Template:VERBSPerformanceFootwear: Difference between revisions

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(Created page with " <noinclude> This is the "VERBSPerformanceFootwear" template to list all the actions for footwear that is part of the "Performance Gear Set", a specific variant of the "Adventure Clothing Set" with varying function based on Performance skill. Footwear using this template has the following study:<br> '''This item is a part of an "Adventure Clothing Set" themed around the Performance skill. Wear more items of the set and grow your performance skill to change some of...")
 
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<Player> tosses it into the air -- straight up and straight back down. <He/She> repeats this several times, building a <slow paced and simplistic/moderately fast and intricate> rhythm. Eventually, another is added, then another, and before long <his/her> hands are a blur of juggling chaos. An unfortunately timed and violent hiccup causes <Player> to miss a catch which starts a cascade of flailing and reaching for the imaginary items as <he/she> acts out them falling all around <him/her>. Whoops.}}
<Player> tosses it into the air -- straight up and straight back down. <He/She> repeats this several times, building a <slow paced and simplistic/moderately fast and intricate> rhythm. Eventually, another is added, then another, and before long <his/her> hands are a blur of juggling chaos. An unfortunately timed and violent hiccup causes <Player> to miss a catch which starts a cascade of flailing and reaching for the imaginary items as <he/she> acts out them falling all around <him/her>. Whoops.}}
{{verb|turn|<With barely contained fear/As if filled with dread>, you force one step after another, {{lc:{{FULLPAGENAME}}}} barely making any sound as they move across the floor.|-|<With barely contained fear/As if filled with dread>, <Player> forces one step after another, {{lc:{{FULLPAGENAME}}}} barely making any sound as they move across the floor.}}
{{verb|turn|<With barely contained fear/As if filled with dread>, you force one step after another, {{lc:{{PAGENAME}}}} barely making any sound as they move across the floor.|-|<With barely contained fear/As if filled with dread>, <Player> forces one step after another, {{lc:{{PAGENAME}}}} barely making any sound as they move across the floor.}}
{{verb|turn|You pace the floor slowly, taking several steps in one direction before abruptly pivoting on the toes of one of your {{{1}}} {{{2}}} to pace back the way you came. The movement is automatic as you've lost yourself in thought -- you barely register a <jacket> fluttering with every turn.|-|Seeming deeply lost in <his/her> thoughts, <Player> paces the floor slowly. <He/She> takes several steps in one direction before abruptly pivoting on the toes of one of <his/her> {{{1}}} {{{2}}} to pace back the way <he/she> came. A <jacket> twirls and flutters behind <him/her> with every turn.|With Performance Jacket}}
{{verb|turn|You pace the floor slowly, taking several steps in one direction before abruptly pivoting on the toes of one of your {{{1}}} {{{2}}} to pace back the way you came. The movement is automatic as you've lost yourself in thought -- you barely register a <jacket> fluttering with every turn.|-|Seeming deeply lost in <his/her> thoughts, <Player> paces the floor slowly. <He/She> takes several steps in one direction before abruptly pivoting on the toes of one of <his/her> {{{1}}} {{{2}}} to pace back the way <he/she> came. A <jacket> twirls and flutters behind <him/her> with every turn.|With Performance Jacket}}
{{verb|poke|With <stilted/striking> pacing, you kick out one foot and then the other as you move methodically about the area.|-|With <stilted/striking> pacing, <Player> kicks out one foot and then the other as <he/she> moves methodically about the area.}}
{{verb|poke|With <stilted/striking> pacing, you kick out one foot and then the other as you move methodically about the area.|-|With <stilted/striking> pacing, <Player> kicks out one foot and then the other as <he/she> moves methodically about the area.}}

Latest revision as of 17:28, 10 November 2026


This is the "VERBSPerformanceFootwear" template to list all the actions for footwear that is part of the "Performance Gear Set", a specific variant of the "Adventure Clothing Set" with varying function based on Performance skill.

Footwear using this template has the following study:
This item is a part of an "Adventure Clothing Set" themed around the Performance skill. Wear more items of the set and grow your performance skill to change some of the behavior!
You can RUB, TURN, POKE, RAISE, PUSH, PULL, WEAR, and REMOVE it.

It should be called in the following format:

{{VERBSPerformanceFootwear|adjective|noun}}

Edit the page to see the template text.


