Major Physical Protection: Difference between revisions
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|prereqs=[[Minor Physical Protection]] |
|prereqs=[[Minor Physical Protection]] |
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|slot=3 |
|slot=3 |
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|illegal=none |
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|corrupt=none |
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|desc=The Major Physical Protection spell will impart the caster with a temporarily enhanced ability to avoid attacks. Scholars of the Holy arts have surmised that the spell also instills a calm that may be a boon in any defensive battle. |
|desc=The Major Physical Protection spell will impart the caster with a temporarily enhanced ability to avoid attacks. Scholars of the Holy arts have surmised that the spell also instills a calm that may be a boon in any defensive battle. |
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|buffs=Defending skill, Evasion skill |
|buffs=Defending skill, Evasion skill |
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|dtype=No damage |
|dtype=No damage |
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|htype=No heal |
|htype=No heal |
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|poststring=No |
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|messaging=''Start/Refresh:'' A bright silver nimbus roars up around you as streaks of steel-blue light descend in a convex field.<br />A sense of calm focus takes hold as the luminous pattern washes over you. You feel slightly more able to avoid attacks with your energized joints.<br /> |
|messaging=''Start/Refresh:'' A bright silver nimbus roars up around you as streaks of steel-blue light descend in a convex field.<br />A sense of calm focus takes hold as the luminous pattern washes over you. You feel slightly more able to avoid attacks with your energized joints.<br /> |
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Latest revision as of 19:34, 29 April 2025
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| Abbreviation: | MAPP | |
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| Prerequisites: | Minor Physical Protection | |
| Signature: | No | |
| Spell Slots: | 3 | |
| Mana Type: | Holy Magic | |
| Spell Type: | standard / augmentation | |
| Difficulty: | basic | |
| Prep (min/max): | 5 / 100 | |
| Skill Range (min/max): | 10 / 600 | |
| Valid Spell Target: | Self | |
| Duration (min/max): | 10 minutes / 40 minutes | |
| Justice: | none | |
| Corruption: | none | |
| Description: | The Major Physical Protection spell will impart the caster with a temporarily enhanced ability to avoid attacks. Scholars of the Holy arts have surmised that the spell also instills a calm that may be a boon in any defensive battle. | |
| Effect: | +Defending skill, +Evasion skill | |
| Example Messaging: | Start/Refresh: A bright silver nimbus roars up around you as streaks of steel-blue light descend in a convex field. A sense of calm focus takes hold as the luminous pattern washes over you. You feel slightly more able to avoid attacks with your energized joints. End: The field of silver-blue light dissipates from around you. The sense of calm focus leaves you, and your joints feel strangely stiffer than before. | |
| Devices/Tattoos: | Silver inkpot | |
Notes
- Can be placed into the Osrel Meraud orb.