Treasure Creature: Difference between revisions

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{{RTOC}}
{{RTOC}}
==Overview==
==Overview==
As a random occurrence in the [[Taisidon_Safari_412_Map|Taisidon MegaSafari 413]], [[Taisidon_Safari_417_Map|Taisidon Safari 417]] & [[Taisidon Safari 420]] events, a treasure creature will spawn in or near the village area. These all will work under boss mechanics for combat, and are relatively simple opponents, however in order to take advantage of the '''treasure sack''' the creature will drop, you must interact with the creature at least once while it is alive. The interaction can be a combat melee attack, combat ranged attack, combat spell attack or a non-damaging spell attack (such as [[Lethargy]] by empaths). Also have the ability to heal. Different variations can include:<br />
Brought back to [[Taisidon]] starting with [[Taisidon Mystery 454]] in 2025, treasure creatures occasionally spawn around the island. These all will work under boss mechanics for combat, and are relatively simple opponents, however in order to take advantage of the '''treasure sack''' the creature will drop, you must interact with the creature at least once while it is alive. The interaction can be a combat melee attack, combat ranged attack, combat spell attack or a non-damaging spell attack (such as [[Lethargy]] by empaths). Also have the ability to heal. Different variations can include:<br />
*a treasure orc
*a treasure orc
*an angry treasure goblin
*an angry treasure goblin
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*a treasure golem
*a treasure golem
*a savage treasure troll
*a savage treasure troll
It does not appear as if the different variations drop different loot. Instead, like with the [[MegaSafari 413 Game Prizes]] for the various games, the Treasure Creatures have a loot pool of their own. Once the creature is dead, GET SACK to grab a prize.
It does not appear as if the different variations drop different loot. Once the creature is dead, GET SACK to grab a prize.

They can appear in different locations around the island. If you are present on the island, an announcement will be visible that indicates the creature name and the location, looking something like:
<pre>
A distant cry of alarm rises up across the island. As it's repeated and passed along to others, you make out the frantic call, "It's a brutish treasure bandit again! It's trying to steal Taisidon's fortunes! Rally the fighters to Jalren'rae'Taisidon, Seord Telga!"
</pre>

==Prizes==
==Prizes==

* {{sloot|s|darkstone shield emblazoned in gold with a foam-topped tankard}}

==History==
Originally these appeared as a random occurrence in the [[Taisidon_Safari_412_Map|Taisidon MegaSafari 413]], [[Taisidon_Safari_417_Map|Taisidon Safari 417]] & [[Taisidon Safari 420]] events, spawning in or near the village area.

===Historical Prizes===
Prizes appear to be the same for both the MegaSafari & Safari 417 events:
Prizes appear to be the same for both the MegaSafari & Safari 417 events:
*a tiny pouch - Will often contain coins & basic gems. Can also contain a stack of cloth, leather, ores & stone deeds. There is also a rare version of this pouch that will also contain a large number of the rare items found on the island. An example of the contents one of these pouches can contain:
*a tiny pouch - Will often contain coins & basic gems. Can also contain a stack of cloth, leather, ores & stone deeds. There is also a rare version of this pouch that will also contain a large number of the rare items found on the island. An example of the contents one of these pouches can contain:
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*{{sloot|w|durian-handled skinning knife}}
*{{sloot|w|durian-handled skinning knife}}


===Added in 417===
====Added in 417====
*{{sloot|w|copperwood steppe bow with detailed carvings of jambu flowers along the limbs}}
*{{sloot|w|copperwood steppe bow with detailed carvings of jambu flowers along the limbs}}
*{{sloot|w|gleaming platinum garz etched with a series of geometric designs}}
*{{sloot|w|gleaming platinum garz etched with a series of geometric designs}}
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*{{sloot|a|ruby-tinted heavy plate greaves overlayed gleaming silver vertebrae along each shin}}
*{{sloot|a|ruby-tinted heavy plate greaves overlayed gleaming silver vertebrae along each shin}}


===Added in 420===
====Added in 420====
*{{sloot|i|brown suede hip pouch embossed with the Fantasy Excursions crest}} - Contains low (?) quality lures
*{{sloot|i|brown suede hip pouch embossed with the Fantasy Excursions crest}} - Contains low (?) quality lures
*{{sloot|i|red suede hip pouch embossed with the Fantasy Excursions crest}} - Contains high (?) quality lures
*{{sloot|i|red suede hip pouch embossed with the Fantasy Excursions crest}} - Contains high (?) quality lures

Revision as of 12:24, 20 September 2025

Overview

Brought back to Taisidon starting with Taisidon Mystery 454 in 2025, treasure creatures occasionally spawn around the island. These all will work under boss mechanics for combat, and are relatively simple opponents, however in order to take advantage of the treasure sack the creature will drop, you must interact with the creature at least once while it is alive. The interaction can be a combat melee attack, combat ranged attack, combat spell attack or a non-damaging spell attack (such as Lethargy by empaths). Also have the ability to heal. Different variations can include:

  • a treasure orc
  • an angry treasure goblin
  • a hulking treasure giant
  • a treasure golem
  • a savage treasure troll

It does not appear as if the different variations drop different loot. Once the creature is dead, GET SACK to grab a prize.

They can appear in different locations around the island. If you are present on the island, an announcement will be visible that indicates the creature name and the location, looking something like:

A distant cry of alarm rises up across the island.  As it's repeated and passed along to others, you make out the frantic call, "It's a brutish treasure bandit again!  It's trying to steal Taisidon's fortunes!  Rally the fighters to Jalren'rae'Taisidon, Seord Telga!"

Prizes

History

Originally these appeared as a random occurrence in the Taisidon MegaSafari 413, Taisidon Safari 417 & Taisidon Safari 420 events, spawning in or near the village area.

Historical Prizes

Prizes appear to be the same for both the MegaSafari & Safari 417 events:

Note: Jump jewelry from the first MegaSafari 413 run were permanent and rechargeable by Moon Mages, while jump jewelry found on other safaris such as ones in 417 were limited and non-rechargeable.

Added in 417

Added in 420