Wield command: Difference between revisions

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(→‎Wield command: added first and third person messaging. The page could still use a cleanup for appearances sake.)
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{{Command
|rp=No
|combat=Yes
|magic=No
|settings=No
|systems=Yes
|description=Draws a weapon or shield from inventory into an empty hand and remembers its source container for the SHEATHE command.
|messaging='''WIELD <weapon>'''<br />
''You see'': You draw out your <weapon> from the <container>, gripping it firmly in your right hand.<br />
''Others see'': <Name> draws forth <weapon>.<br />


'''WIELD <two-handed weapon>'''<br />
The '''{{tt|WIELD}} [[page type is::command]]''' works much like a [[Get command]] with the following benefits:
''You see'': You draw out your <weapon> from the <container>, gripping it firmly in your right hand and balancing with your left.<br />
* The system searches for the weapon if no container is designated beginning with weapon containers before general purpose containers
''Others see'': <Name> draws forth <weapon>.<br />
* The system will prefer the right hand but will wield to the left hand when the right is full
}}
* The system will return the weapon to the container it was removed from when the [[Sheath command]] is used
{{RTOC}}==Syntax==
*{{tt|WIELD <weapon>}}
: Searches inventory for the weapon or shield and draws it into an empty hand, preferring the right hand.
*{{tt|WIELD LEFT <weapon>}}
: Draws the weapon or shield into the left hand.
*{{tt|WIELD RIGHT <weapon>}}
: Draws the weapon or shield into the right hand.
*{{tt|WIELD LEFT{{!}}RIGHT <weapon> IN (MY) <container>}}
: Searches only the specified container and draws the weapon or shield into the designated hand.


Without a specified container, {{tt|WIELD}} searches weapon containers before general-purpose containers. {{tt|WIELD}} prefers the right hand when both hands are empty and uses the left hand when the right is occupied.
Working with {{tt|WIELD}} and {{tt|SHEATH}} can save valuable keystrokes in battle and solves for more complex scripting options.


==Syntax and Usage==
==Game Helpfile==
<pre>
Syntax:
WIELD [WEAPON] to default to an empty hand.
WIELD (LEFT|RIGHT) [WEAPON] -- Specifies hand to draw to.


To specify a specific container to draw a weapon from, type:
;Usage:
WIELD (LEFT|RIGHT) [WEAPON] IN (MY) [CONTAINER]
:{{tt|WIELD}} <WEAPON>: will search for the weapon in weapon containers and then general purpose containers before drawing it to the right hand ''-left hand if the right hand is full.''
:{{tt|WIELD}} <LEFT|RIGHT> <WEAPON>: will draw the weapon to the designated hand.
:{{tt|WIELD}} <LEFT|RIGHT> <WEAPON> in <CONTAINER>: will look only in the designated container and wield it to the designated hand.


Note: WIELD and SHEATHE verbs work in tandem to track the container the weapon was
drawn from. For full SHEATHE functionality, use WIELD to ready your weapon.
</pre>


==Notes==
==Example Messaging==
* {{tt|WIELD}} works with weapons and shields. Other items are refused unless an item has special scripted support for the command.
{| class="wikitable"
* {{com|sheathe}} returns a wielded item to the container from which it was drawn.
|-
* Wielding a weapon updates abilities that grant bonuses based on the melee weapons held. These abilities account for weapons in both hands and may apply to brawling when appropriate.
! Command
! First Person
! Third Person
|-
| '''WIELD Saber'''
| ''You draw out your cutlass from the sheath, gripping it firmly in your right hand.''
| ''Elonath draws forth a steel cutlass.''
|}


==See Also==
[[page type is::command| ]]
* {{com|get}}
{{cat|Commands,Combat commands}}
* {{com|remove}}
* {{com|sheathe}}

{{RefAl}}

Latest revision as of 11:14, 22 September 2026

Wield
Draws a weapon or shield from inventory into an empty hand and remembers its source container for the SHEATHE command.
WIELD <weapon>

You see: You draw out your <weapon> from the <container>, gripping it firmly in your right hand.
Others see: <Name> draws forth <weapon>.

WIELD <two-handed weapon>
You see: You draw out your <weapon> from the <container>, gripping it firmly in your right hand and balancing with your left.
Others see: <Name> draws forth <weapon>.


Syntax

  • WIELD <WEAPON>
Searches inventory for the weapon or shield and draws it into an empty hand, preferring the right hand.
  • WIELD LEFT <WEAPON>
Draws the weapon or shield into the left hand.
  • WIELD RIGHT <WEAPON>
Draws the weapon or shield into the right hand.
  • WIELD LEFT|RIGHT <WEAPON> IN (MY) <CONTAINER>
Searches only the specified container and draws the weapon or shield into the designated hand.

Without a specified container, WIELD searches weapon containers before general-purpose containers. WIELD prefers the right hand when both hands are empty and uses the left hand when the right is occupied.

Game Helpfile

Syntax:
  WIELD [WEAPON] to default to an empty hand.
  WIELD (LEFT|RIGHT) [WEAPON] -- Specifies hand to draw to.

  To specify a specific container to draw a weapon from, type:
    WIELD (LEFT|RIGHT) [WEAPON] IN (MY) [CONTAINER]

Note:  WIELD and SHEATHE verbs work in tandem to track the container the weapon was
 drawn from.  For full SHEATHE functionality, use WIELD to ready your weapon.

Notes

  • WIELD works with weapons and shields. Other items are refused unless an item has special scripted support for the command.
  • SHEATHE returns a wielded item to the container from which it was drawn.
  • Wielding a weapon updates abilities that grant bonuses based on the melee weapons held. These abilities account for weapons in both hands and may apply to brawling when appropriate.

See Also


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