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S'sugi malchata: Difference between revisions
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==In Depth== |
==In Depth== |
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S'sgui malchata cannot be knocked over. |
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===Special Attack=== |
===Special Attack=== |
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* Sandstorm: Creates a sandstorm that pulls people from hiding and stuns them. Also has possibility of throwing into another room. |
* Sandstorm: Creates a sandstorm that pulls people from hiding and stuns them. Also has possibility of throwing into another room. |
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* Sand webs: Immobilizes for 1-3 seconds. |
* Sand webs: Immobilizes for 1-3 seconds. |
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* Sandstorms can improve the balance of the malchata in the room. |
* Sandstorms can improve the balance of the malchata in the room. |
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==References== |
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Revision as of 04:18, 16 September 2010
ExpandMissing or Incomplete Creature Information Needed |
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Description
Alien in appearance, the s'sugi malchata could be mistaken for a humanoid at a great distance. However, up close there's no room for uncertainty. An insect-like head and slitted yellow eyes cap a sinuous three part body. Long, segmented appendages protrude out of the creature's back, hooked around its torso like an extra set of ribs. Short, jagged claws cap its humanoid-hands, and wavering antennae probe the air. Oddly, the s'sugi malchata's multi-jointed legs don't make contact with the ground, it appears to hover above the sand on an invisible cushion.
In Depth
S'sgui malchata cannot be knocked over.
Special Attack
- Sandstorm: Creates a sandstorm that pulls people from hiding and stuns them. Also has possibility of throwing into another room.
- Sand webs: Immobilizes for 1-3 seconds.
- Sandstorms can improve the balance of the malchata in the room.
References
Categories:
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures with special attacks
- Ratha creatures
- Shard creatures
- Bestiary
- Qi'Reshalia creatures
- Ilithi creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures