Alley thug: Difference between revisions

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__NOTOC__
{{Critter
{{Critter
|new=No
|Critter Name = Alley Thug or Street Thug
|Province=Therengia
|Image File =
|City=Throne City
|MinCap = 140?
|MapList=*{{rmap|35| Throne City Colosseum (35)}}
|MaxCap = 230?
|simulevel=30
|BodyType = Biped
|naturallevel=18
|Skinnable = No
|weaponlevel=40
|Has Coins = Yes
|defenselevel=21
|Has Gems = Yes
|flex=No
|Has Boxes = Yes
|MinCap=140
|Evil = No
|MaxCap=230
|Corporeal = Yes
|BodyType=biped
|Construct = No
|BodyType2=humanoid
|BackStabbable = Yes
|BodySize=medium
|Poachable = No
|Attack Range=Ranged
|Casts Spells = No
|Has Coins=yes
|Attack Range = Ranged
|Has Gems=yes
|Stealthy = No
|Has Boxes=yes
|Special = Yes
|Has Other=yes
|Province = Therengia
|Uses Weapons=yes
|City = Throne City
|Special=yes
|MapList = *{{rmap|35| Throne City Colosseum (35)}}
|Evil=no
|Skin Name =
|Construct=no
|Skin Type =
|Corporeal=yes
|Weight =
|Casts Spells=no
|Tannable =
|Stealthy=no
|Crushable =
|Defense=no
|RequiredRanks =
|Skinnable=no
|MaxVal =
|Manipulated=yes
|MaxArrangeVal =
|Boxes=yes
|Manipulated = Yes
|BackStabbable=yes
|InitCost =
|name=alley thug or street thug
|hasorgan=No
}}
}}
__NOTOC__
==Area Features==
*Be careful about items on the ground! Every couple minutes "thugs" come through the area and scavenge anything from the ground.

*Inside the colosseum, the floors are weak and may give way, causing the character to fall to a lower level, be stunned, be prone, and be injured.


==Description==
==Description==
The street/alley thug looks pretty typical for a ''<[[race is::Human]]/[[race is::Halfling]]/[[race is::Gor'Tog]]/[[race is::Elf]]/[[race is::S'Kra Mur|S'Kra]]>'', but ''<he/she>'' has the symbolic crossed daggers of the [[Fade]] Gang tattooed on ''<his/her>'' arm, visible just under the sleeve. Outfitted for survival, ''<he/she>'' also bears the scars of one living in derelict conditions. With a smug look on ''<his/her>'' face, the thug gazes about, ready to drive anyone out of ''<his/her>'' territory.
The street/alley thug looks pretty typical for a ''<[[race is::Human]]/[[race is::Halfling]]/[[race is::Gor'Tog]]/[[race is::Elf]]/[[race is::S'Kra Mur|S'Kra]]>'', but ''<he/she>'' has the symbolic crossed daggers of the [[Fade]] Gang tattooed on ''<his/her>'' arm, visible just under the sleeve. Outfitted for survival, ''<he/she>'' also bears the scars of one living in derelict conditions. With a smug look on ''<his/her>'' face, the thug gazes about, ready to drive anyone out of ''<his/her>'' territory.



==Area Features==
*Be careful about items on the ground! Every couple minutes "thugs" come through the area and scavenge anything from the ground.

*Inside the colosseum, the floors are weak and may give way, causing the character to fall to a lower level, be stunned, be prone, and be injured. Move slowly to avoid this issue, or stalk. The falls are often fatal.


==In Depth==
==In Depth==
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{{-}}
{{-}}
===Equipment/Loot===
===Equipment/Loot===
*They drop a decent number of boxes, need around 160 ranks to open without failure (non-bonused, careful).
Alley Thugs have a wide variety of equipment, including:
Alley Thugs have a wide variety of equipment, including:
*Powders
*Powders
Line 99: Line 103:
**a {{cloot|i|grey canvas sack}}
**a {{cloot|i|grey canvas sack}}
**a {{cloot|i|grey lizardskin sack}}
**a {{cloot|i|grey lizardskin sack}}
**a {{cloot|i|a rough canvas sack}}
**a {{cloot|i|rough canvas sack}}
**a {{cloot|i|small leather sack}}
**a {{cloot|i|small leather sack}}
**a {{cloot|i|snow white cloth sack}}
**a {{cloot|i|snow white cloth sack}}
Line 107: Line 111:


*Blades
*Blades
**a {{cloot|w|broadsword}}
**a {{cloot|w|broadsword (1)|broadsword}}
**a {{cloot|w|dagger (1)|dagger}}
**a {{cloot|w|dagger (1)|dagger}}
**a {{cloot|w|katar}}
**a {{cloot|w|katar}}
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*Alley Thugs are members of [[Fade]]'s Gang.
*Alley Thugs are members of [[Fade]]'s Gang.
*Alley Thugs are the only regular creatures that can Walk the [[Starry Road]].
*Alley Thugs are the only regular creatures that can Walk the [[Starry Road]].

===Notes===

Stops teaching TM around 220. Weapon still dabbling around 260

Latest revision as of 23:40, 26 November 2025


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on premium only, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
To add any of the missing information listed above, use THIS FORM.
alley thug or street thug
Unknown creature.jpg
Creature Levels:
    Overall 30
    Level Variance -
    Natural Attack 18
    Weapon Attack 40
    Defense 21
    Player Estimated -
Potential overall skill: 120
Skill Cap 140 to 230
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Yes
Uses Weapons Yes
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Ranged
Stealthy No
Special Attacks Yes
Special Defenses No
Body Type biped
Body Type (Alt) humanoid
Body Size medium
Located:
Premium-Only Unknown
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable Yes
Skill Required ? / ?
Teaching Cap ?



Description

The street/alley thug looks pretty typical for a <Human/Halfling/Gor'Tog/Elf/S'Kra>, but <he/she> has the symbolic crossed daggers of the Fade Gang tattooed on <his/her> arm, visible just under the sleeve. Outfitted for survival, <he/she> also bears the scars of one living in derelict conditions. With a smug look on <his/her> face, the thug gazes about, ready to drive anyone out of <his/her> territory.


Area Features

  • Be careful about items on the ground! Every couple minutes "thugs" come through the area and scavenge anything from the ground.
  • Inside the colosseum, the floors are weak and may give way, causing the character to fall to a lower level, be stunned, be prone, and be injured. Move slowly to avoid this issue, or stalk. The falls are often fatal.

In Depth

Special Attacks

Throws powder to reveal hidden/invisible people:

  • some deep violet powder: reveals anyone who is invisible.
  • some bright green powder: reveals anyone who is hiding.


Equipment/Loot

  • They drop a decent number of boxes, need around 160 ranks to open without failure (non-bonused, careful).

Alley Thugs have a wide variety of equipment, including:

To pick up the powders you need to use your right hand.

Background

  • Alley Thugs are members of Fade's Gang.
  • Alley Thugs are the only regular creatures that can Walk the Starry Road.

Notes

Stops teaching TM around 220. Weapon still dabbling around 260