Y'ntrel Sechra (2.0): Difference between revisions
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(Created page with "{{Spell |name=Y'ntrel Sechra |minprep=10 |castcap=60 |abbrev=YS |validtarget=Self |guild=Warrior Mage |spellbook=Air Manipulation |prereqs=Swirling Winds, 20th circle |des...") |
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{{OSpell |
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|name=Y'ntrel Sechra |
|name=Y'ntrel Sechra |
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|minprep=10 |
|minprep=10 |
Latest revision as of 05:51, 23 January 2013
Abbreviation: | YS | |
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Prerequisites: | Swirling Winds, 20th circle | |
Minimum Prep: | 10 | |
Casting Cap: | 60 | |
Valid Spell Target: | Self | |
Description: | The Y'ntrel Sechra spell, developed by S'Kra wind mages, creates a cushion of air between your body and the armor you are wearing. This cushion of air will flow with your movements, supporting the armor and allowing you to move more freely. The more power you use with this spell, the better the armor will flow with your movements, and the longer it will last. | |
Example Messaging: | A stiff breeze surrounds you, molding itself to your body and cushioning you against the weight of your armor.
Your <armor> feel less awkward. >FOCUS <armor> |
Notes
- This spell does stack. Multiple casts provide up to 32 roisaen of reduced hinderance. With heavy plate at 140 (wearing Field Plate, Great Helm and HP Handguards) and this spell active, hinderance is listed as "lightly hindered".
- Also increases armor absorption.
- The first time you cast Y'ntrel Sechra determines the power of the spell. Subsequent casts only modify the duration of the spell.
- Although perceiving power does not reveal the presence of Y'ntrel Sechra, you may FOCUS on any affected armor piece to determine the remaining length to the spell.
- Not castable in water.
- Treading through too deep of water will cause YS to fail.
- Casting YS affects only the armor you are wearing at the time of the cast. Removing any of those pieces of armor will remove YS from that piece.