Jab command: Difference between revisions

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{{stub}}
{{Command
|rp=No
[[page type is::command| ]]
|combat=Yes
{{cat|Commands,Combat commands}}
|magic=No
|settings=No
|systems=No
|description=Combat maneuver that makes a very quick, balance-building attack with a held melee weapon, best suited to puncture damage. It is one of the specific maneuvers that make up weapon combos.
|messaging='''JAB'''<br />
''You see'': Moving with indomitable grace, you jab a wide-bladed dagger at a ship's rat. A ship's rat attempts to evade, taking the full blow. The dagger lands a powerful strike to the rat's head, lightly stunning it.<br />
&nbsp;&nbsp;&#91;You're nimbly balanced and in dominating position.&#93;<br />
&nbsp;&nbsp;&#91;Roundtime 1 sec.&#93;<br />

'''JAB''' - without a melee weapon in hand<br />
''You see'': Wouldn't it be better if you used a melee weapon?<br />

'''JAB''' - not yet at melee range<br />
''You see'': You aren't close enough to attack.<br />

'''JAB <enemy>''' - the target is already dead<br />
''You see'': The ship's rat is already quite dead.<br />
}}
{{RTOC}}
==Syntax==
* {{tt|JAB}}
* {{tt|JAB}} ''<enemy>''
* {{tt|JAB LEFT}}
* {{tt|JAB LEFT}} ''<enemy>''
* {{tt|JAB HELP}}
* {{tt|JAB HELP FULL}}
* {{tt|JAB HELP LIST}}

A melee weapon must be held in the attacking hand, and you must be at melee range. Without a target, the attack goes to the enemy you are already engaged with, or defaults to a new one. The {{tt|LEFT}} keyword attacks with the weapon in your offhand and trains the [[Offhand Weapon skill]].

==Game Helpfile==
<pre>
Jab launches an attack against an enemy.
JAB Attack enemy already engaged, or default to new.
JAB <enemy> Attack indicated enemy.
JAB HELP Basic HELP
JAB HELP FULL Expanded HELP
JAB HELP LIST This will list other valid combat options
</pre>

==Detailed Information==
Jab is a damage dealing maneuver.<br />
Jab tends to be a somewhat fatiguing maneuver. Attacking again too soon can make this worse.<br />
Jab tends to be balance building.<br />
Jab is a very quick maneuver, but heavy or unbalanced weapons can slow the attack further.<br />
Jab is more accurate than most maneuvers, and is best suited to puncture weapons and least suited to both slice and impact weapons.<br />
Jab temporarily penalizes all defenses, but is best suited to parry defenses and least suited to both evasion and shield defenses.<br />

==Notes==
* Jab is among the quickest weapon maneuvers. Its minimum roundtime is 1 second for light and medium weapons and 2 seconds for heavy weapons and twohanders. See [[Roundtime]] for the full table.
* Jab and {{com|feint}} share the same minimum roundtimes.
* Jab remains available while grappled, unlike {{com|thrust}} and {{com|lunge}}.

==See Also==
* {{com|attack}}
* {{com|thrust}}
* {{com|lunge}}
* {{com|feint}}
* [[Combat maneuvers]]

{{cat|Combat}}
{{RefAl}}

Latest revision as of 13:05, 12 September 2026

Jab
Combat maneuver that makes a very quick, balance-building attack with a held melee weapon, best suited to puncture damage. It is one of the specific maneuvers that make up weapon combos.
JAB

You see: Moving with indomitable grace, you jab a wide-bladed dagger at a ship's rat. A ship's rat attempts to evade, taking the full blow. The dagger lands a powerful strike to the rat's head, lightly stunning it.
  [You're nimbly balanced and in dominating position.]
  [Roundtime 1 sec.]

JAB - without a melee weapon in hand
You see: Wouldn't it be better if you used a melee weapon?

JAB - not yet at melee range
You see: You aren't close enough to attack.

JAB <enemy> - the target is already dead
You see: The ship's rat is already quite dead.


Syntax

  • JAB
  • JAB <enemy>
  • JAB LEFT
  • JAB LEFT <enemy>
  • JAB HELP
  • JAB HELP FULL
  • JAB HELP LIST

A melee weapon must be held in the attacking hand, and you must be at melee range. Without a target, the attack goes to the enemy you are already engaged with, or defaults to a new one. The LEFT keyword attacks with the weapon in your offhand and trains the Offhand Weapon skill.

Game Helpfile

Jab launches an attack against an enemy.
  JAB                Attack enemy already engaged, or default to new.
  JAB <enemy>        Attack indicated enemy.
  JAB HELP           Basic HELP
  JAB HELP FULL      Expanded HELP
  JAB HELP LIST      This will list other valid combat options

Detailed Information

Jab is a damage dealing maneuver.
Jab tends to be a somewhat fatiguing maneuver. Attacking again too soon can make this worse.
Jab tends to be balance building.
Jab is a very quick maneuver, but heavy or unbalanced weapons can slow the attack further.
Jab is more accurate than most maneuvers, and is best suited to puncture weapons and least suited to both slice and impact weapons.
Jab temporarily penalizes all defenses, but is best suited to parry defenses and least suited to both evasion and shield defenses.

Notes

  • Jab is among the quickest weapon maneuvers. Its minimum roundtime is 1 second for light and medium weapons and 2 seconds for heavy weapons and twohanders. See Roundtime for the full table.
  • Jab and FEINT share the same minimum roundtimes.
  • Jab remains available while grappled, unlike THRUST and LUNGE.

See Also

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