Talk:Guildfest 398: Difference between revisions

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Thanks, I was moving the rooms in order A, B, C but I see that H appears to actually be the first room on the rough draft map - so I reverted it until such time as a finalised map can go up, with A as H and etc and then we can change the designations if need be. --[[User:Ysselt|Ysselt]] 15:46, 15 May 2010 (UTC)
Thanks, I was moving the rooms in order A, B, C but I see that H appears to actually be the first room on the rough draft map - so I reverted it until such time as a finalised map can go up, with A as H and etc and then we can change the designations if need be. --[[User:Ysselt|Ysselt]] 15:46, 15 May 2010 (UTC)

I put 'em clockwise from the entrance. Should I reverse them on the map? --[[User:Ateles|Ateles]] 16:21, 15 May 2010 (UTC)

Its your call, but it might be less confusing if the area closest to the entrance was A and then worked around that way. That way, since that'd go first on the list people know where they are starting/more oriented directionally. --[[User:Ysselt|Ysselt]] 17:07, 15 May 2010 (UTC)

In room C you can go brook to get to a few more rooms. There aren't any shops there at the moment, but there might be later.--[[User:BlueRider|BlueRider]] 18:52, 15 May 2010 (UTC)

There is no unwritten rule that we're not filling in the "Guild Only" shops, is there? I notice they're all currently empty. If they're just waiting for merchandise, then I'll work on the ones I have access to. [[User:Sereneaurora|Sereneaurora]] 23:27, 15 May 2010 (UTC)
:I think it's just a matter of getting around to it. --[[User:Isharon|Isharon]] 23:39, 15 May 2010 (UTC)

Latest revision as of 17:39, 15 May 2010

I moved the shop list over to the format we use on MAP pages for festivals, in preparation for the festival area to be mapped out since this will be a yearly event, and the grounds will be re-used annually. The room numbers have been left blank, since I'm not really sure what the orders are. --Ysselt 15:07, 15 May 2010 (UTC)

Sweet. Put up a hastily thrown together map and will add the rooms. Someone with more talent please help clean it up or redo it! Not my forte but I figured a messy one was better 'n nothin. --Ateles 15:19, 15 May 2010 (UTC)

Thanks, I was moving the rooms in order A, B, C but I see that H appears to actually be the first room on the rough draft map - so I reverted it until such time as a finalised map can go up, with A as H and etc and then we can change the designations if need be. --Ysselt 15:46, 15 May 2010 (UTC)

I put 'em clockwise from the entrance. Should I reverse them on the map? --Ateles 16:21, 15 May 2010 (UTC)

Its your call, but it might be less confusing if the area closest to the entrance was A and then worked around that way. That way, since that'd go first on the list people know where they are starting/more oriented directionally. --Ysselt 17:07, 15 May 2010 (UTC)

In room C you can go brook to get to a few more rooms. There aren't any shops there at the moment, but there might be later.--BlueRider 18:52, 15 May 2010 (UTC)

There is no unwritten rule that we're not filling in the "Guild Only" shops, is there? I notice they're all currently empty. If they're just waiting for merchandise, then I'll work on the ones I have access to. Sereneaurora 23:27, 15 May 2010 (UTC)

I think it's just a matter of getting around to it. --Isharon 23:39, 15 May 2010 (UTC)