Grizzly Claws: Difference between revisions
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{{Spell |
{{Spell |
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|name=Grizzly Claws |
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|abbrev=griz |
|abbrev=griz |
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|minprep= |
|minprep=10 |
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|castcap= |
|castcap=66 |
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|minskill=80 |
|minskill=80 |
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|maxskill=800 |
|maxskill=800 |
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|minduration=- |
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|validtarget=Area |
|validtarget=Area |
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|guild=Ranger |
|guild=Ranger |
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|magic=Life Magic |
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|spellbook=Animal Abilities |
|spellbook=Animal Abilities |
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|prereqs=[[ |
|prereqs=Circle 20, [[Instinct]] |
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|slot= |
|slot=2 |
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|illegal=illegal |
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⚫ | |||
|corrupt=none |
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⚫ | |||
You'll also need to be close to your targets or the spell will be wasted. Sadly, this spell will not help you if you are not in the wilderness. |
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|buffs=No buffs |
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|effect=Attempts to knock-back anything at melee. Must be cast in high-wilderness. |
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|debuffs=No debuffs |
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|dtype=No damage |
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|htype=No heal |
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|poststring=No |
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|effect=knock-back/knock-down |
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|messaging=You roar and draw your arms back. A dark, transparent blue glow ripples down your arms, crackling with the muted growl of a bear as it shapes itself into two large claws.<br /> |
|messaging=You roar and draw your arms back. A dark, transparent blue glow ripples down your arms, crackling with the muted growl of a bear as it shapes itself into two large claws.<br /> |
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You lash out with both arms, sending a concussive wave of blue force outwards all around you!<br /> |
You lash out with both arms, sending a concussive wave of blue force outwards all around you!<br /> |
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|deftype=fortitude |
|deftype=fortitude |
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|sig=No |
|sig=No |
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|diff= |
|diff=intermediate |
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|source=standard |
|source=standard |
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|type=debilitation, area of effect |
|type=debilitation, area of effect |
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|ctype=battle |
|ctype=battle |
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}} |
}} |
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==Notes== |
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*Wilderness restriction has been reduced as of [[Magic 3.2]] |
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*Causes charges of disturbing the peace when cast in justice areas. |
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*Uses similar mechanics as [[Shockwave]] <ref>{{cite|https://discord.com/channels/619301383451181075/819303984719200297/829262897544822814|Javac on Grizzly Claws and Shockwave}}</ref> |
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{{RefAl}} |
Latest revision as of 18:58, 6 August 2024
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Abbreviation: | GRIZ | |
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Prerequisites: | Circle 20, Instinct | |
Signature: | No | |
Spell Slots: | 2 | |
Mana Type: | Life Magic | |
Spell Type: | battle / debilitation, area of effect | |
Difficulty: | intermediate | |
Prep (min/max): | 10 / 66 | |
Skill Range (min/max): | 80 / 800 | |
Valid Spell Target: | Area | |
Duration (min/max): | Instant | |
Justice: | illegal | |
Corruption: | none | |
Description: | The Grizzly Claws spell will magically enhance your arms with the ferocity of a mighty bear! When you cast this, the energy of the claws can not be held back and will strike out immediately, knocking down and back your foes. | |
Effect: | knock-back/knock-down | |
Example Messaging: | You roar and draw your arms back. A dark, transparent blue glow ripples down your arms, crackling with the muted growl of a bear as it shapes itself into two large claws. You lash out with both arms, sending a concussive wave of blue force outwards all around you! | |
Contest Type: | spirit / fortitude | |
Devices/Tattoos: | Preserved hiro bear paw with orichalcum-tipped claws |
Notes
- Wilderness restriction has been reduced as of Magic 3.2
- Causes charges of disturbing the peace when cast in justice areas.
- Uses similar mechanics as Shockwave [1]