Fire Rain: Difference between revisions

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{{Spell
{{Spell
|abbrev=fr
|abbrev=fr
|minprep=10
|minprep=7
|castcap=40
|castcap=37
|minskill=300
|minskill=250
|maxskill=1000
|maxskill=1000
|validtarget=Area
|validtarget=Area
|guild=Warrior Mage
|guild=Warrior Mage
|magic=Elemental Magic
|spellbook=Fire Manipulation
|spellbook=Fire Manipulation
|prereqs=Circle 40 and either [[Dragon's Breath 3.0|Dragon's Breath]] or [[Mantle of Flame 3.0|Mantle of Flame]]
|prereqs=Circle 40, and [[Dragon's Breath]] or [[Mantle of Flame]]
|slot=2
|slot=2
|pulse=12
|pulse=12
|illegal=illegal
|corrupt=none
|desc=Fire Rain is one of the most impressive spells of destruction in the Warrior Mage's repertoire. It creates a burning cloud of ash which will rain down blazing balls of flame over an entire area. The fiery droplets are about the size of a child's fist, and are extremely hot when flying through the air. Upon impact, they tend to disintegrate in a blast of ash, which usually snuffs any flammable objects before they can truly catch fire -- usually. Caution should still be exercised nonetheless. Bear in mind that if you use Fire Rain in a city, you will be charged with public endangerment!
|desc=Fire Rain is one of the most impressive spells of destruction in the Warrior Mage's repertoire. It creates a burning cloud of ash which will rain down blazing balls of flame over an entire area. The fiery droplets are about the size of a child's fist, and are extremely hot when flying through the air. Upon impact, they tend to disintegrate in a blast of ash, which usually snuffs any flammable objects before they can truly catch fire -- usually. Caution should still be exercised nonetheless. Bear in mind that if you use Fire Rain in a city, you will be charged with public endangerment!
|buffs=No buffs
|effect=AoE fire, impact and electric damage.
|debuffs=No debuffs
|dtype=Impact damage, Fire damage
|htype=No heal
|poststring=No
|effect=AoE multistrike.
|messaging=You gesture.
|messaging=You gesture.
Swirls of ash, dust and vapor begin to erupt from the ground as the temperature quickly increases.
Swirls of ash, dust and vapor begin to erupt from the ground as the temperature quickly increases.
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A pyroclastic ash cloud thins out and dissipates completely.
A pyroclastic ash cloud thins out and dissipates completely.

|sig=Yes
''Seen from next room:''<br />
|diff=esoteric
|source=standard
|type=targeted, area of effect
|ctype=cyclic
}}
==Notes==
*Can be CAST CREATURE - like with most AOE or multi-target spells, will hit all creatures in the room. This includes player summoned or owned creatures.
*Messaging visible from adjacent rooms:<br />
A shower of blazing fire continues to fall from the sky to the north!
A shower of blazing fire continues to fall from the sky to the north!


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The ash cloud to the north quiets and darkens, its hellish rain of fire halted.
The ash cloud to the north quiets and darkens, its hellish rain of fire halted.
|sig=Yes
|diff=advanced
|source=standard
|type=targeted, multistrike, area of effect
|ctype=cyclic
}}
==Notes==
*Damage is weighted to fire.
*Can be {{com|CAST}} {{tt|CREATURE}} - like with most AOE or multi-target spells, will hit all creatures in the room. This includes player summoned or owned creatures.
*The spell is visible from adjacent rooms.
*Causes charges of endangering the public when used in justice areas.

Latest revision as of 18:40, 6 August 2024


Wm thumb.jpgWarrior Mage Guild


Fire Rain Targeted Magic spellCyclic spell Justice triggering spell
Abbreviation: FR
Prerequisites: Circle 40, and Dragon's Breath or Mantle of Flame
Signature: Yes
Spell Slots: 2
Mana Type: Elemental Magic
Spell Type: cyclic / targeted, multistrike, area of effect
Difficulty: advanced
Prep (min/max): 7 / 37
Skill Range (min/max): 250 / 1000
Valid Spell Target: Area
Duration (min/max): Indefinite
Pulse Timing: 12 seconds
Justice: illegal
Corruption: none
Description: Fire Rain is one of the most impressive spells of destruction in the Warrior Mage's repertoire. It creates a burning cloud of ash which will rain down blazing balls of flame over an entire area. The fiery droplets are about the size of a child's fist, and are extremely hot when flying through the air. Upon impact, they tend to disintegrate in a blast of ash, which usually snuffs any flammable objects before they can truly catch fire -- usually. Caution should still be exercised nonetheless. Bear in mind that if you use Fire Rain in a city, you will be charged with public endangerment!
Effect: Impact damage, Fire damage, AoE multistrike.
Example Messaging: You gesture.

Swirls of ash, dust and vapor begin to erupt from the ground as the temperature quickly increases. Roundtime: 3 sec.

A column of deep grey ash suddenly explodes skyward with an ominous rumble, darkening the immediate area!

The ground shudders slightly as a dark column-like cloud spreads out, mushrooming in all directions from its center. Swirling cinders begin to drift lazily downward from this pyroclastic cloud as it swells in size.

With the dull roar of unnatural thunder, a pyroclastic ash cloud begins to release a moaning shower of blistering balls of fire!

Balls of blazing fire continue to descend from a pyroclastic ash cloud, each hurtling down with explosive force!

The descent of fist-sized flames from the sky changes into the pattering of small, candle-sized droplets as the ash cloud slowly ceases its deluge.

The last of the candle-sized droplets cease, and the ash cloud grows deathly silent. A few harmless embers fall now and again, leaving the acrid scent of sulphuric ash as the only real memory of the hellish onslaught.

A pyroclastic ash cloud thins out and dissipates completely.

Seen from next room:
A shower of blazing fire continues to fall from the sky to the north!

To the north, blazing balls of fire begin to drop from the sky!

To the north, the rain of fire begins to slowly slacken!

The ash cloud to the north quiets and darkens, its hellish rain of fire halted.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Damage is weighted to fire.
  • Can be CAST CREATURE - like with most AOE or multi-target spells, will hit all creatures in the room. This includes player summoned or owned creatures.
  • The spell is visible from adjacent rooms.
  • Causes charges of endangering the public when used in justice areas.