Touch command: Difference between revisions
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{{Command |
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|rp=Yes |
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|combat=No |
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|magic=Yes |
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|settings=No |
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|systems=Yes |
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|guild=Empath |
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|description=Create an Empathic link; roleplaying verb to touch your nose to to touch someone else. |
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|messaging='''TOUCH <self>'''<br /> |
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''You see'': You tap the tip of your nose.<br /> |
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''Others see'': ''<Player>'' taps the tip of her nose.<br /> |
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'''TOUCH <Player>''' - Player's demeanor is neutral / friendly / warm<br /> |
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[[Category:Commands]] |
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''You see'': You lay your hand on ''<Player>'''s arm.<br /> |
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''Target sees'': ''<Player>'' lays her hand on your arm.<br /> |
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'''TOUCH <Player>''' - Player's demeanor isdemeanor: cold / reserved<br /> |
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''You see'': ''<Player>'' avoids your touch.<br /> |
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''Target sees'': You pull away from ''<Player>'''s touch.<br /> |
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'''TOUCH <item>'''<br /> |
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''You see'': You reach out and touch <item>.<br /> |
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''Others see'': ''<Player>'' just touched <item>.<br /> |
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}} |
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{{RTOC}} |
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==Usage for Empaths== |
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This command allows [[Empaths]] to establish a diagnostic link, which displays their patients' current [[Damage|wounds]] and allows the Empaths to perform [[Empath Healing|healing]] and [[Shift ability|shifts]]. |
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===Syntax=== |
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These options are available, dependent on the Empath's [[Empathy]] skill: |
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*{{tt|TOUCH <player>}}: Displays all wounds and scars.<br /> |
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*{{tt|TOUCH <player> MINOR}}: Displays only minor wounds and scars.<br /> |
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*{{tt|TOUCH <player> HARMFUL}}: Displays only harmful wounds and scars.<br /> |
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*{{tt|TOUCH <player> DAMAGING}}: Displays only damaging wounds and scars.<br /> |
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*{{tt|TOUCH <player> SEVERE}}: Displays only severe wounds and scars.<br /> |
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*{{tt|TOUCH <player> DEVASTATING}}: Displays only devastating wounds and scars.<br /> |
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*{{tt|TOUCH <player> USELESS}}: Displays only useless wounds and scars.<br /> |
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*{{tt|TOUCH <player> BLEEDING}}: Displays only bleeding wounds, regardless of severity.<br /> |
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*{{tt|TOUCH <player> BLEEDING <injury severity>}}: Displays only bleeding wounds of the given severity.<br /> |
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*{{tt|TOUCH <player> WOUND}}: Displays only wounds, regardless of severity.<br /> |
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*{{tt|TOUCH <player> WOUND <injury severity>}}: Displays only wounds of the given severity.<br /> |
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===Recommendations=== |
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Use the familiar window to view wounds. If you have the familiar window open, wounds go to there instead of the story window. |
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==Game Help Message== |
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Syntax: TOUCH [person|item|creature]<br /> |
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THIS VERB IS AFFECTED BY DEMEANOR SETTINGS<br /> |
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NOTE: Empaths have their own highly unique sets of messaging, and use this verb to diagnose the health of their targets.<br /> |
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Related Verbs: TAKE, TRANSFER<br /> |
Latest revision as of 22:34, 1 March 2021
Create an Empathic link; roleplaying verb to touch your nose to to touch someone else. |
TOUCH <self> You see: You tap the tip of your nose. TOUCH <Player> - Player's demeanor is neutral / friendly / warm TOUCH <Player> - Player's demeanor isdemeanor: cold / reserved TOUCH <item> |
Usage for Empaths
This command allows Empaths to establish a diagnostic link, which displays their patients' current wounds and allows the Empaths to perform healing and shifts.
Syntax
These options are available, dependent on the Empath's Empathy skill:
- TOUCH <PLAYER>: Displays all wounds and scars.
- TOUCH <PLAYER> MINOR: Displays only minor wounds and scars.
- TOUCH <PLAYER> HARMFUL: Displays only harmful wounds and scars.
- TOUCH <PLAYER> DAMAGING: Displays only damaging wounds and scars.
- TOUCH <PLAYER> SEVERE: Displays only severe wounds and scars.
- TOUCH <PLAYER> DEVASTATING: Displays only devastating wounds and scars.
- TOUCH <PLAYER> USELESS: Displays only useless wounds and scars.
- TOUCH <PLAYER> BLEEDING: Displays only bleeding wounds, regardless of severity.
- TOUCH <PLAYER> BLEEDING <INJURY SEVERITY>: Displays only bleeding wounds of the given severity.
- TOUCH <PLAYER> WOUND: Displays only wounds, regardless of severity.
- TOUCH <PLAYER> WOUND <INJURY SEVERITY>: Displays only wounds of the given severity.
Recommendations
Use the familiar window to view wounds. If you have the familiar window open, wounds go to there instead of the story window.
Game Help Message
Syntax: TOUCH [person|item|creature]
THIS VERB IS AFFECTED BY DEMEANOR SETTINGS
NOTE: Empaths have their own highly unique sets of messaging, and use this verb to diagnose the health of their targets.
Related Verbs: TAKE, TRANSFER