Verb Actions
WEAR (Low Performance) First Person: You tug on the buckles as you step into each of the leather boots, doing your best to ensure no malfunctions in the performance ahead.
No messaging for second person.
Third Person: <Player> tugs on the buckles as <he/she> steps into each of <his/her> leather boots, only a moment of worry crossing <his/her> face.
WEAR (High Performance) First Person: You tug on the buckles as you step into each of the leather boots, doing your best to ensure no malfunctions in the performance ahead.
No messaging for second person.
Third Person: <Player> tugs on the buckles as <he/she> steps into each of <his/her> leather boots, ensuring a snug fit and hopefully minimizing <his/her> tripping hazards!
RUB First Person: You lean over and pantomime placing several items on either side of your leather boots. With exaggerated movements, you straighten and pretend to be holding only a single item.

You toss it into the air -- straight up and straight back down. You repeat this several times, building a <slow paced and simplistic/moderately fast and intricate> rhythm. Eventually, another is added, then another, and before long your hands are a blur of juggling chaos. An unfortunately timed and violent hiccup causes you to miss a catch which starts a cascade of flailing and reaching for the imaginary items as you act out them falling all around you. Bah.

No messaging for second person.
Third Person: <Player> leans over and pantomimes placing several items on either side of <his/her> leather boots. With exaggerated movements, <he/she> straightens and shows off a single imaginary item.

<Player> tosses it into the air -- straight up and straight back down. <He/She> repeats this several times, building a <slow paced and simplistic/moderately fast and intricate> rhythm. Eventually, another is added, then another, and before long <his/her> hands are a blur of juggling chaos. An unfortunately timed and violent hiccup causes <Player> to miss a catch which starts a cascade of flailing and reaching for the imaginary items as <he/she> acts out them falling all around <him/her>. Whoops.

TURN First Person: <With barely contained fear/As if filled with dread>, you force one step after another, verbsperformancefootwear barely making any sound as they move across the floor.
No messaging for second person.
Third Person: <With barely contained fear/As if filled with dread>, <Player> forces one step after another, verbsperformancefootwear barely making any sound as they move across the floor.
TURN (With Performance Jacket) First Person: You pace the floor slowly, taking several steps in one direction before abruptly pivoting on the toes of one of your leather boots to pace back the way you came. The movement is automatic as you've lost yourself in thought -- you barely register a <jacket> fluttering with every turn.
No messaging for second person.
Third Person: Seeming deeply lost in <his/her> thoughts, <Player> paces the floor slowly. <He/She> takes several steps in one direction before abruptly pivoting on the toes of one of <his/her> leather boots to pace back the way <he/she> came. A <jacket> twirls and flutters behind <him/her> with every turn.
POKE First Person: With <stilted/striking> pacing, you kick out one foot and then the other as you move methodically about the area.
No messaging for second person.
Third Person: With <stilted/striking> pacing, <Player> kicks out one foot and then the other as <he/she> moves methodically about the area.
RAISE First Person: Rocking back and forth from heel to toe, while also swaying your upper body at the same time AND repeatedly stumbling over your own leather boots, you give a <solid/genuine> performance of being thoroughly off balance. Are you actually drunk?
No messaging for second person.
Third Person: <Player> rocks back and forth while also somehow swaying from side to side. Unsurprisingly, <he/she> stumbles over <his/her> own leather boots but somehow manages to avoid falling over.
PUSH First Person: With <few missteps/ease and control>, you launch into an elaborate routine of tapping and sliding about, your leather boots every bit a part of the performance with their frenetic clicks and clacks.
No messaging for second person.
Third Person: With <few missteps/ease and control>, <Player> launches into an elaborate routine of tapping and sliding about, <his/her> leather boots every bit a part of the performance with their frenetic clicks and clacks.
PULL First Person: You reach for the buckles of your leather boots to secure the fit.
No messaging for second person.
Third Person: <Player> reaches for the buckles of <his/her> leather boots to secure the fit.
REMOVE First Person: You use the toe of one of your leather boots to push off the other, then repeat to get the other off. The buckles dance chaotically, but your feet feel so much better! The relief!
No messaging for second person.
Third Person: <Player> uses the toe of one of <his/her> leather boots to push off the other, then repeats to get the other off. The buckles dance chaotically, but <Player> looks profoundly relieved.