Bundle command: Difference between revisions

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The '''{{tt|bundle}} [[page type is::command]]''' is used to hold together skinnable items or tanned/cut pieces.
The '''{{tt|bundle}} [[page type is::command]]''' is primarily used create a {{ilink|i|lumpy bundle}} which will can automatically stow skins, bones, and parts that you {{com|SKIN}} from creatures.


==Syntax==
==Syntax==
{{com|BUNDLE}} while holding both a bundling rope and skin, bone, or part.
* BUNDLE


<pre>
To bundle raw skins:<br />
>bundle help
Have a skin, pelt, or other item from skinning in one hand and a rope (not a horse lead rope) in the other. This will produce a {{sloot|i|lumpy bundle}}.<br />
BUNDLE can be used to bundle raw skins/pelts/etc with a rope.
To add a skin to a bundle, the bundle must either be in your hand or be worn. Then, with the skin in hand, type BUNDLE to add your skin to the bundle.<br />
-Bundles can be worn. PULL can be used to change where they are worn.
Bundles can be sold just like single skins. Use UNBUNDLE to empty the bundle, but be careful because the UNBUNDLE command dumps all the items in the bundle on the ground.
-Have the skin in one hand and a bundling rope in the other to make a new bundle.
-Only bundling ropes can be utilized, not lead ropes, heavy ropes, or the like.
-Simply type BUNDLE.
-BUNDLE can be used to put more skins in, as with PUT.
-BUNDLE can be used by itself -- it will search for any non-full, worn or held bundle with auto-bundling enabled.
-When skinning, pelts are automatically bundled into any held or worn bundle, but only ones that are adjusted for auto-bundling and are not full.
-Tied bundles are more compact and reduce your inventory count. They may still have skins manually placed inside with PUT, etc -- but nothing comes out, you can't look inside the bundle, etc.
-Much more can be learned when appraising bundles which are not tied off.


AUTO-BUNDLING
Once bundled and worn, the {{com|adjust}} command can be used to control whether or not skins are automatically added, and the {{Com|toggle}} command controls where the default worn position is.
-Regular / lumpy bundles default to ON.
-Tied-off / tight bundles default to OFF.
-This can be switched with ADJUST BUNDLE.
-PUT and STOW will work with bundles as normal regardless of this setting as expected.

Syntax:
BUNDLE or BUNDLE <skin>

BUNDLE is also used for tanned and cut pieces of skins, hides, etc.:
-Have "some <item> pieces" in each hand.
-Type BUNDLE to combine the pieces.
-You can only combine pieces of the same animal and color.

Syntax:
BUNDLE

Related Verbs: UNBUNDLE
</pre>

==Notes==
*You can use {{com|TOGGLE}} {{tt|bundle <location>}} to change the default worn location of your bundles: shoulder (S), waist (W), back (B), around shoulders (D), belt (T), or clear it with (C).
*A bundle can hold up to 200 skins.
*A tied bundle counts as 2 items, and can still hold up to 200 skins. You can {{com|ADJUST}} a tied bundle to allow auto-bundling still.
*You cannot un-tie a bundle.


{{RefAl}}
{{RefAl}}
*{{com|UNBUNDLE}}
*{{com|COMBINE}}
*{{com|SKIN}}
{{cat|Commands}}
{{cat|Commands}}

Latest revision as of 20:32, 16 May 2018

The BUNDLE command is primarily used create a lumpy bundle which will can automatically stow skins, bones, and parts that you SKIN from creatures.

Syntax

BUNDLE while holding both a bundling rope and skin, bone, or part.

>bundle help
BUNDLE can be used to bundle raw skins/pelts/etc with a rope.
 -Bundles can be worn.  PULL can be used to change where they are worn.
 -Have the skin in one hand and a bundling rope in the other to make a new bundle.
 -Only bundling ropes can be utilized, not lead ropes, heavy ropes, or the like.
 -Simply type BUNDLE.
 -BUNDLE can be used to put more skins in, as with PUT.
 -BUNDLE can be used by itself -- it will search for any non-full, worn or held bundle with auto-bundling enabled.
 -When skinning, pelts are automatically bundled into any held or worn bundle, but only ones that are adjusted for auto-bundling and are not full.
 -Tied bundles are more compact and reduce your inventory count.  They may still have skins manually placed inside with PUT, etc -- but nothing comes out, you can't look inside the bundle, etc.
 -Much more can be learned when appraising bundles which are not tied off.

AUTO-BUNDLING
 -Regular / lumpy bundles default to ON.
 -Tied-off / tight bundles default to OFF.
 -This can be switched with ADJUST BUNDLE.
 -PUT and STOW will work with bundles as normal regardless of this setting as expected.

Syntax:
BUNDLE or BUNDLE <skin>

BUNDLE is also used for tanned and cut pieces of skins, hides, etc.:
 -Have "some <item> pieces" in each hand.
 -Type BUNDLE to combine the pieces.
 -You can only combine pieces of the same animal and color.

Syntax:
BUNDLE

Related Verbs:  UNBUNDLE

Notes

  • You can use TOGGLE BUNDLE <LOCATION> to change the default worn location of your bundles: shoulder (S), waist (W), back (B), around shoulders (D), belt (T), or clear it with (C).
  • A bundle can hold up to 200 skins.
  • A tied bundle counts as 2 items, and can still hold up to 200 skins. You can ADJUST a tied bundle to allow auto-bundling still.
  • You cannot un-tie a bundle.


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