River sprite: Difference between revisions

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{{Critter
{{Critter
|new=Yes
|Critter Name=River Sprite
|Critter Name=River Sprite
|Province=Zoluren
|MinCap=150
|City=Leth Deriel
|MaxCap=200
|MapList=*{{rmap|60b|Segoltha River (60b)}}
|BodyType=Biped
|simulevel=31
|Skinnable=no
|naturallevel=31
|weaponlevel=31
|defenselevel=31
|level=31
|flex=No
|MinCap=140
|MaxCap=190
|BodyType2=humanoid
|BodySize=medium
|Attack Range=Melee
|Has Coins=yes
|Has Coins=yes
|Has Gems=yes
|Has Gems=yes
|Has Boxes=yes
|Has Boxes=yes
|Uses Weapons=no
|Special=no
|Evil=no
|Evil=no
|Construct=no
|Construct=no
|Corporeal=yes
|Corporeal=yes
|BackStabbable=yes
|Casts Spells=yes
|Casts Spells=yes
|Stealthy=yes
|Stealthy=yes
|Special=no
|Premium=no
|Skinnable=no
|Attack Range=Melee
|hasskin=No
|Province=Zoluren
|haspart=No
|City=Leth Deriel
|hasbone=No
|MapList=*{{rmap|60b|Segoltha River (60b)}}
|lskill1=115
|lskill2=135
|lcap=150
|Manipulated=yes
|Manipulated=yes
|Boxes=yes
|InitCost=5
|BackStabbable=yes
|InitCost2=1
|Poachable=No
}}
}}
==Description==
==Description==
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==In Depth==
==In Depth==
Casts [[casts spell::Ethereal Shield]], [[casts spell::Rising Mists]], [[casts spell::Vertigo]], and occasionally [[casts spell::Geyser]].
Casts [[casts spell::Rising Mists]], and occasionally [[casts spell::Geyser]].


A river sprite begins to sing an aimless melody as she dances around the area!<br>
A river sprite begins to sing an aimless melody as she dances around the area!<br>
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* some {{cloot|i|ordinary slippers}}
* some {{cloot|i|ordinary slippers}}


===Notes===
===Note===
Low spawn rate when more than one hunter in the area.

Can resist Vertigo with low 20's in Strength and Stamina.

Usually a max of 3 at any one time. However, occasionally a 4th will engage.


{{Cat|Sprites,Fae}}
Can handle 4 with Swirling Winds up, Reflex and Agility both 31. If SW drops sprites will begin inflicting nominal wounds.


Teaches evasion even at 186 ranks (3/29/22)
Parry still mind locked at 205. Evasion 195 and Multi at 197.


Highly recommend shield. At 150 ranks arm worn targe block nearly all geysers, and the splashes that get by are minor. 197 evasion without shield nearly all geysers hit and quickly wreck vitality (33 stamina). 145 perception and never surprised by ambush though will occasionally lose sight in the mists. (9/04/22)
Can open their boxes albeit carefully with disarm and lockpick at 113 at the stats I mentioned above. I also keep Sure Footing up which gives a bonus to Reflex and Agility
{{Cat|Sprite,Fae}}

Latest revision as of 08:31, 16 August 2023


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River Sprite
Unknown creature.jpg
Creature Levels:
    Overall 31
    Level Variance -
    Natural Attack 31
    Weapon Attack 31
    Defense 31
    Player Estimated 31
Potential overall skill: 125
Skill Cap 140 to 190
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons No
Alignment No
Corporeal Yes
Construct No
Casts Spells Yes
Attack Range Melee
Stealthy Yes
Special Attacks No
Special Defenses Unknown
Body Type unknown
Body Type (Alt) humanoid
Body Size medium
Located:
Premium-Only No
Locksmithing Details
Skill Required Careful: 115
Blind:135
Teaching Cap 150
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?


Description

A river sprite is a lithe, agile creature with pale green skin and flowing green hair. Her blue-green eyes flash with mischief as she dances about in a ceaseless blur of motion. Her alluring body is clothed in a seaweed skirt.

In Depth

Casts Rising Mists, and occasionally Geyser.

A river sprite begins to sing an aimless melody as she dances around the area!
A river sprite grins triumphantly as it completes its song, revealing a set of wickedly sharp teeth.

Equipment/Loot

Note

Teaches evasion even at 186 ranks (3/29/22)

Highly recommend shield. At 150 ranks arm worn targe block nearly all geysers, and the splashes that get by are minor. 197 evasion without shield nearly all geysers hit and quickly wreck vitality (33 stamina). 145 perception and never surprised by ambush though will occasionally lose sight in the mists. (9/04/22)