Dusk ogre: Difference between revisions

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{{Critter
|new=No
|Critter Name=Dusk Ogre
|Image File=Duskogre.jpg
|Province=Therengia
|City=Riverhaven
|MapList=*{{rmap|32a| West Wilds Tunnels (32a)}}
|simulevel=10
|naturallevel=11
|weaponlevel=11
|defenselevel=10
|level=10
|MinCap=60
|MaxCap=75
|BodyType2=humanoid
|BodySize=large
|Has Coins=yes
|Has Gems=yes
|Has Boxes=yes
|Evil=no
|Construct=no
|Corporeal=yes
|Special=no
|Casts Spells=no
|Stealthy=no
|Skinnable=no
|hasskin=No
|haspart=No
|hasbone=No
|Manipulated=yes
|BackStabbable=yes
|InitCost=47
}}
__NOTOC__
__NOTOC__
{{Critter at a Glance |
Critter Name = Dusk Ogre |
Image File = duskogre.jpg |
Skinnable = No |
Has Coins = Yes |
Has Gems = Yes |
Has Boxes = Yes |
Evil = No |
Corporeal = Yes |
BackStabbable = Yes |
Casts Spells = No |
Attack Range = Melee |
Stealthy = No |
Special = No |
Poison = No |
MapList = *[[RanikMap32a | West Wilds Tunnels(32a)]]


}}==Description==
==Description==
Slightly smaller than a troll, this dusk ogre looks like it has been covered in a skin of hardened lava. Its face is a twisted mask of hatred, its eyes large and glowing red as hot coals. Its hands flex open, flex closed slowly, continuously, as though fed by the memory of some fond dismemberment.
Slightly smaller than a troll, this dusk ogre looks like it has been covered in a skin of hardened lava. Its face is a twisted mask of hatred, its eyes large and glowing red as hot coals. Its hands flex open, flex closed slowly, continuously, as though fed by the memory of some fond dismemberment.


==In Depth==
==In Depth==

{{Manipulation |
*With 73 ranks in Light Edged, able to kill them easily, but learning state did not move from clear.
Manipulated = yes |

InitCost = 47 |
*Soft cap appears to be 65 ranks (4/14/2015)
InitCost2 = |

InitCost3 = |
*It stops teaching hiding at about 80 ranks.
InitCost4 = |

InitCost5 = |
}}
===Area===
===Area===
Some rooms are filled with roots that will catch you and put you in roundtime, up to 30 seconds. [[Escaping_skill | Escaping]] skill will reduce the roundtime by 1 second for each rank of escaping. 30 ranks in escaping is enough to avoid them completely.
Some rooms are filled with roots that will catch you and put you in roundtime, up to 30 seconds. {{skill|Escaping}} will reduce the roundtime by 1 second for each rank of escaping. 30 ranks in escaping is enough to avoid them completely.
===Equipment/Loot===
===Equipment/Loot===
*Boxes require about 40 ranks of Lockpicking & Disarm
'''North of Passage:'''
'''North of Passage:'''
*It is wearing a studded leather coat.
*It is wearing a {{cloot|a|Studded leather coat (2)|studded leather coat}}.
*It is carrying an oval shield, a mace.
*It is carrying an {{cloot|s|oval shield}}, a {{cloot|w|mace}}.
'''South of Passage:'''
'''South of Passage:'''
*It is wearing a studded leather coat.
*It is wearing a studded leather coat.
*It is carrying an oval shield, a cudgel.
*It is carrying an oval shield, a {{cloot|w|cudgel}}.
{{Cat|Ogre}}

Latest revision as of 18:02, 28 March 2023


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on attack range, Infobox entry on special defense capability, Infobox entry on Body Type, Infobox entry on premium only, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
Dusk Ogre
Duskogre.jpg
Creature Levels:
    Overall 10
    Level Variance -
    Natural Attack 11
    Weapon Attack 11
    Defense 10
    Player Estimated 10
Potential overall skill: 40
Skill Cap 60 to 75
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Unknown
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type unknown
Body Type (Alt) humanoid
Body Size large
Located:
Premium-Only Unknown
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?



Description

Slightly smaller than a troll, this dusk ogre looks like it has been covered in a skin of hardened lava. Its face is a twisted mask of hatred, its eyes large and glowing red as hot coals. Its hands flex open, flex closed slowly, continuously, as though fed by the memory of some fond dismemberment.

In Depth

  • With 73 ranks in Light Edged, able to kill them easily, but learning state did not move from clear.
  • Soft cap appears to be 65 ranks (4/14/2015)
  • It stops teaching hiding at about 80 ranks.

Area

Some rooms are filled with roots that will catch you and put you in roundtime, up to 30 seconds. Escaping skill will reduce the roundtime by 1 second for each rank of escaping. 30 ranks in escaping is enough to avoid them completely.

Equipment/Loot

  • Boxes require about 40 ranks of Lockpicking & Disarm

North of Passage:

South of Passage:

  • It is wearing a studded leather coat.
  • It is carrying an oval shield, a cudgel.