Ichorous ossein amalgam: Difference between revisions

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(Created page with "{{Critter |new=Yes |Province=Zoluren |City=Leth Deriel |MapList=*{{rmap|60|Forest of Night (60)}} |simulevel=11 |levelvariancedown=1 |levelvarianceup=1 |flex=No |MinCap=70 |MaxCap=90 |BodyType=amorphous |Attack Range=Melee |Has Coins=yes |Has Gems=yes |Has Boxes=yes |Has Other=yes |Uses Weapons=no |Special=no |Construct=yes |Corporeal=yes |Casts Spells=yes |Stealthy=no |Defense=no |Premium=no |Skinnable=yes |hasskin=No |haspart=Yes |Part Name=shard of crystallized bone |...")
 
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|Uses Weapons=no
|Uses Weapons=no
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|Corporeal=yes

Latest revision as of 17:01, 21 January 2026


Missing or Incomplete Creature Information Needed    
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  • Infobox entry on natural attack creature level, Infobox entry on weapon attack creature level, Infobox entry on defense creature level, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on skinning skill required, Infobox entry on maximum unarranged skin value, Infobox entry on maximum arranged skin value, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on whether it's manipulable, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
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ichorous ossein amalgam
Unknown creature.jpg
Creature Levels:
    Overall 11
    Level Variance (-1 ⁄ +1)
10–12
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: 44
Skill Cap 70 to 90
Skinnable Yes
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Yes
Uses Weapons No
Alignment Cursed
Corporeal Yes
Construct Yes
Casts Spells Yes
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses No
Body Type amorphous
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only No
Skinning Details
Part Name shard of crystallized bone
Part Weight 4
Ranks Required ?
Max Value ?
Max Arranged ?
 
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?



Introduced in Tuesday Tidings 309.

Description

The amalgam appears as a low, irregular mass of eerily transparent green-black ooze threaded with crystallized bone shards. Fractured ribs, splintered joints, animal skulls, and a myriad of other skeletal fragments are suspended just below its surface, forming uneven plates that jut and overlap without symmetry. Viscous material slowly fills gaps between the ossified growths, giving the creature a wet, compressed density, as though its shape is held together by constant internal pressure rather than structure. With no face or identifying features, the only way to tell if it is alive or dead is movement, or lack of.

Recall

An interesting underline to the commonality of key constituents of Necromancy, it is unclear what the creator of this experiment initially set out to manifest. What is known is that these failures were cast aside, and they had no difficulty asserting themselves and perpetuating their numbers.

Making use of available living matter, all manner of creatures find themselves prey -- slowly digested and added to these masses. The concentrated slime seems to not only imbue the harnessed bone with an abundance of corrupting energies, but curiously accelerate, rather than preserve, the decay process. This strips away all flesh, reinforcing and realigning the osseous structures, slowly bending them to suit a forgotten plan.

They are known to cast Heighten Pain.

They are known to carry loot in locked boxes.

In Depth

Special Defenses

Seem to be immune to stuns and the TRIP command.

Loot

Have a chance to drop a special gem, a droplet of crystallized ichor.

Messaging

  • Spawn: From a patch of tainted earth, an ichorous ossein amalgam forces its way free, tearing loose shards of buried bone that shift into place as the construct is infused with blighted necromantic energy.
  • Entrance: From <direction>, an ichorous ossein amalgam slithers into the area, folding over itself and pulsing with an otherworldly energy as it encroaches on the space.
  • Exit: With a grotesque sucking sound, an ichorous ossein amalgam oozes <direction> out of the area, its dark, viscous form swallowing everything in its wake.
  • Death1: With a final ripple, the ossein amalgam collapses into itself, crystallized bones grinding together as the last trace of its blighted energy seeps away.
  • Decay: A wet hiss fills your ears as the remnants of an ichorous ossein amalgam liquefy, a sharp, acrid odor rising as purple haze curls skyward.
  • Searching: The ossein amalgam searches around for a moment.
  • Webbed: An ichorous ossein amalgam quivers faintly, unable to reform or attack, its viscous body locked around jagged crystalline bone shards.
  • Sleeping: An ichorous ossein amalgam slackens, the shifting mass settling into an eerie calm, its bone fragments dim and still within the slick surface.
  • SpellPrep The ossein amalgam seems to exhale, the matrix of ichor and bone within shifting in a slow-moving vortex.
  • SpellCast An ichorous ossein amalgam shudders as runnels of arcane light ripple over its surface, causing its mosaic of crystalline plates to rattle.
  • Random A broken section of jawbone displaying a large canine tooth jostles for position among the other crystalline shards of ossified material glistening across the amalgam's surface as the ooze beneath them shifts.
  • Random Pale rib bones and fractured vertebrae of small animals momentarily surface through the amalgam's armor plating, suspended within its congealed ichor.
  • Random An ichorous ossein amalgam flattens out for a moment with an ominous squelching sound, the motion rearranging the crystallized bone shell suspended just below the surface of its amorphous form.

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