |
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}} |
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{{RTOC}}==Syntax== |
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*{{tt|DRAW}} |
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: Attack the enemy you are already engaged with, or pick a new one if you are not engaged. |
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*{{tt|DRAW}} ''<enemy>'' |
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: Attack the indicated enemy. |
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*{{tt|DRAW}} ''<enemy>'' ''<body part>'' |
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: Attack the indicated enemy, aiming for the named body part. |
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*{{tt|DRAW LEFT}} ''<enemy>'' |
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: Attack with the weapon in your off hand, training [[Offhand Weapon skill]] alongside the weapon skill. {{tt|DRAW RIGHT}} forces the main hand. |
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*{{tt|DRAW HELP}} |
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: Basic syntax help. {{tt|DRAW HELP FULL}} gives the maneuver's mechanical profile, and {{tt|DRAW HELP LIST}} lists the other combat options. |
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==Game Helpfile== |
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<pre> |
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Draw launches an attack against an enemy. |
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DRAW Attack enemy already engaged, or default to new. |
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DRAW <enemy> Attack indicated enemy. |
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DRAW HELP Basic HELP |
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DRAW HELP FULL Expanded HELP |
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DRAW HELP LIST This will list other valid combat options |
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</pre> |
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==Detailed Information== |
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Draw is a damage dealing maneuver.<br /> |
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Draw tends to be a extremely fatiguing maneuver. Attacking again too soon can make this worse.<br /> |
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Draw tends to be balance building.<br /> |
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Draw is a quick maneuver, but heavy or unbalanced weapons can slow the attack further.<br /> |
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Draw is more accurate than most maneuvers, and is equally suited to puncture, slice, and impact weapons.<br /> |
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Draw temporarily penalizes all defenses, but is equally suited to evasion, parry, and shield defenses.<br /> |
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==Notes== |
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* The clause that opens the attack line ("Driving in with exacting precision", and so on) reflects how well you handle the weapon, not the maneuver. |
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* Draw does not share a minimum roundtime with any other maneuver. See [[Roundtime#Minimum_Roundtimes_for_Melee_Weapons_per_Attack_Type|Roundtime]] for the figures by weapon weight. |
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* {{tt|DRAW}} does not remove a weapon from a sheath. Whenever the verb resolves no target -- including after {{tt|DRAW HELP}} -- it prints: |
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: [If you're trying to draw a weapon please use the 'WIELD' verb.] |
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: Use {{com|wield}} instead. |
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==See Also== |
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* {{com|attack}} |
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* {{com|feint}} |
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* {{com|jab}} |
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* {{com|wield}} |
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* [[Combat maneuvers]] |
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* [[Roundtime]] |
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{{RefAl}} |
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Latest revision as of 13:05, 12 September 2026
| A quick, accurate melee attack maneuver. It deals damage while building balance, at a heavy cost in fatigue. |
| DRAW You see: Driving in with exacting precision, you draw a wide-bladed dagger at a ship's rat. A ship's rat fails to dodge, only partially avoiding the impact. The dagger lands a heavy strike that bloodies the rat's lip, lightly stunning it. |
Syntax
- DRAW
- Attack the enemy you are already engaged with, or pick a new one if you are not engaged.
- DRAW <enemy>
- Attack the indicated enemy.
- DRAW <enemy> <body part>
- Attack the indicated enemy, aiming for the named body part.
- DRAW LEFT <enemy>
- Attack with the weapon in your off hand, training Offhand Weapon skill alongside the weapon skill. DRAW RIGHT forces the main hand.
- DRAW HELP
- Basic syntax help. DRAW HELP FULL gives the maneuver's mechanical profile, and DRAW HELP LIST lists the other combat options.
Game Helpfile
Draw launches an attack against an enemy. DRAW Attack enemy already engaged, or default to new. DRAW <enemy> Attack indicated enemy. DRAW HELP Basic HELP DRAW HELP FULL Expanded HELP DRAW HELP LIST This will list other valid combat options
Detailed Information
Draw is a damage dealing maneuver.
Draw tends to be a extremely fatiguing maneuver. Attacking again too soon can make this worse.
Draw tends to be balance building.
Draw is a quick maneuver, but heavy or unbalanced weapons can slow the attack further.
Draw is more accurate than most maneuvers, and is equally suited to puncture, slice, and impact weapons.
Draw temporarily penalizes all defenses, but is equally suited to evasion, parry, and shield defenses.
Notes
- The clause that opens the attack line ("Driving in with exacting precision", and so on) reflects how well you handle the weapon, not the maneuver.
- Draw does not share a minimum roundtime with any other maneuver. See Roundtime for the figures by weapon weight.
- DRAW does not remove a weapon from a sheath. Whenever the verb resolves no target -- including after DRAW HELP -- it prints:
- [If you're trying to draw a weapon please use the 'WIELD' verb.]
- Use WIELD instead.
See Also